<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet href="https://feeds.captivate.fm/style.xsl" type="text/xsl"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:googleplay="http://www.google.com/schemas/play-podcasts/1.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:podcast="https://podcastindex.org/namespace/1.0"><channel><atom:link href="https://feeds.captivate.fm/endgame/" rel="self" type="application/rss+xml"/><title><![CDATA[EndGame]]></title><podcast:guid>18301f5e-e863-56b0-bf43-4a47a0c42586</podcast:guid><lastBuildDate>Thu, 30 Apr 2026 23:30:03 +0000</lastBuildDate><generator>Captivate.fm</generator><language><![CDATA[en]]></language><copyright><![CDATA[Copyright 2026 Endgame Podcast]]></copyright><managingEditor>Endgame Podcast</managingEditor><itunes:summary><![CDATA[Five lifelong friends break down gaming news, industry moves, console strategy, and the culture shaping the future of play. The EndGame Broadcast blends sharp business analysis, nostalgia, and lightly comedic chemistry into smart conversations for gamers who want to know what’s happening—and why it matters.]]></itunes:summary><image><url>https://artwork.captivate.fm/72ad7023-2e99-4210-b0e7-bfabc72fa1ac/1400x1400-Black.png</url><title>EndGame</title><link><![CDATA[https://endgame.captivate.fm]]></link></image><itunes:image href="https://artwork.captivate.fm/72ad7023-2e99-4210-b0e7-bfabc72fa1ac/1400x1400-Black.png"/><itunes:owner><itunes:name>Endgame Podcast</itunes:name></itunes:owner><itunes:author>Endgame Podcast</itunes:author><description>Five lifelong friends break down gaming news, industry moves, console strategy, and the culture shaping the future of play. The EndGame Broadcast blends sharp business analysis, nostalgia, and lightly comedic chemistry into smart conversations for gamers who want to know what’s happening—and why it matters.</description><link>https://endgame.captivate.fm</link><atom:link href="https://pubsubhubbub.appspot.com" rel="hub"/><itunes:subtitle><![CDATA[Gaming News, Industry Strategy, and Culture Through the Endgame Lens]]></itunes:subtitle><itunes:explicit>false</itunes:explicit><itunes:type>episodic</itunes:type><itunes:category text="News"><itunes:category text="Entertainment News"/></itunes:category><itunes:category text="News"><itunes:category text="Tech News"/></itunes:category><itunes:category text="Leisure"><itunes:category text="Video Games"/></itunes:category><podcast:locked>no</podcast:locked><podcast:medium>podcast</podcast:medium><item><title>Who’s Doing Gaming Right? Capcom, Ubisoft, Pricing &amp; Game Pass | Ep. 3</title><itunes:title>Who’s Doing Gaming Right? Capcom, Ubisoft, Pricing &amp; Game Pass | Ep. 3</itunes:title><description><![CDATA[<p>In this episode:</p><ul><li>Is Capcom setting the new standard for gaming success?</li><li>Ubisoft’s strategy and the return of <em>Assassin’s Creed Black Flag</em></li><li>Are gamers actually owning their games anymore?</li><li>Which games deserve a sequel right now?</li><li>Nintendo pricing, discounts, and value perception</li><li>Xbox Game Pass pricing changes and long-term viability</li><li>The evolving relationship between gamers and game companies</li></ul><br/>]]></description><content:encoded><![CDATA[<p>In this episode:</p><ul><li>Is Capcom setting the new standard for gaming success?</li><li>Ubisoft’s strategy and the return of <em>Assassin’s Creed Black Flag</em></li><li>Are gamers actually owning their games anymore?</li><li>Which games deserve a sequel right now?</li><li>Nintendo pricing, discounts, and value perception</li><li>Xbox Game Pass pricing changes and long-term viability</li><li>The evolving relationship between gamers and game companies</li></ul><br/>]]></content:encoded><link><![CDATA[https://endgame.captivate.fm/episode/capcom-ubisoft-gaming-debate-pricing-gamepass]]></link><guid isPermaLink="false">7c331081-b68f-42b1-9e1f-382347c44aa1</guid><itunes:image href="https://artwork.captivate.fm/0453931a-8045-4169-b9f4-bf3c102aad78/EndGame-Cover-Art.jpg"/><pubDate>Thu, 30 Apr 2026 19:30:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/7c331081-b68f-42b1-9e1f-382347c44aa1.mp3" length="98877080" type="audio/mpeg"/><itunes:duration>01:08:40</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>1</itunes:season><itunes:episode>3</itunes:episode><podcast:episode>3</podcast:episode><podcast:season>1</podcast:season></item><item><title>Gaming’s Breaking Point: High Prices, Upcoming Releases &amp; Gaming Industry Chaos | Ep. 2</title><itunes:title>Gaming’s Breaking Point: High Prices, Upcoming Releases &amp; Gaming Industry Chaos | Ep. 2</itunes:title><description><![CDATA[<p><strong>Intro</strong></p><p><strong>Gaming Hot Takes</strong></p><ul><li>Are games still worth the price?