<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet href="https://feeds.captivate.fm/style.xsl" type="text/xsl"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:googleplay="http://www.google.com/schemas/play-podcasts/1.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:podcast="https://podcastindex.org/namespace/1.0"><channel><atom:link href="https://feeds.captivate.fm/gaminghistoryclub/" rel="self" type="application/rss+xml"/><title><![CDATA[Gaming History Club]]></title><podcast:guid>a2ddd55f-e2fc-5b5b-b40e-123f5e8b7749</podcast:guid><lastBuildDate>Wed, 25 Mar 2026 08:01:01 +0000</lastBuildDate><generator>Captivate.fm</generator><language><![CDATA[en]]></language><copyright><![CDATA[Copyright 2026 Gaming History Club]]></copyright><managingEditor>Gaming History Club</managingEditor><itunes:summary><![CDATA[Welcome to the Gaming History Club, a podcast dedicated to exploring the rich and diverse history of video games with a peculiarly passionate gamer couple, JP & Gaby.

Join us as we delve into the fascinating stories behind the evolution and cultural impact of video games, from the early days of arcade classics to the modern era of triple A titles.

New episodes will be released every second Wednesday. For more information or to get in touch, please visit us at www.GamingHistory.Club]]></itunes:summary><image><url>https://artwork.captivate.fm/75f6c8a0-52f6-4de4-a975-4fcdaa8cf7b9/xYGdlg2Vyy18W8UxuLEjFNLA.jpeg</url><title>Gaming History Club</title><link><![CDATA[https://GamingHistory.Club]]></link></image><itunes:image href="https://artwork.captivate.fm/75f6c8a0-52f6-4de4-a975-4fcdaa8cf7b9/xYGdlg2Vyy18W8UxuLEjFNLA.jpeg"/><itunes:owner><itunes:name>Gaming History Club</itunes:name></itunes:owner><itunes:author>Gaming History Club</itunes:author><description>Welcome to the Gaming History Club, a podcast dedicated to exploring the rich and diverse history of video games with a peculiarly passionate gamer couple, JP &amp; Gaby.

Join us as we delve into the fascinating stories behind the evolution and cultural impact of video games, from the early days of arcade classics to the modern era of triple A titles.

New episodes will be released every second Wednesday. For more information or to get in touch, please visit us at www.GamingHistory.Club</description><link>https://GamingHistory.Club</link><atom:link href="https://pubsubhubbub.appspot.com" rel="hub"/><itunes:explicit>false</itunes:explicit><itunes:type>episodic</itunes:type><itunes:category text="Leisure"><itunes:category text="Video Games"/></itunes:category><itunes:category text="Society &amp; Culture"></itunes:category><itunes:category text="Arts"><itunes:category text="Visual Arts"/></itunes:category><podcast:locked>no</podcast:locked><podcast:medium>podcast</podcast:medium><item><title>History of MMORPGs</title><itunes:title>History of MMORPGs</itunes:title><description><![CDATA[<p>Playing in a shared word online with thousands of other people is wondrous. You'll be surprised to find out that somehow people having been playing MMORPGs  before the internet, and before computer graphics!</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.</p><p>Sources:</p><p>We welcome you to get in touch with us!</p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>Playing in a shared word online with thousands of other people is wondrous. You'll be surprised to find out that somehow people having been playing MMORPGs  before the internet, and before computer graphics!</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.</p><p>Sources:</p><p>We welcome you to get in touch with us!</p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/history-of-mmorpgs]]></link><guid isPermaLink="false">e2a63c04-43af-4496-87c4-7a41447cc2dc</guid><itunes:image href="https://artwork.captivate.fm/cfd4b70e-8986-424a-a4aa-b254f2197e41/Episode-Artwork-68.jpg"/><pubDate>Wed, 25 Mar 2026 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/e2a63c04-43af-4496-87c4-7a41447cc2dc.mp3" length="113538370" type="audio/mpeg"/><itunes:duration>47:18</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>68</itunes:episode><podcast:episode>68</podcast:episode></item><item><title>Resident Evil: The Survival Horror Legacy</title><itunes:title>Resident Evil: The Survival Horror Legacy</itunes:title><description><![CDATA[<p>The biggest horror franchise in the world began with a movie tie-in game for the Famicom that really should have been released in the western world, but didn't.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.</p><p>Sources:</p><p><a href="https://web.archive.org/web/20111103210343/http://www.1up.com/news/shinji-mikami-discusses-resident-evil" rel="noopener noreferrer" target="_blank">1UP Interview with Shinji Mikami</a></p><p><a href="https://kotaku.com/the-nes-game-that-inspired-resident-evil-1687040111" rel="noopener noreferrer" target="_blank">Kotaku - The NES Game that inspired Resident Evil</a></p><p><a href="https://gameinformer.com/b/features/archive/2016/10/31/place-of-residing-evil-looking-back-at-capcoms-original-survival-horror.aspx" rel="noopener noreferrer" target="_blank">Gameinformer - Place of Residing Evil</a></p><p>We welcome you to get in touch with us!</p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>The biggest horror franchise in the world began with a movie tie-in game for the Famicom that really should have been released in the western world, but didn't.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.</p><p>Sources:</p><p><a href="https://web.archive.org/web/20111103210343/http://www.1up.com/news/shinji-mikami-discusses-resident-evil" rel="noopener noreferrer" target="_blank">1UP Interview with Shinji Mikami</a></p><p><a href="https://kotaku.com/the-nes-game-that-inspired-resident-evil-1687040111" rel="noopener noreferrer" target="_blank">Kotaku - The NES Game that inspired Resident Evil</a></p><p><a href="https://gameinformer.com/b/features/archive/2016/10/31/place-of-residing-evil-looking-back-at-capcoms-original-survival-horror.aspx" rel="noopener noreferrer" target="_blank">Gameinformer - Place of Residing Evil</a></p><p>We welcome you to get in touch with us!</p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/resident-evil]]></link><guid isPermaLink="false">338833ff-f53c-4100-a88d-977b039b2fcc</guid><itunes:image href="https://artwork.captivate.fm/2f5ac41e-571d-4e39-8d87-a4d608cdf108/Ep-67.jpg"/><pubDate>Wed, 25 Feb 2026 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/338833ff-f53c-4100-a88d-977b039b2fcc.mp3" length="99756598" type="audio/mpeg"/><itunes:duration>41:34</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>67</itunes:episode><podcast:episode>67</podcast:episode></item><item><title>Gaming History Heroes: Mabel Addis</title><itunes:title>Gaming History Heroes: Mabel Addis</itunes:title><description><![CDATA[<p>8 years before PONG, Mabel Addis was writing and designing games. As the first video game writer, and first female game designer, she helped invent the strategy and edutainment genres with The Sumerian Game. This episode tells the story of a gaming history hero often overlooked.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.</p><p>Sources:</p><p><a href="https://archive.ph/20240825143347/https://www.nytimes.com/2024/08/24/obituaries/mabel-addis-overlooked.html#selection-4751.4-4751.115" rel="noopener noreferrer" target="_blank">NY Times Article</a></p><p><a href="https://gdconf.com/article/legendary-game-designers-john-romero-and-mabel-addis-honored-at-gdca-2023/" rel="noopener noreferrer" target="_blank">Game Developers Conference Awards 2023</a></p><p><a href="https://www.acriticalhit.com/sumerian-game-most-important-video-game-youve-never-heard/" rel="noopener noreferrer" target="_blank">A Critical Hit! - The Most Important Video Game You've Never Heard Of</a></p><p>We welcome you to get in touch with us!</p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>8 years before PONG, Mabel Addis was writing and designing games. As the first video game writer, and first female game designer, she helped invent the strategy and edutainment genres with The Sumerian Game. This episode tells the story of a gaming history hero often overlooked.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.</p><p>Sources:</p><p><a href="https://archive.ph/20240825143347/https://www.nytimes.com/2024/08/24/obituaries/mabel-addis-overlooked.html#selection-4751.4-4751.115" rel="noopener noreferrer" target="_blank">NY Times Article</a></p><p><a href="https://gdconf.com/article/legendary-game-designers-john-romero-and-mabel-addis-honored-at-gdca-2023/" rel="noopener noreferrer" target="_blank">Game Developers Conference Awards 2023</a></p><p><a href="https://www.acriticalhit.com/sumerian-game-most-important-video-game-youve-never-heard/" rel="noopener noreferrer" target="_blank">A Critical Hit! - The Most Important Video Game You've Never Heard Of</a></p><p>We welcome you to get in touch with us!