<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet href="https://feeds.captivate.fm/style.xsl" type="text/xsl"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:googleplay="http://www.google.com/schemas/play-podcasts/1.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:podcast="https://podcastindex.org/namespace/1.0"><channel><atom:link href="https://feeds.captivate.fm/behind-the-screen/" rel="self" type="application/rss+xml"/><title><![CDATA[Behind the Screen]]></title><podcast:guid>e9064dd6-38e7-5f36-9b14-ccba5d4a7a17</podcast:guid><lastBuildDate>Wed, 05 Nov 2025 03:14:29 +0000</lastBuildDate><generator>Captivate.fm</generator><language><![CDATA[en]]></language><copyright><![CDATA[Copyright 2025 Frontline Fiction Studios]]></copyright><managingEditor>Frontline Fiction Studios</managingEditor><itunes:summary><![CDATA[Behind the Screen is where curiosity meets craft. Hosted by two storytellers—one forged on the frontlines, the other through the pursuit of knowledge—this show peels back the layers of creativity, leadership, and resilience that fuel the games we love.

Whether it’s game design, storytelling, or the real-world lessons hiding between the dice rolls, we dig deep. No small talk. No pretenses. Just insight, humor, and honest conversation from behind the screen.]]></itunes:summary><image><url>https://artwork.captivate.fm/96ad4ee9-1c0f-4e9b-8b36-5a70d0280a6a/bts-logo.jpg</url><title>Behind the Screen</title><link><![CDATA[https://behind-the-screen.captivate.fm]]></link></image><itunes:image href="https://artwork.captivate.fm/96ad4ee9-1c0f-4e9b-8b36-5a70d0280a6a/bts-logo.jpg"/><itunes:owner><itunes:name>Frontline Fiction Studios</itunes:name></itunes:owner><itunes:author>Frontline Fiction Studios</itunes:author><description>Behind the Screen is where curiosity meets craft. Hosted by two storytellers—one forged on the frontlines, the other through the pursuit of knowledge—this show peels back the layers of creativity, leadership, and resilience that fuel the games we love.

Whether it’s game design, storytelling, or the real-world lessons hiding between the dice rolls, we dig deep. No small talk. No pretenses. Just insight, humor, and honest conversation from behind the screen.</description><link>https://behind-the-screen.captivate.fm</link><atom:link href="https://pubsubhubbub.appspot.com" rel="hub"/><itunes:subtitle><![CDATA[Join the Frontline. Support the Fiction.]]></itunes:subtitle><itunes:explicit>true</itunes:explicit><itunes:type>episodic</itunes:type><itunes:category text="Society &amp; Culture"></itunes:category><itunes:category text="Leisure"><itunes:category text="Games"/></itunes:category><podcast:locked>no</podcast:locked><podcast:medium>podcast</podcast:medium><item><title>Powerlessness Fantasy (Vince Kaufman)</title><itunes:title>Powerlessness Fantasy (Vince Kaufman)</itunes:title><description><![CDATA[<p><em>Behind the Screen</em> goes beyond the table—into the minds, missions, and mindsets driving today’s creative culture.</p><p>In this episode, Tommy sits down with Vince Kaufman—the voice of Black Project Gaming, published game designer, and Arc Dream Publishing contributor—to talk about what makes Delta Green unlike anything else in tabletop roleplaying. From the psychological tension that defines the game to the creative demands of running <em>Impossible Landscapes</em>, Vince shares what it takes to tell stories that cut deep, unsettle players, and still leave room for hope.