</li><li>Free-to-play vs paid models</li><li>Should midnight releases return?</li></ul><br/><p><strong>Overrated or Underrated</strong></p><ul><li>Regret-worthy purchases</li><li>GTA, COD, Final Fantasy XV, Madden, Pokémon, Rocket League, Fortnite, and more</li></ul><br/><p><strong>Trash or Pass: April Releases</strong></p><ul><li>Pragmata</li><li>Samson: A Tyndalston Story</li><li>Invincible Versus</li><li>Saros</li><li>Starfield (PS5 launch)</li></ul><br/><p><strong>Industry News</strong></p><ul><li>Rockstar Games hack</li><li>Should companies pay extortion demands?</li></ul><br/>]]></description><content:encoded><![CDATA[<p><strong>Intro</strong></p><p><strong>Gaming Hot Takes</strong></p><ul><li>Are games still worth the price?</li><li>Free-to-play vs paid models</li><li>Should midnight releases return?</li></ul><br/><p><strong>Overrated or Underrated</strong></p><ul><li>Regret-worthy purchases</li><li>GTA, COD, Final Fantasy XV, Madden, Pokémon, Rocket League, Fortnite, and more</li></ul><br/><p><strong>Trash or Pass: April Releases</strong></p><ul><li>Pragmata</li><li>Samson: A Tyndalston Story</li><li>Invincible Versus</li><li>Saros</li><li>Starfield (PS5 launch)</li></ul><br/><p><strong>Industry News</strong></p><ul><li>Rockstar Games hack</li><li>Should companies pay extortion demands?</li></ul><br/>]]></content:encoded><link><![CDATA[https://endgame.captivate.fm/episode/gaming-prices-debate-april-releases-rockstar-hack]]></link><guid isPermaLink="false">cf5e0ce1-9f4a-493c-a640-7143d5d0d2d4</guid><itunes:image href="https://artwork.captivate.fm/5576776d-30f8-4d9e-a433-448fd8a34ba9/EndGame-Cover-Art.jpg"/><pubDate>Fri, 17 Apr 2026 20:04:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/cf5e0ce1-9f4a-493c-a640-7143d5d0d2d4.mp3" length="261216130" type="audio/mpeg"/><itunes:duration>01:48:50</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>1</itunes:season><itunes:episode>2</itunes:episode><podcast:episode>2</podcast:episode><podcast:season>1</podcast:season></item><item><title>How Gaming Changed: First Games, Rising Costs &amp; Microtransactions | Ep. 1</title><itunes:title>How Gaming Changed: First Games, Rising Costs &amp; Microtransactions | Ep. 1</itunes:title><description><![CDATA[<p>In this episode:</p><ul><li>the first games each host ever played</li><li>the games that made us lifelong gamers</li><li>Crash Bandicoot, Mario, Sonic, Tekken, Street Fighter, Metal Gear memories</li><li>classic couch co-op vs modern online gaming</li><li>are microtransactions ruining gaming?</li><li>why games feel less complete today</li><li>rising AAA development budgets</li><li>AI and DLSS in game development</li><li>whether gaming was truly better back then</li></ul><br/>]]></description><content:encoded><![CDATA[<p>In this episode:</p><ul><li>the first games each host ever played</li><li>the games that made us lifelong gamers</li><li>Crash Bandicoot, Mario, Sonic, Tekken, Street Fighter, Metal Gear memories</li><li>classic couch co-op vs modern online gaming</li><li>are microtransactions ruining gaming?</li><li>why games feel less complete today</li><li>rising AAA development budgets</li><li>AI and DLSS in game development</li><li>whether gaming was truly better back then</li></ul><br/>]]></content:encoded><link><![CDATA[https://endgame.captivate.fm/episode/how-gaming-changed-first-games-rising-costs-microtransactions-ep-1]]></link><guid isPermaLink="false">329eb78f-361e-421c-bbe5-ac48094a2ef9</guid><itunes:image href="https://artwork.captivate.fm/72ad7023-2e99-4210-b0e7-bfabc72fa1ac/1400x1400-Black.png"/><pubDate>Wed, 01 Apr 2026 23:30:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/329eb78f-361e-421c-bbe5-ac48094a2ef9.mp3" length="140923298" type="audio/mpeg"/><itunes:duration>58:43</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>1</itunes:season><itunes:episode>1</itunes:episode><podcast:episode>1</podcast:episode><podcast:season>1</podcast:season></item></channel></rss>