</p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/gaming-history-heroes-mabel-addis]]></link><guid isPermaLink="false">39a6e6a8-2a24-4986-8839-8fae539b9ec6</guid><itunes:image href="https://artwork.captivate.fm/dd4df867-2683-4f3e-8cd4-a9700e8fb970/Episode-Artwork-66.jpeg"/><pubDate>Wed, 28 Jan 2026 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/39a6e6a8-2a24-4986-8839-8fae539b9ec6.mp3" length="85647494" type="audio/mpeg"/><itunes:duration>35:41</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>66</itunes:episode><podcast:episode>66</podcast:episode></item><item><title>Flicking Through: History of Video Game Magazines</title><itunes:title>Flicking Through: History of Video Game Magazines</itunes:title><description><![CDATA[<p>Video game magazines were more important than you might think! Before the internet was around they were the gatekeepers to all things video game related. Find out how magazines and gaming journalism got started.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.</p><p>Sources:</p><p><a href="https://elibrary.arcade-museum.com/Play-Meter/1974-December/1" rel="noopener noreferrer" target="_blank">Play Meter #1 December 1974</a></p><p><a href="https://www.digitpress.com/library/magazines/video/video_79.pdf" rel="noopener noreferrer" target="_blank">VIDEO - Arcade Alley 1979</a></p><p><a href="https://archive.org/details/ElectronicGames01Winter1981/mode/2up" rel="noopener noreferrer" target="_blank">Electronic Games #1 Winter 1981</a></p><p><a href="https://www.gamedeveloper.com/design/an-interview-with-bill-kunkel" rel="noopener noreferrer" target="_blank">Interview with Bill Kunkel</a></p><p><a href="https://www.gamedeveloper.com/business/electronic-games-the-arnie-katz-interview" rel="noopener noreferrer" target="_blank">Interview with Arnie Katz</a></p><p>We welcome you to get in touch with us!</p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>Video game magazines were more important than you might think! Before the internet was around they were the gatekeepers to all things video game related. Find out how magazines and gaming journalism got started.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.</p><p>Sources:</p><p><a href="https://elibrary.arcade-museum.com/Play-Meter/1974-December/1" rel="noopener noreferrer" target="_blank">Play Meter #1 December 1974</a></p><p><a href="https://www.digitpress.com/library/magazines/video/video_79.pdf" rel="noopener noreferrer" target="_blank">VIDEO - Arcade Alley 1979</a></p><p><a href="https://archive.org/details/ElectronicGames01Winter1981/mode/2up" rel="noopener noreferrer" target="_blank">Electronic Games #1 Winter 1981</a></p><p><a href="https://www.gamedeveloper.com/design/an-interview-with-bill-kunkel" rel="noopener noreferrer" target="_blank">Interview with Bill Kunkel</a></p><p><a href="https://www.gamedeveloper.com/business/electronic-games-the-arnie-katz-interview" rel="noopener noreferrer" target="_blank">Interview with Arnie Katz</a></p><p>We welcome you to get in touch with us!</p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/flicking-through-history-of-video-game-magazines]]></link><guid isPermaLink="false">b35aed05-965f-49df-b595-15edab8756fe</guid><itunes:image href="https://artwork.captivate.fm/db8b3f04-4527-45d8-b03f-c80c0e9b3e55/Episode-Artwork-65.jpg"/><pubDate>Wed, 14 Jan 2026 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/b35aed05-965f-49df-b595-15edab8756fe.mp3" length="84798863" type="audio/mpeg"/><itunes:duration>35:20</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>65</itunes:episode><podcast:episode>65</podcast:episode></item><item><title>What Happened?! 2025 Edition</title><itunes:title>What Happened?! 2025 Edition</itunes:title><description><![CDATA[<p>It's time for our annual recap of just exactly what happened in 2025. <strong>Spoiler alert:</strong> still no GTA VI. Joining us as usual is our special guest Brad and we discuss some of the most noteworthy things that happened in gaming.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.</p><p>We welcome you to get in touch with us!</p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>It's time for our annual recap of just exactly what happened in 2025. <strong>Spoiler alert:</strong> still no GTA VI. Joining us as usual is our special guest Brad and we discuss some of the most noteworthy things that happened in gaming.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday.</p><p>We welcome you to get in touch with us!</p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/what-happened-2025-edition]]></link><guid isPermaLink="false">d670a0a6-70ca-4121-b147-cbc9edb8b1ec</guid><itunes:image href="https://artwork.captivate.fm/0b722cfd-c7b0-4b77-8c89-69a29341c600/Ep-64-jpg.jpeg"/><pubDate>Wed, 31 Dec 2025 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/d670a0a6-70ca-4121-b147-cbc9edb8b1ec.mp3" length="104225445" type="audio/mpeg"/><itunes:duration>43:26</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>64</itunes:episode><podcast:episode>64</podcast:episode></item><item><title>Episode Unlocked!: The History of Achievements</title><itunes:title>Episode Unlocked!: The History of Achievements</itunes:title><description><![CDATA[<p>Achievements changed why and how we play games. But before Xbox arrived with Gamerscore, players were already being rewarded! just in very different ways.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://www.gooddealgames.com/articles/Activision_Patches.html" rel="noopener noreferrer" target="_blank">Activision Iron-on patches</a></p><p><a href="https://patents.google.com/patent/US7887419?oq=achievement" rel="noopener noreferrer" target="_blank">Gamerscore Patent</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>Achievements changed why and how we play games. But before Xbox arrived with Gamerscore, players were already being rewarded! just in very different ways.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://www.gooddealgames.com/articles/Activision_Patches.html" rel="noopener noreferrer" target="_blank">Activision Iron-on patches</a></p><p><a href="https://patents.google.com/patent/US7887419?oq=achievement" rel="noopener noreferrer" target="_blank">Gamerscore Patent</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/episode-unlocked-the-history-of-achievements]]></link><guid isPermaLink="false">924c1357-587f-4436-99a4-10a3a93b8c63</guid><itunes:image href="https://artwork.captivate.fm/6dc2778d-9c1d-4355-a076-87b1a4b086e3/Ep-63.jpg"/><pubDate>Wed, 17 Dec 2025 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/924c1357-587f-4436-99a4-10a3a93b8c63.mp3" length="73106065" type="audio/mpeg"/><itunes:duration>30:28</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>63</itunes:episode><podcast:episode>63</podcast:episode></item><item><title>The Gamergate Effect</title><itunes:title>The Gamergate Effect</itunes:title><description><![CDATA[<p>Welcome to Gamergate: a scandal that mixed ethics, harassment, conspiracy theories, and online shouting in equal measure.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://www.britannica.com/topic/Gamergate-campaign" rel="noopener noreferrer" target="_blank">Britannica – Gamergate Campaign</a></p><p><a href="https://www.wired.com/story/gamergate-chat-logs/" rel="noopener noreferrer" target="_blank">Wired – Inside Gamergate Chat Logs</a></p><p><a href="https://katherineclark.house.gov/2019/8/npr-how-gamergate-became-a-template-for-malicious-action-online" rel="noopener noreferrer" target="_blank">NPR / Rep. Katherine Clark – How Gamergate Became a Template for Malicious Action Online</a></p><p><a href="https://factually.co/fact-checks/entertainment/gamer-gate-controversy-68a118" rel="noopener noreferrer" target="_blank">Factually – Gamergate Controversy Explained</a></p><p><a href="https://datasociety.net/pubs/oh/DataAndSociety_MediaManipulationAndDisinformationOnline.pdf" rel="noopener noreferrer" target="_blank">Data &amp; Society – Media Manipulation and Disinformation Online</a></p><p><a href="https://www.digitalstudies.org/article/id/11196/" rel="noopener noreferrer" target="_blank">Digital Studies Journal – Doxxing as an Online Tactic</a></p><p><a href="https://lawpop.eu/wp-content/uploads/2022/08/8.