</p><p>🔍 <strong>In This Episode:</strong></p><ul><li>What makes Delta Green different from traditional fantasy RPGs like D&amp;D</li><li>How real life can inform our play and enhance the experience</li><li>The craft of building dread, immersion, and agency in horror storytelling</li><li>Handler insights on <em>Impossible Landscapes</em> and lessons learned from running it</li></ul><br/><p>🧭 <strong>Behind the Mic:</strong></p><p>This conversation dives into the dark corners of creative storytelling—where horror meets humanity, and the story always costs something. At Frontline Fiction Studios, we explore how game design and roleplay become tools for connection, catharsis, and courage.</p><p>💬 <strong>Join the Conversation:</strong></p><p>Discord: <a href="https://discord.gg/GDQ9hSbabZ" rel="noopener noreferrer" target="_blank">https://discord.gg/GDQ9hSbabZ</a></p><p>Black Project Gaming: <a href="https://blackprojectgaming.com/" rel="noopener noreferrer" target="_blank">https://blackprojectgaming.com/</a></p><p>Mayday Roleplay: <a href="https://maydayroleplay.com/" rel="noopener noreferrer" target="_blank">https://maydayroleplay.com/</a></p><p>📢 <strong>Credit</strong></p><p>Music: <em>Abstract Bass Pursuit</em> by QubeSounds on Pixabay, used under Pixabay’s Content License</p><p>Edited in Reaper by Jack Kolberg-Edelbrock</p>]]></description><content:encoded><![CDATA[<p><em>Behind the Screen</em> goes beyond the table—into the minds, missions, and mindsets driving today’s creative culture.</p><p>In this episode, Tommy sits down with Vince Kaufman—the voice of Black Project Gaming, published game designer, and Arc Dream Publishing contributor—to talk about what makes Delta Green unlike anything else in tabletop roleplaying. From the psychological tension that defines the game to the creative demands of running <em>Impossible Landscapes</em>, Vince shares what it takes to tell stories that cut deep, unsettle players, and still leave room for hope.</p><p>🔍 <strong>In This Episode:</strong></p><ul><li>What makes Delta Green different from traditional fantasy RPGs like D&amp;D</li><li>How real life can inform our play and enhance the experience</li><li>The craft of building dread, immersion, and agency in horror storytelling</li><li>Handler insights on <em>Impossible Landscapes</em> and lessons learned from running it</li></ul><br/><p>🧭 <strong>Behind the Mic:</strong></p><p>This conversation dives into the dark corners of creative storytelling—where horror meets humanity, and the story always costs something. At Frontline Fiction Studios, we explore how game design and roleplay become tools for connection, catharsis, and courage.</p><p>💬 <strong>Join the Conversation:</strong></p><p>Discord: <a href="https://discord.gg/GDQ9hSbabZ" rel="noopener noreferrer" target="_blank">https://discord.gg/GDQ9hSbabZ</a></p><p>Black Project Gaming: <a href="https://blackprojectgaming.com/" rel="noopener noreferrer" target="_blank">https://blackprojectgaming.com/</a></p><p>Mayday Roleplay: <a href="https://maydayroleplay.com/" rel="noopener noreferrer" target="_blank">https://maydayroleplay.com/</a></p><p>📢 <strong>Credit</strong></p><p>Music: <em>Abstract Bass Pursuit</em> by QubeSounds on Pixabay, used under Pixabay’s Content License</p><p>Edited in Reaper by Jack Kolberg-Edelbrock</p>]]></content:encoded><link><![CDATA[https://behind-the-screen.captivate.fm]]></link><guid isPermaLink="false">11a51bc9-3eaf-4eb4-901e-f157dd4539e8</guid><itunes:image href="https://artwork.captivate.fm/96ad4ee9-1c0f-4e9b-8b36-5a70d0280a6a/bts-logo.jpg"/><pubDate>Tue, 04 Nov 2025 19:30:00 -0500</pubDate><enclosure url="https://episodes.captivate.fm/episode/11a51bc9-3eaf-4eb4-901e-f157dd4539e8.mp3" length="60194480" type="audio/mpeg"/><itunes:duration>31:21</itunes:duration><itunes:explicit>true</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>2</itunes:episode><podcast:episode>2</podcast:episode></item><item><title>Get in the Boat (Griffin Barber)</title><itunes:title>Get in the Boat (Griffin Barber)</itunes:title><description><![CDATA[<p><em>Behind the Screen</em> goes beyond the table—into the minds, missions, and mindsets driving today’s creative culture.