-From-Unknown-Subculture-to-Political-Mainstream.pdf" rel="noopener noreferrer" target="_blank">LawPop – From Unknown Subculture to Political Mainstream</a></p><p><a href="https://arxiv.org/abs/2105.13398" rel="noopener noreferrer" target="_blank">arXiv – Tactical Reframing of Online Disinformation Campaigns Against the Istanbul Convention</a></p><p><a href="https://www.washingtonpost.com/technology/2018/12/27/disinformation-campaign-targeting-roy-moores-senate-bid-may-have-violated-law-alabama-attorney-general-says/" rel="noopener noreferrer" target="_blank">Washington Post – Disinformation campaign targeting Roy Moore’s Senate bid may have violated law</a></p><p><a href="https://news.northeastern.edu/2025/01/14/gaming-culture-jan-6-qanon/" rel="noopener noreferrer" target="_blank">Northeastern University – How Gaming Culture Played a Role in Jan 6 and QAnon</a></p><p><a href="https://www.isdglobal.org/digital_dispatches/total-remigration-anti-migrant-narratives-targeting-the-uk/" rel="noopener noreferrer" target="_blank">Institute for Strategic Dialogue (ISD) – Total remigration: Anti-migrant narratives targeting the UK</a></p><p><a href="https://kotaku.com/sweet-baby-inc-consulting-games-alan-wake-2-dei-1851312428" rel="noopener noreferrer" target="_blank">Kotaku – Alyssa Mercante, Sweet Baby Inc. Doesn’t Do What Some Gamers Think It Does</a></p><p><a href="https://www.ign.com/articles/developers-condemn-harassment-sweet-baby-inc" rel="noopener noreferrer" target="_blank">IGN – Developers Speak Out Against Harassment of Sweet Baby Inc.</a></p><p><a href="https://www.gamedeveloper.com/business/sweet-baby-inc-harassment-campaign-echoes-gamergate" rel="noopener noreferrer" target="_blank">GameDeveloper.com – Sweet Baby Inc. Harassment Campaign Echoes Gamergate</a></p><p><a href="https://datasociety.net/pubs/ia/DataAndSociety_Weaponized_Participation.pdf" rel="noopener noreferrer" target="_blank">Data &amp; Society – Weaponised Participation: From Gamergate to the Alt-Right</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>Welcome to Gamergate: a scandal that mixed ethics, harassment, conspiracy theories, and online shouting in equal measure.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://www.britannica.com/topic/Gamergate-campaign" rel="noopener noreferrer" target="_blank">Britannica – Gamergate Campaign</a></p><p><a href="https://www.wired.com/story/gamergate-chat-logs/" rel="noopener noreferrer" target="_blank">Wired – Inside Gamergate Chat Logs</a></p><p><a href="https://katherineclark.house.gov/2019/8/npr-how-gamergate-became-a-template-for-malicious-action-online" rel="noopener noreferrer" target="_blank">NPR / Rep. Katherine Clark – How Gamergate Became a Template for Malicious Action Online</a></p><p><a href="https://factually.co/fact-checks/entertainment/gamer-gate-controversy-68a118" rel="noopener noreferrer" target="_blank">Factually – Gamergate Controversy Explained</a></p><p><a href="https://datasociety.net/pubs/oh/DataAndSociety_MediaManipulationAndDisinformationOnline.pdf" rel="noopener noreferrer" target="_blank">Data &amp; Society – Media Manipulation and Disinformation Online</a></p><p><a href="https://www.digitalstudies.org/article/id/11196/" rel="noopener noreferrer" target="_blank">Digital Studies Journal – Doxxing as an Online Tactic</a></p><p><a href="https://lawpop.eu/wp-content/uploads/2022/08/8.-From-Unknown-Subculture-to-Political-Mainstream.pdf" rel="noopener noreferrer" target="_blank">LawPop – From Unknown Subculture to Political Mainstream</a></p><p><a href="https://arxiv.org/abs/2105.13398" rel="noopener noreferrer" target="_blank">arXiv – Tactical Reframing of Online Disinformation Campaigns Against the Istanbul Convention</a></p><p><a href="https://www.washingtonpost.com/technology/2018/12/27/disinformation-campaign-targeting-roy-moores-senate-bid-may-have-violated-law-alabama-attorney-general-says/" rel="noopener noreferrer" target="_blank">Washington Post – Disinformation campaign targeting Roy Moore’s Senate bid may have violated law</a></p><p><a href="https://news.northeastern.edu/2025/01/14/gaming-culture-jan-6-qanon/" rel="noopener noreferrer" target="_blank">Northeastern University – How Gaming Culture Played a Role in Jan 6 and QAnon</a></p><p><a href="https://www.isdglobal.org/digital_dispatches/total-remigration-anti-migrant-narratives-targeting-the-uk/" rel="noopener noreferrer" target="_blank">Institute for Strategic Dialogue (ISD) – Total remigration: Anti-migrant narratives targeting the UK</a></p><p><a href="https://kotaku.com/sweet-baby-inc-consulting-games-alan-wake-2-dei-1851312428" rel="noopener noreferrer" target="_blank">Kotaku – Alyssa Mercante, Sweet Baby Inc. Doesn’t Do What Some Gamers Think It Does</a></p><p><a href="https://www.ign.com/articles/developers-condemn-harassment-sweet-baby-inc" rel="noopener noreferrer" target="_blank">IGN – Developers Speak Out Against Harassment of Sweet Baby Inc.</a></p><p><a href="https://www.gamedeveloper.com/business/sweet-baby-inc-harassment-campaign-echoes-gamergate" rel="noopener noreferrer" target="_blank">GameDeveloper.com – Sweet Baby Inc. Harassment Campaign Echoes Gamergate</a></p><p><a href="https://datasociety.net/pubs/ia/DataAndSociety_Weaponized_Participation.pdf" rel="noopener noreferrer" target="_blank">Data &amp; Society – Weaponised Participation: From Gamergate to the Alt-Right</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/the-gamergate-effect]]></link><guid isPermaLink="false">50207050-f556-451b-91f6-0c1c6cd1cd3e</guid><itunes:image href="https://artwork.captivate.fm/fb95ca77-bf45-4f92-8965-4c9de299838b/Ep-62.jpg"/><pubDate>Wed, 03 Dec 2025 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/50207050-f556-451b-91f6-0c1c6cd1cd3e.mp3" length="58635972" type="audio/mpeg"/><itunes:duration>24:26</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>62</itunes:episode><podcast:episode>62</podcast:episode></item><item><title>What IF?: History of Interactive Fiction</title><itunes:title>What IF?: History of Interactive Fiction</itunes:title><description><![CDATA[<p>Text adventures and interactive fiction might look primitive today, yet they changed gaming forever. Through imagination and clever code, these games laid the groundwork for everything from RPG dialogue trees to open-world exploration. Join us as we celebrate the witty, weird, and world-shaping legacy of interactive fiction.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://archive.org/details/consider-the-consequences-1930/page/n3/mode/2up" rel="noopener noreferrer" target="_blank">Consider the Consequences!</a></p><p><a href="https://archive.org/details/eliza.qb64" rel="noopener noreferrer" target="_blank">ELIZA</a></p><p><a href="https://archive.org/details/msdos_Classic_Adventure_-_The_Original_Colossal_Cave_1996" rel="noopener noreferrer" target="_blank">Colossal Cave Adventure</a></p><p><a href="https://www.youtube.com/watch?v=zEJXZ2wnO3w" rel="noopener noreferrer" target="_blank">Get Lamp: The Text Adventure Documentary</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>Text adventures and interactive fiction might look primitive today, yet they changed gaming forever. Through imagination and clever code, these games laid the groundwork for everything from RPG dialogue trees to open-world exploration. Join us as we celebrate the witty, weird, and world-shaping legacy of interactive fiction.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://archive.org/details/consider-the-consequences-1930/page/n3/mode/2up" rel="noopener noreferrer" target="_blank">Consider the Consequences!</a></p><p><a href="https://archive.org/details/eliza.qb64" rel="noopener noreferrer" target="_blank">ELIZA</a></p><p><a href="https://archive.org/details/msdos_Classic_Adventure_-_The_Original_Colossal_Cave_1996" rel="noopener noreferrer" target="_blank">Colossal Cave Adventure</a></p><p><a href="https://www.youtube.com/watch?v=zEJXZ2wnO3w" rel="noopener noreferrer" target="_blank">Get Lamp: The Text Adventure Documentary</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/what-if-history-of-interactive-fiction]]></link><guid isPermaLink="false">5074d646-d30f-440b-9d55-e2c1706ac314</guid><itunes:image href="https://artwork.captivate.fm/65708985-e165-4931-ad5d-045e52d55bcd/Ep-61.jpg"/><pubDate>Wed, 19 Nov 2025 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/5074d646-d30f-440b-9d55-e2c1706ac314.mp3" length="91263491" type="audio/mpeg"/><itunes:duration>38:02</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>61</itunes:episode><podcast:episode>61</podcast:episode></item><item><title>Chit-Chat: Games Gone Banned</title><itunes:title>Chit-Chat: Games Gone Banned</itunes:title><description><![CDATA[<p>Why did&nbsp;Football Manager&nbsp;get banned in China? Why did&nbsp;Pokémon&nbsp;cause a moral panic? And why does a “game” called&nbsp;Ethnic Cleansing&nbsp;even exist?</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://www.cbr.com/pokemon-controversial-banned-saudi-arabia-gulf-states/" rel="noopener noreferrer" target="_blank">Pokemon</a></p><p><a href="https://www.theguardian.com/technology/2002/feb/21/games.internetnews" rel="noopener noreferrer" target="_blank">Ethnic Cleansing</a></p><p><a href="https://www.gamesindustry.biz/chinese-government-attacks-football-manager-2005" rel="noopener noreferrer" target="_blank">Football Manager 2005</a></p><p><a href="https://www.eurogamer.net/thailand-military-junta-bans-tropico-5" rel="noopener noreferrer" target="_blank">Tropico 5</a></p><p><a href="https://www.polygon.com/2016/5/20/11723856/apple-palestinian-game-rejection-liyla-and-the-shadows-of-war/" rel="noopener noreferrer" target="_blank">Liyla and The Shadows of War</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>Why did&nbsp;Football Manager&nbsp;get banned in China? Why did&nbsp;Pokémon&nbsp;cause a moral panic? And why does a “game” called&nbsp;Ethnic Cleansing&nbsp;even exist?</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://www.cbr.com/pokemon-controversial-banned-saudi-arabia-gulf-states/" rel="noopener noreferrer" target="_blank">Pokemon</a></p><p><a href="https://www.theguardian.com/technology/2002/feb/21/games.internetnews" rel="noopener noreferrer" target="_blank">Ethnic Cleansing</a></p><p><a href="https://www.gamesindustry.biz/chinese-government-attacks-football-manager-2005" rel="noopener noreferrer" target="_blank">Football Manager 2005</a></p><p><a href="https://www.eurogamer.net/thailand-military-junta-bans-tropico-5" rel="noopener noreferrer" target="_blank">Tropico 5</a></p><p><a href="https://www.polygon.com/2016/5/20/11723856/apple-palestinian-game-rejection-liyla-and-the-shadows-of-war/" rel="noopener noreferrer" target="_blank">Liyla and The Shadows of War</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/chit-chat-games-gone-banned]]></link><guid isPermaLink="false">11f272b4-d15f-4ace-abe6-d5dab240448b</guid><itunes:image href="https://artwork.captivate.fm/4927f1ff-6559-4693-b7eb-ca9cad119f7d/Episode-Artwork-60.jpg"/><pubDate>Wed, 05 Nov 2025 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/11f272b4-d15f-4ace-abe6-d5dab240448b.mp3" length="66047358" type="audio/mpeg"/><itunes:duration>27:31</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>60</itunes:episode><podcast:episode>60</podcast:episode></item><item><title>Game Lore: Lavender Town Syndrome</title><itunes:title>Game Lore: Lavender Town Syndrome</itunes:title><description><![CDATA[<p><strong>This episode contains a 10-second extract of the song 'Lavender Town' created by Junichi Masuda for the Pokemon Red &amp; Green GameBoy games and is sole property of Nintendo, which is in no way affiliated with Gaming History Club. </strong></p><p>In this haunting Game Lore special we investigate one of gaming’s darkest legends. Did the chilling theme of this small town in&nbsp;<em>Pokémon Red and Green</em>&nbsp;really drive children to madness? Or was it just an internet-born myth that spiralled out of control?</p><p>Along the way, we also revisit a very real incident known as “Pokémon Shock” when an episode of&nbsp;Electric Soldier Porygon&nbsp;sent hundreds of Japanese viewers into seizures.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://articles.retroware.com/2021/02/26/everything-you-need-to-know-about-pokemons-creepy-lavender-town-myth/" rel="noopener noreferrer" target="_blank">Everything you need to know about Pokemon's creepy Lavender Town Syndrome myth - Retroware</a></p><p><a href="https://decibelpro.app/blog/sounds-only-kids-can-hear/" rel="noopener noreferrer" target="_blank">Sounds only kids can hear</a></p><p><a href="https://en.wikipedia.org/wiki/Dennō_Senshi_Porygon" rel="noopener noreferrer" target="_blank">Dennō Senshi Porygon Wikipedia</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p><strong>This episode contains a 10-second extract of the song 'Lavender Town' created by Junichi Masuda for the Pokemon Red &amp; Green GameBoy games and is sole property of Nintendo, which is in no way affiliated with Gaming History Club. </strong></p><p>In this haunting Game Lore special we investigate one of gaming’s darkest legends. Did the chilling theme of this small town in&nbsp;<em>Pokémon Red and Green</em>&nbsp;really drive children to madness? Or was it just an internet-born myth that spiralled out of control?</p><p>Along the way, we also revisit a very real incident known as “Pokémon Shock” when an episode of&nbsp;Electric Soldier Porygon&nbsp;sent hundreds of Japanese viewers into seizures.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://articles.retroware.com/2021/02/26/everything-you-need-to-know-about-pokemons-creepy-lavender-town-myth/" rel="noopener noreferrer" target="_blank">Everything you need to know about Pokemon's creepy Lavender Town Syndrome myth - Retroware</a></p><p><a href="https://decibelpro.app/blog/sounds-only-kids-can-hear/" rel="noopener noreferrer" target="_blank">Sounds only kids can hear</a></p><p><a href="https://en.wikipedia.org/wiki/Dennō_Senshi_Porygon" rel="noopener noreferrer" target="_blank">Dennō Senshi Porygon Wikipedia</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/game-lore-lavender-town-syndrome]]></link><guid isPermaLink="false">2f0b3835-a126-4723-9695-85762a11969a</guid><itunes:image href="https://artwork.captivate.fm/88700cd8-d1c3-408f-995c-5299ee3f6508/Ep-59.jpg"/><pubDate>Wed, 22 Oct 2025 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/2f0b3835-a126-4723-9695-85762a11969a.mp3" length="44461103" type="audio/mpeg"/><itunes:duration>18:31</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>59</itunes:episode><podcast:episode>59</podcast:episode></item><item><title>Game Junkie: Addiction in Video Games</title><itunes:title>Game Junkie: Addiction in Video Games</itunes:title><description><![CDATA[<p><strong>Warning: </strong>This episode deals with death and drug references</p><p>Video Game Addiction, or as the WHO calls it: Gaming Disorder, is a complex issue that has led to tragic deaths. We take a look at what causes video game addiction, the mechanics hacking our brain to dopamine addiction and who is to blame.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://irep.ntu.ac.uk/id/eprint/5976/1/211418_PubSub798_kuss.pdf" rel="noopener noreferrer" target="_blank">Video Game Addiction: Past, Present and Future - Current Psychiatric Review</a></p><p><a href="https://en.wikipedia.org/wiki/Mihaly_Csikszentmihalyi" rel="noopener noreferrer" target="_blank">Theory of Flow - Mihaly Robert Csikszentmihalyi</a></p><p><a href="https://www.who.int/standards/classifications/frequently-asked-questions/gaming-disorder" rel="noopener noreferrer" target="_blank">WHO - Gaming Disorder</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>If you're concerned for yourself or a loved one about possible video game addiction and related problems, talk to your healthcare provider or a mental health professional.</p>]]></description><content:encoded><![CDATA[<p><strong>Warning: </strong>This episode deals with death and drug references</p><p>Video Game Addiction, or as the WHO calls it: Gaming Disorder, is a complex issue that has led to tragic deaths. We take a look at what causes video game addiction, the mechanics hacking our brain to dopamine addiction and who is to blame.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://irep.ntu.ac.uk/id/eprint/5976/1/211418_PubSub798_kuss.pdf" rel="noopener noreferrer" target="_blank">Video Game Addiction: Past, Present and Future - Current Psychiatric Review</a></p><p><a href="https://en.wikipedia.org/wiki/Mihaly_Csikszentmihalyi" rel="noopener noreferrer" target="_blank">Theory of Flow - Mihaly Robert Csikszentmihalyi</a></p><p><a href="https://www.who.int/standards/classifications/frequently-asked-questions/gaming-disorder" rel="noopener noreferrer" target="_blank">WHO - Gaming Disorder</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>If you're concerned for yourself or a loved one about possible video game addiction and related problems, talk to your healthcare provider or a mental health professional.