</p><p>In this episode, Tommy sits down with Griffin Barber—author, retired police officer, and lifelong storyteller—to dig into the intersections of service, creativity, and survival. From life on the frontlines of policing to managing ADHD and rediscovering purpose through storytelling, this conversation explores what it really means to keep showing up when the easy choice is to quit.</p><p>🧭 <strong>Behind the Mic:</strong></p><p>This first episode sets the tone for <em>Behind the Screen</em>—honest, unscripted, and deeply human. At Frontline Fiction Studios, we believe creativity isn’t just expression; it’s endurance. These are the stories that remind us why we keep rolling the dice, both at the table and in life.</p><p>💬 <strong>Join the Conversation:</strong></p><ul><li>Discord: <a href="https://discord.gg/GDQ9hSbabZ" rel="noopener noreferrer" target="_blank">https://discord.gg/GDQ9hSbabZ</a></li><li>Baen Books Website: <a href="https://www.baen.com/" rel="noopener noreferrer" target="_blank">https://www.baen.com/</a></li></ul><br/><p>📢 <strong>Credit</strong></p><ul><li>Music: <a href="https://pixabay.com/music/future-bass-abstract-future-bass-pursit-162604/" rel="noopener noreferrer" target="_blank">Abstract Bass Pursuit by QubeSounds on Pixabay</a> used under <a href="https://pixabay.com/service/license-summary/" rel="noopener noreferrer" target="_blank">Pixabay's Content License</a></li><li>Edited in Reaper by Jack Kolberg-Edelbrock</li></ul><br/>]]></description><content:encoded><![CDATA[<p><em>Behind the Screen</em> goes beyond the table—into the minds, missions, and mindsets driving today’s creative culture.</p><p>In this episode, Tommy sits down with Griffin Barber—author, retired police officer, and lifelong storyteller—to dig into the intersections of service, creativity, and survival. From life on the frontlines of policing to managing ADHD and rediscovering purpose through storytelling, this conversation explores what it really means to keep showing up when the easy choice is to quit.</p><p>🧭 <strong>Behind the Mic:</strong></p><p>This first episode sets the tone for <em>Behind the Screen</em>—honest, unscripted, and deeply human. At Frontline Fiction Studios, we believe creativity isn’t just expression; it’s endurance. These are the stories that remind us why we keep rolling the dice, both at the table and in life.</p><p>💬 <strong>Join the Conversation:</strong></p><ul><li>Discord: <a href="https://discord.gg/GDQ9hSbabZ" rel="noopener noreferrer" target="_blank">https://discord.gg/GDQ9hSbabZ</a></li><li>Baen Books Website: <a href="https://www.baen.com/" rel="noopener noreferrer" target="_blank">https://www.baen.com/</a></li></ul><br/><p>📢 <strong>Credit</strong></p><ul><li>Music: <a href="https://pixabay.com/music/future-bass-abstract-future-bass-pursit-162604/" rel="noopener noreferrer" target="_blank">Abstract Bass Pursuit by QubeSounds on Pixabay</a> used under <a href="https://pixabay.com/service/license-summary/" rel="noopener noreferrer" target="_blank">Pixabay's Content License</a></li><li>Edited in Reaper by Jack Kolberg-Edelbrock</li></ul><br/>]]></content:encoded><link><![CDATA[https://behind-the-screen.captivate.fm]]></link><guid isPermaLink="false">90d78fad-28ad-4e18-91c0-b795ecddfe4c</guid><itunes:image href="https://artwork.captivate.fm/96ad4ee9-1c0f-4e9b-8b36-5a70d0280a6a/bts-logo.jpg"/><pubDate>Mon, 06 Oct 2025 22:15:00 -0500</pubDate><enclosure url="https://episodes.captivate.fm/episode/90d78fad-28ad-4e18-91c0-b795ecddfe4c.mp3" length="135459525" type="audio/mpeg"/><itunes:duration>56:26</itunes:duration><itunes:explicit>true</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>1</itunes:episode><podcast:episode>1</podcast:episode></item></channel></rss>