</p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/game-junkie-addiction-in-video-games]]></link><guid isPermaLink="false">08800b08-3c69-46b0-9197-bd95cef30f0a</guid><itunes:image href="https://artwork.captivate.fm/c8bb62b4-efd5-4c27-94d7-8723a6850bc1/Episode-Artwork-58-Compress.jpeg"/><pubDate>Wed, 08 Oct 2025 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/08800b08-3c69-46b0-9197-bd95cef30f0a.mp3" length="84287097" type="audio/mpeg"/><itunes:duration>35:07</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>58</itunes:episode><podcast:episode>58</podcast:episode></item><item><title>Silent Hill History: Our Special Place</title><itunes:title>Silent Hill History: Our Special Place</itunes:title><description><![CDATA[<p>What began as a strange little experiment in the late ’90s quickly became one of survival horror’s great pioneers. Team Silent — a ragtag group of outcasts — rewrote the rules with fog-choked streets, monsters born from trauma, and a mood that still lingers decades later. And with Silent Hill F releasing just a day after this episode drops, the question hangs in the fog: can Silent Hill still deliver the mystery and terror that once defined the genre?</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://silenthill.fandom.com/wiki/Team_Silent" rel="noopener noreferrer" target="_blank">Team Silent</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>What began as a strange little experiment in the late ’90s quickly became one of survival horror’s great pioneers. Team Silent — a ragtag group of outcasts — rewrote the rules with fog-choked streets, monsters born from trauma, and a mood that still lingers decades later. And with Silent Hill F releasing just a day after this episode drops, the question hangs in the fog: can Silent Hill still deliver the mystery and terror that once defined the genre?</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://silenthill.fandom.com/wiki/Team_Silent" rel="noopener noreferrer" target="_blank">Team Silent</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/silent-hill-history-our-special-place]]></link><guid isPermaLink="false">dbddb729-950f-4249-a55a-5821bd5a413f</guid><itunes:image href="https://artwork.captivate.fm/1e1bdd4f-4fb3-4b53-9fbc-290fd19361ee/Ep-57.jpg"/><pubDate>Wed, 24 Sep 2025 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/dbddb729-950f-4249-a55a-5821bd5a413f.mp3" length="137144305" type="audio/mpeg"/><itunes:duration>57:09</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>57</itunes:episode><podcast:episode>57</podcast:episode></item><item><title>Power Play: Politics in Video Games</title><itunes:title>Power Play: Politics in Video Games</itunes:title><description><![CDATA[<p>We explore how propaganda, ideology, and assumptions sneak their way into games. Sometimes loudly, and sometimes in ways you’d never expect.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://centerforilpolitics.org/video-games-politicial-propaganda/" rel="noopener noreferrer" target="_blank">Can Video Games be used for Propaganda?</a></p><p><a href="https://gamefaqs.gamespot.com/top10/2211-the-top-10-games-which-deal-with-important-political-issues" rel="noopener noreferrer" target="_blank">Mindkaleidoscope Top 10 Games that deal with political issues</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>We explore how propaganda, ideology, and assumptions sneak their way into games. Sometimes loudly, and sometimes in ways you’d never expect.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://centerforilpolitics.org/video-games-politicial-propaganda/" rel="noopener noreferrer" target="_blank">Can Video Games be used for Propaganda?</a></p><p><a href="https://gamefaqs.gamespot.com/top10/2211-the-top-10-games-which-deal-with-important-political-issues" rel="noopener noreferrer" target="_blank">Mindkaleidoscope Top 10 Games that deal with political issues</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/power-play-politics-in-video-games]]></link><guid isPermaLink="false">0b8e743c-a701-40ff-a4b1-6dc06337a2cd</guid><itunes:image href="https://artwork.captivate.fm/1961ad0d-42d5-4709-9aec-f6ad7ef003de/Ep-56.jpg"/><pubDate>Wed, 10 Sep 2025 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/0b8e743c-a701-40ff-a4b1-6dc06337a2cd.mp3" length="95067309" type="audio/mpeg"/><itunes:duration>39:37</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>56</itunes:episode><podcast:episode>56</podcast:episode></item><item><title>Bootleg History: Games</title><itunes:title>Bootleg History: Games</itunes:title><description><![CDATA[<p>In the world of bootleg games, anything goes. Mario can spin-dash like Sonic, Ryu can throw hadoukens at Gundams, and copyright lawyers everywhere cry themselves to sleep. These strange and broken creations twisted gaming’s icons into something both illegal and unforgettable.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://bootleggames.fandom.com/wiki/BootlegGames_Wiki" rel="noopener noreferrer" target="_blank">Bootleg Games Fandom</a></p><p><a href="https://youtu.be/lzt_uoTVAcE?si=j7GVGIM0_q2DLmvF" rel="noopener noreferrer" target="_blank">AVGN - Crazy Bus</a></p><p><a href="https://youtu.be/M_aXcH1zDEE?si=qb9BBeun6SDX3Mks" rel="noopener noreferrer" target="_blank">AVGN - Hong Kong 97</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>In the world of bootleg games, anything goes. Mario can spin-dash like Sonic, Ryu can throw hadoukens at Gundams, and copyright lawyers everywhere cry themselves to sleep. These strange and broken creations twisted gaming’s icons into something both illegal and unforgettable.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://bootleggames.fandom.com/wiki/BootlegGames_Wiki" rel="noopener noreferrer" target="_blank">Bootleg Games Fandom</a></p><p><a href="https://youtu.be/lzt_uoTVAcE?si=j7GVGIM0_q2DLmvF" rel="noopener noreferrer" target="_blank">AVGN - Crazy Bus</a></p><p><a href="https://youtu.be/M_aXcH1zDEE?si=qb9BBeun6SDX3Mks" rel="noopener noreferrer" target="_blank">AVGN - Hong Kong 97</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/bootleg-history-games]]></link><guid isPermaLink="false">6de259c0-d159-442f-8f9d-3cd96173fa3c</guid><itunes:image href="https://artwork.captivate.fm/08edd065-1516-49e4-83ff-d644cfe528b3/Episode-Artwork-55.jpg"/><pubDate>Wed, 27 Aug 2025 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/6de259c0-d159-442f-8f9d-3cd96173fa3c.mp3" length="78778395" type="audio/mpeg"/><itunes:duration>32:49</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>55</itunes:episode><podcast:episode>55</podcast:episode></item><item><title>Bootleg History: Consoles</title><itunes:title>Bootleg History: Consoles</itunes:title><description><![CDATA[<p>For some bootleg consoles are nothing but a con, but they broke barriers and spread gaming worldwide.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://bootleggames.fandom.com/wiki/BootlegGames_Wiki" rel="noopener noreferrer" target="_blank">Bootleg Games Fandom</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>For some bootleg consoles are nothing but a con, but they broke barriers and spread gaming worldwide.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources:</p><p><a href="https://bootleggames.fandom.com/wiki/BootlegGames_Wiki" rel="noopener noreferrer" target="_blank">Bootleg Games Fandom</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/bootleg-history-consoles]]></link><guid isPermaLink="false">37b8dc66-d6e6-4a05-a451-79dfe1d0133c</guid><itunes:image href="https://artwork.captivate.fm/388e944d-cd32-4705-b0a9-2fbdcff1744b/aUVsPF9xOpRaVGLeAGed-rUN.jpg"/><pubDate>Wed, 13 Aug 2025 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/37b8dc66-d6e6-4a05-a451-79dfe1d0133c.mp3" length="90479162" type="audio/mpeg"/><itunes:duration>37:42</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>54</itunes:episode><podcast:episode>54</podcast:episode></item><item><title>History of Character Customisation</title><itunes:title>History of Character Customisation</itunes:title><description><![CDATA[<p>Remember the first time you spent an hour adjusting cheekbones in a game, only to put a helmet on five minutes later? Same. In this episode, we journey through the history of character customisation</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>Remember the first time you spent an hour adjusting cheekbones in a game, only to put a helmet on five minutes later? Same. In this episode, we journey through the history of character customisation</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/history-of-character-customisation]]></link><guid isPermaLink="false">f592653d-4b2b-4c07-aa8e-7b2012e3597a</guid><itunes:image href="https://artwork.captivate.fm/e633e77e-343f-4ce1-9dc9-7d12b45ce42f/c-19dIbIZpTRMBQ8xZl5nYHC.jpg"/><pubDate>Wed, 30 Jul 2025 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/f592653d-4b2b-4c07-aa8e-7b2012e3597a.mp3" length="51879586" type="audio/mpeg"/><itunes:duration>21:37</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>53</itunes:episode><podcast:episode>53</podcast:episode></item><item><title>Insert Disc, Add Milk</title><itunes:title>Insert Disc, Add Milk</itunes:title><description><![CDATA[<p>We’re cracking open boxes of cereal and dusting off some hidden gems—those weird, wild, and sometimes wonderful games that came free in your morning meal. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources: </p><p><a href="https://www.mobygames.com/group/14031/games-bundled-with-cereal-boxes/sort:date/page:1/" rel="noopener noreferrer" target="_blank">Moby Games - Games bundled with cereal boxes</a></p><p><a href="https://www.gamedeveloper.com/business/how-i-doom-i-was-licensed-and-reskinned-to-create-i-chex-quest-i-" rel="noopener noreferrer" target="_blank">How Doom was licensed and reskinned to create Chex Quest</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>We’re cracking open boxes of cereal and dusting off some hidden gems—those weird, wild, and sometimes wonderful games that came free in your morning meal. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources: </p><p><a href="https://www.mobygames.com/group/14031/games-bundled-with-cereal-boxes/sort:date/page:1/" rel="noopener noreferrer" target="_blank">Moby Games - Games bundled with cereal boxes</a></p><p><a href="https://www.gamedeveloper.com/business/how-i-doom-i-was-licensed-and-reskinned-to-create-i-chex-quest-i-" rel="noopener noreferrer" target="_blank">How Doom was licensed and reskinned to create Chex Quest</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/insert-disc-add-milk]]></link><guid isPermaLink="false">7420a874-727b-4fd1-90d8-aaaa906c1ef2</guid><itunes:image href="https://artwork.captivate.fm/8b215ae6-19ae-4154-bdd0-d7aa12aa8ee8/8KaQOtEu75-eb1f66u3zwbfr.jpg"/><pubDate>Wed, 16 Jul 2025 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/7420a874-727b-4fd1-90d8-aaaa906c1ef2.mp3" length="60103978" type="audio/mpeg"/><itunes:duration>25:03</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>52</itunes:episode><podcast:episode>52</podcast:episode></item><item><title>Gaming History Heroes: Jerry Lawson</title><itunes:title>Gaming History Heroes: Jerry Lawson</itunes:title><description><![CDATA[<p>In our very first&nbsp;<em>Gaming History Heroes</em>&nbsp;spotlight, we honour Jerry Lawson—the brilliant yet long overlooked mind behind the game cartridge revolution. Jerry helped shape how we play, design, and distribute video games. From pioneering the interchangeable cartridge system to laying the groundwork for essential features like the pause button, his innovations transformed home gaming forever. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources: </p><p><a href="https://www.iamhistory.co.uk/home/2023/8/31/jerry-lawson-the-engineer-who-changed-the-game" rel="noopener noreferrer" target="_blank">Jerry Lawson: The Engineer Who Changed the Game</a></p><p><a href="https://science.howstuffworks.com/innovation/big-thinkers/jerry-lawson.htm" rel="noopener noreferrer" target="_blank">Jerry Lawson Forever Changed the Video Game Industry</a></p><p><a href="https://www.vintagecomputing.com/index.php/archives/545/vcg-interview-jerry-lawson-black-video-game-pioneer" rel="noopener noreferrer" target="_blank">Interview with Vintage Computing and Gaming</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>In our very first&nbsp;<em>Gaming History Heroes</em>&nbsp;spotlight, we honour Jerry Lawson—the brilliant yet long overlooked mind behind the game cartridge revolution. Jerry helped shape how we play, design, and distribute video games. From pioneering the interchangeable cartridge system to laying the groundwork for essential features like the pause button, his innovations transformed home gaming forever. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources: </p><p><a href="https://www.iamhistory.co.uk/home/2023/8/31/jerry-lawson-the-engineer-who-changed-the-game" rel="noopener noreferrer" target="_blank">Jerry Lawson: The Engineer Who Changed the Game</a></p><p><a href="https://science.howstuffworks.com/innovation/big-thinkers/jerry-lawson.htm" rel="noopener noreferrer" target="_blank">Jerry Lawson Forever Changed the Video Game Industry</a></p><p><a href="https://www.vintagecomputing.com/index.php/archives/545/vcg-interview-jerry-lawson-black-video-game-pioneer" rel="noopener noreferrer" target="_blank">Interview with Vintage Computing and Gaming</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/gaming-history-heroes-jerry-lawson]]></link><guid isPermaLink="false">7ff39b03-fec1-4011-9ffe-6ea995ee65f5</guid><itunes:image href="https://artwork.captivate.fm/fdd60163-47ed-48b7-9a08-5af8e9e8da2c/AXwpbHJa6GJhKM6j5aVveDMV.jpg"/><pubDate>Wed, 02 Jul 2025 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/7ff39b03-fec1-4011-9ffe-6ea995ee65f5.mp3" length="48357235" type="audio/mpeg"/><itunes:duration>20:09</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>51</itunes:episode><podcast:episode>51</podcast:episode></item><item><title>The First Moves: Humanity’s Oldest Games</title><itunes:title>The First Moves: Humanity’s Oldest Games</itunes:title><description><![CDATA[<p>In our 50th episode we journey back thousands of years to uncover the world’s oldest uncovered games. from Egypt’s mysterious&nbsp;<em>Senet</em>, to Mesopotamia’s&nbsp;<em>Royal Game of Ur</em>, China’s still-thriving&nbsp;<em>Go</em>, and the newly reimagined game of&nbsp;<em>Shahr-i Sokhta</em>.&nbsp;</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources: </p><p><a href="https://www.savannahafricanartmuseum.org/2020-workshops/05-2" rel="noopener noreferrer" target="_blank">Mancala - Savannah African Art Museum</a></p><p><a href="https://www.britishmuseum.org/collection/object/W_1928-1009-378" rel="noopener noreferrer" target="_blank">British Museum - Royal Game of Ur</a></p><p><a href="https://archaeologymag.com/2024/12/researchers-uncover-how-to-play-shahr-i-sokhta-board-game/" rel="noopener noreferrer" target="_blank">Researchers uncover how Shahr-i Sokhta was played</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>In our 50th episode we journey back thousands of years to uncover the world’s oldest uncovered games. from Egypt’s mysterious&nbsp;<em>Senet</em>, to Mesopotamia’s&nbsp;<em>Royal Game of Ur</em>, China’s still-thriving&nbsp;<em>Go</em>, and the newly reimagined game of&nbsp;<em>Shahr-i Sokhta</em>.&nbsp;</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources: </p><p><a href="https://www.savannahafricanartmuseum.org/2020-workshops/05-2" rel="noopener noreferrer" target="_blank">Mancala - Savannah African Art Museum</a></p><p><a href="https://www.britishmuseum.org/collection/object/W_1928-1009-378" rel="noopener noreferrer" target="_blank">British Museum - Royal Game of Ur</a></p><p><a href="https://archaeologymag.com/2024/12/researchers-uncover-how-to-play-shahr-i-sokhta-board-game/" rel="noopener noreferrer" target="_blank">Researchers uncover how Shahr-i Sokhta was played</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/the-first-moves-humanitys-oldest-games]]></link><guid isPermaLink="false">ff9c83fd-a61c-41b8-a050-16d9af2c2589</guid><itunes:image href="https://artwork.captivate.fm/813ffa91-8277-4f6d-8391-f92f836cbb2e/2bwEzNUIk3rhrqmYLEKBFKh0.jpeg"/><pubDate>Wed, 18 Jun 2025 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/ff9c83fd-a61c-41b8-a050-16d9af2c2589.mp3" length="82062182" type="audio/mpeg"/><itunes:duration>34:12</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>50</itunes:episode><podcast:episode>50</podcast:episode></item><item><title>Winds of Change: Towards Green Gaming</title><itunes:title>Winds of Change: Towards Green Gaming</itunes:title><description><![CDATA[<p>We explore how video games have become unlikely allies in the fight for the planet. From early titles like SimEarth in the 1990s that gently raised awareness of ecological systems, to later games that echo the urgency and resistance of modern environmental activism.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources: </p><p><a href="https://archive.org/details/msdos_SimEarth_-_The_Living_Planet_1990" rel="noopener noreferrer" target="_blank">Play SimEarth - The Living Planet on Internet Archive</a></p><p><a href="https://primonatura.co.uk/best-video-games-about-saving-the-environment/" rel="noopener noreferrer" target="_blank">Primo Natura: 11 Environmental and Conservation Games</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>We explore how video games have become unlikely allies in the fight for the planet. From early titles like SimEarth in the 1990s that gently raised awareness of ecological systems, to later games that echo the urgency and resistance of modern environmental activism.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources: </p><p><a href="https://archive.org/details/msdos_SimEarth_-_The_Living_Planet_1990" rel="noopener noreferrer" target="_blank">Play SimEarth - The Living Planet on Internet Archive</a></p><p><a href="https://primonatura.co.uk/best-video-games-about-saving-the-environment/" rel="noopener noreferrer" target="_blank">Primo Natura: 11 Environmental and Conservation Games</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/winds-of-change-towards-green-gaming]]></link><guid isPermaLink="false">8dd2d223-8993-4f14-8dd3-d74f7c812ff9</guid><itunes:image href="https://artwork.captivate.fm/edc0d4cd-1e7e-4e71-9195-561c7eb707e1/ioAZ3Sb0O28jOBOaNN7iJbNw.jpg"/><pubDate>Wed, 04 Jun 2025 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/8dd2d223-8993-4f14-8dd3-d74f7c812ff9.mp3" length="91182378" type="audio/mpeg"/><itunes:duration>38:00</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>49</itunes:episode><podcast:episode>49</podcast:episode></item><item><title>In the Animus: History of Assassin’s Creed</title><itunes:title>In the Animus: History of Assassin’s Creed</itunes:title><description><![CDATA[<p>What began as a game about a bodyguard for a prince evolved into a genre-defining series, steeped in the mythos of the real-life Order of Assassins and inspired by Vladimir Bartol’s novel Alamut. Join us as we explore how Ubisoft’s ambitious leap of faith turned parkour, historical fiction, and stealth into the DNA of a franchise that blurred the lines between fact and fantasy</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources: </p><p><a href="https://www.polygon.com/features/2018/10/3/17924770/assassins-creed-an-oral-history-patrice-desilets" rel="noopener noreferrer" target="_blank">Polygon: Assassin's Creed - An Oral History</a></p><p><a href="https://gateofalamut.com/en/alamut-fortress/" rel="noopener noreferrer" target="_blank">Gate of Alamut</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>What began as a game about a bodyguard for a prince evolved into a genre-defining series, steeped in the mythos of the real-life Order of Assassins and inspired by Vladimir Bartol’s novel Alamut. Join us as we explore how Ubisoft’s ambitious leap of faith turned parkour, historical fiction, and stealth into the DNA of a franchise that blurred the lines between fact and fantasy</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources: </p><p><a href="https://www.polygon.com/features/2018/10/3/17924770/assassins-creed-an-oral-history-patrice-desilets" rel="noopener noreferrer" target="_blank">Polygon: Assassin's Creed - An Oral History</a></p><p><a href="https://gateofalamut.com/en/alamut-fortress/" rel="noopener noreferrer" target="_blank">Gate of Alamut</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/in-the-animus-history-of-assassins-creed]]></link><guid isPermaLink="false">fd7049c4-131f-47c2-9d8d-b90d1897bf1d</guid><itunes:image href="https://artwork.captivate.fm/a737734f-fd84-4197-adfb-9bc2273d8757/-C9OiOFEf2t1kSjKQB2Q2bIB.jpg"/><pubDate>Wed, 21 May 2025 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/fd7049c4-131f-47c2-9d8d-b90d1897bf1d.mp3" length="79471162" type="audio/mpeg"/><itunes:duration>33:07</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>48</itunes:episode><podcast:episode>48</podcast:episode></item><item><title>Sick Video Games</title><itunes:title>Sick Video Games</itunes:title><description><![CDATA[<p>No, we don't mean "Yoo this game is so sick" we are talking about a surprisingly overlooked genre: Medical Video Games! This genre has a lot to offer: from realism to laughs, and we even find some real obscure games that have little to no information online. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources: </p><p><a href="https://archive.org/details/a2_Microbe_The_Anatomical_Adventure_1982_Synergistic_Software#" rel="noopener noreferrer" target="_blank">Microbe - The Anatomical Adventure - Play on Archive.org</a></p><p><a href="https://pmc.ncbi.nlm.nih.gov/articles/PMC2578521/?page=1" rel="noopener noreferrer" target="_blank">The Socratic System 1964 - National Library of Medicine</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>No, we don't mean "Yoo this game is so sick" we are talking about a surprisingly overlooked genre: Medical Video Games! This genre has a lot to offer: from realism to laughs, and we even find some real obscure games that have little to no information online. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>Sources: </p><p><a href="https://archive.org/details/a2_Microbe_The_Anatomical_Adventure_1982_Synergistic_Software#" rel="noopener noreferrer" target="_blank">Microbe - The Anatomical Adventure - Play on Archive.org</a></p><p><a href="https://pmc.ncbi.nlm.nih.gov/articles/PMC2578521/?page=1" rel="noopener noreferrer" target="_blank">The Socratic System 1964 - National Library of Medicine</a></p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/sick-video-games]]></link><guid isPermaLink="false">a88abafa-8e0f-4de4-b202-10b899338762</guid><itunes:image href="https://artwork.captivate.fm/731cddea-30bf-49a2-8cdf-7b756d4c1426/e-9Pw5vgWTIJKWzLptyCUWhb.jpg"/><pubDate>Wed, 07 May 2025 08:00:00 +0000</pubDate><enclosure url="https://episodes.captivate.fm/episode/a88abafa-8e0f-4de4-b202-10b899338762.mp3" length="127787244" type="audio/mpeg"/><itunes:duration>53:15</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>47</itunes:episode><podcast:episode>47</podcast:episode></item><item><title>Rendered: The Graphics Card Story</title><itunes:title>Rendered: The Graphics Card Story</itunes:title><description><![CDATA[<p>Ever wondered how we went from blocky pixels to 4K ray-tracing? Join us to find out how the muscliest of gaming hardware components was born.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>Ever wondered how we went from blocky pixels to 4K ray-tracing? Join us to find out how the muscliest of gaming hardware components was born.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/rendered-the-graphics-card-story]]></link><guid isPermaLink="false">7cab43bd-30ae-40b1-89f5-df70435effb9</guid><itunes:image href="https://artwork.captivate.fm/740d8b1f-1940-452c-b8dd-e39e3eb9a7e9/kvY_IzgsFTXtsFaASgV9rh3I.jpg"/><pubDate>Wed, 23 Apr 2025 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/ce6192b4-72d2-44ad-9daa-e2a0681574d2/Ep-46-Graphics-Card.mp3" length="92878248" type="audio/mpeg"/><itunes:duration>38:42</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>46</itunes:episode><podcast:episode>46</podcast:episode></item><item><title>Chit-Chat: Almost Never Made</title><itunes:title>Chit-Chat: Almost Never Made</itunes:title><description><![CDATA[<p>By now you know the drill Player One, it's chit chat time! we present our pick for the best games that were close to never being made!</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>By now you know the drill Player One, it's chit chat time! we present our pick for the best games that were close to never being made!</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/chit-chat-almost-didnt-happen]]></link><guid isPermaLink="false">23044236-4763-4be6-b642-322e5f7677f6</guid><itunes:image href="https://artwork.captivate.fm/9a835009-596d-4e47-ad0c-b28e419b60b8/sUs-yVwghMCqcMFLHxCJEAjE.jpg"/><pubDate>Wed, 09 Apr 2025 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/8572f5b7-5c41-46e9-9e1d-36ff7ad4db5b/45-Chit-Chat-Almost-Never-Made.mp3" length="80325823" type="audio/mpeg"/><itunes:duration>41:50</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>45</itunes:episode><podcast:episode>45</podcast:episode></item><item><title>History of Dating Sims</title><itunes:title>History of Dating Sims</itunes:title><description><![CDATA[<p>Obviously dating sims are the most thrill-seeking of all the video game genres, could anything be more nerve-wrecking than playing it cool in front of your date? Dating sims provide a programmable space to practice our chat-up lines. Believe us there's more to this genre than meets the eye of the beholder! ;)</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.youtube.com/watch?v=tN5vnzxe8GA" rel="noopener noreferrer" target="_blank">Nakayama Miho no Tokimeki High School VHS Tape Prize</a></p><p><a href="https://web.archive.org/web/20080917123550/https://ho.ho.net/kakyuusei/background.html" rel="noopener noreferrer" target="_blank">Dōkyūsei and Kakyuusei series</a></p><p><a href="https://youtu.be/7B9ZxwFQ0qY" rel="noopener noreferrer" target="_blank">Punchy: The Dating Sim so Bad it Almost Killed the Genre</a></p><p><a href="https://tokimemo.fandom.com/wiki/Tokimeki_Memorial:_Oshiete_Your_Heart" rel="noopener noreferrer" target="_blank">Tokimeki Memorial: Oshiete Your Heart</a></p><p><a href="https://youtu.be/1-27IEmoKZY" rel="noopener noreferrer" target="_blank">Looking back at the first Otome game (Angelique)</a></p><p><a href="https://www.independent.co.uk/asia/japan/japan-birth-rate-low-fertility-b2605535.html" rel="noopener noreferrer" target="_blank">Japan's declining birth rate - The Independent</a></p><p><a href="https://www.statista.com/statistics/1246778/japan-employment-rate-by-age" rel="noopener noreferrer" target="_blank">Employment Rate Japan - Statista</a></p><p><a href="https://www.weforum.org/stories/2024/08/how-companies-are-addressing-workforce-shortages-through-senior-employment-in-japan" rel="noopener noreferrer" target="_blank">Senior Employment Rate - WeForum</a></p><p><a href="https://www.nippon.com/en/japan-data/h01864/" rel="noopener noreferrer" target="_blank">Relationship Rate Japan - Nippon.com</a></p>]]></description><content:encoded><![CDATA[<p>Obviously dating sims are the most thrill-seeking of all the video game genres, could anything be more nerve-wrecking than playing it cool in front of your date? Dating sims provide a programmable space to practice our chat-up lines. Believe us there's more to this genre than meets the eye of the beholder! ;)</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.youtube.com/watch?v=tN5vnzxe8GA" rel="noopener noreferrer" target="_blank">Nakayama Miho no Tokimeki High School VHS Tape Prize</a></p><p><a href="https://web.archive.org/web/20080917123550/https://ho.ho.net/kakyuusei/background.html" rel="noopener noreferrer" target="_blank">Dōkyūsei and Kakyuusei series</a></p><p><a href="https://youtu.be/7B9ZxwFQ0qY" rel="noopener noreferrer" target="_blank">Punchy: The Dating Sim so Bad it Almost Killed the Genre</a></p><p><a href="https://tokimemo.fandom.com/wiki/Tokimeki_Memorial:_Oshiete_Your_Heart" rel="noopener noreferrer" target="_blank">Tokimeki Memorial: Oshiete Your Heart</a></p><p><a href="https://youtu.be/1-27IEmoKZY" rel="noopener noreferrer" target="_blank">Looking back at the first Otome game (Angelique)</a></p><p><a href="https://www.independent.co.uk/asia/japan/japan-birth-rate-low-fertility-b2605535.html" rel="noopener noreferrer" target="_blank">Japan's declining birth rate - The Independent</a></p><p><a href="https://www.statista.com/statistics/1246778/japan-employment-rate-by-age" rel="noopener noreferrer" target="_blank">Employment Rate Japan - Statista</a></p><p><a href="https://www.weforum.org/stories/2024/08/how-companies-are-addressing-workforce-shortages-through-senior-employment-in-japan" rel="noopener noreferrer" target="_blank">Senior Employment Rate - WeForum</a></p><p><a href="https://www.nippon.com/en/japan-data/h01864/" rel="noopener noreferrer" target="_blank">Relationship Rate Japan - Nippon.com</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/history-of-dating-sims]]></link><guid isPermaLink="false">09a019fd-9119-4df2-a111-28b1baf7467d</guid><itunes:image href="https://artwork.captivate.fm/3039c614-ea06-40a7-bbec-89c6d5ed5cf3/PEqnX7awCb4hO4aFOpLnuO9l.jpg"/><pubDate>Wed, 26 Mar 2025 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/c8d65ffc-8bfe-4aa8-99d3-99360d78dcb4/44-Dating-Sims.mp3" length="84462783" type="audio/mpeg"/><itunes:duration>43:59</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>44</itunes:episode><podcast:episode>44</podcast:episode></item><item><title>Japan’s Timeless Mark on Video Games</title><itunes:title>Japan’s Timeless Mark on Video Games</itunes:title><description><![CDATA[<p>Japan is not only the land of the rising sun, it is also the land that pioneered essential elements to video games without which they would just not be the same today. In this episode we try to give an overview of just how much Japan has influenced video games, spoiler alert: it's a lot!</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://archive.org/details/poweruphowjapane0000kohl/mode/2up" rel="noopener noreferrer" target="_blank">Chris Kohler - Power-Up How Japanese Video Games Gave the World an Extra Life</a></p>]]></description><content:encoded><![CDATA[<p>Japan is not only the land of the rising sun, it is also the land that pioneered essential elements to video games without which they would just not be the same today. In this episode we try to give an overview of just how much Japan has influenced video games, spoiler alert: it's a lot!</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://archive.org/details/poweruphowjapane0000kohl/mode/2up" rel="noopener noreferrer" target="_blank">Chris Kohler - Power-Up How Japanese Video Games Gave the World an Extra Life</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/japans-timeless-mark-on-video-games]]></link><guid isPermaLink="false">86a74360-b506-4bb6-a7b6-6450057dd800</guid><itunes:image href="https://artwork.captivate.fm/3517d6e4-7bd3-4d65-97a1-269d6011cbcd/oS45ZT5goWGU472tbBi7ncFf.jpg"/><pubDate>Wed, 12 Mar 2025 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/7f171a02-ac44-447f-8360-e07f10433733/43-Japan.mp3" length="76758959" type="audio/mpeg"/><itunes:duration>39:59</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>43</itunes:episode><podcast:episode>43</podcast:episode></item><item><title>Interviewing James Rolfe - The Angry Video Game Nerd</title><itunes:title>Interviewing James Rolfe - The Angry Video Game Nerd</itunes:title><description><![CDATA[<p>Can you believe we interview the AVGN? Tune in to find out the humble beginnings that led James to create the angriest of all video game nerds, what projects he's currently got cooking up, and very importantly: we have a very special announcement towards the end of this episode, so please join us on <a href="https://youtu.be/cDqOuRhvEes" rel="noopener noreferrer" target="_blank">YouTube</a> this time around!</p><p>Special thanks to James Rolfe for finding time in his busy schedule to join us in this episode.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>Can you believe we interview the AVGN? Tune in to find out the humble beginnings that led James to create the angriest of all video game nerds, what projects he's currently got cooking up, and very importantly: we have a very special announcement towards the end of this episode, so please join us on <a href="https://youtu.be/cDqOuRhvEes" rel="noopener noreferrer" target="_blank">YouTube</a> this time around!</p><p>Special thanks to James Rolfe for finding time in his busy schedule to join us in this episode.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/ghc-interviews-james-rolfe-the-angry-video-game-nerd]]></link><guid isPermaLink="false">1315fd07-8c21-4c0a-ae64-3d39bacec5dc</guid><itunes:image href="https://artwork.captivate.fm/1d96c33b-1860-4a9e-92cd-ffb2c0e67974/BxQY3vyI-RYYfiIjdhTxcdr-.jpeg"/><pubDate>Wed, 26 Feb 2025 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/654611be-0f4b-4d27-953b-084af74db937/42-Interview-with-AVGN.mp3" length="78946558" type="audio/mpeg"/><itunes:duration>41:07</itunes:duration><itunes:explicit>true</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>42</itunes:episode><podcast:episode>42</podcast:episode><podcast:alternateEnclosure type="video/youtube" title="Interviewing James Rolfe - The Angry Video Game Nerd"><podcast:source uri="https://youtu.be/cDqOuRhvEes"/></podcast:alternateEnclosure></item><item><title>The Art of Punishment: A Souls-like Journey</title><itunes:title>The Art of Punishment: A Souls-like Journey</itunes:title><description><![CDATA[<p>Failure is mandatory, victory is sweet. We explore the punishing yet rewarding games made by From Software, what souls-like games even are, and the background to what inspired these games in the first place. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.fromsoftware.jp/ww/company_history.html" rel="noopener noreferrer" target="_blank">History of From Software Timeline</a></p><p><a href="https://www.ign.com/articles/2015/03/16/the-history-of-from-software" rel="noopener noreferrer" target="_blank">History of From Software - IGN</a></p><p><a href="https://www.theguardian.com/games/article/2024/jun/21/hidetaka-miyazaki-fromsoftware-elden-ring-shadow-erdtree" rel="noopener noreferrer" target="_blank">Interview with Hidetaka Miyazaki - The Guardian</a></p><p><a href="https://dark-souls-1-daughters-of-ash.fandom.com/wiki/Dark_Souls_1:_Daughters_of_Ash_Wiki" rel="noopener noreferrer" target="_blank">Dark Souls - Daughters of Ash Mod</a></p>]]></description><content:encoded><![CDATA[<p>Failure is mandatory, victory is sweet. We explore the punishing yet rewarding games made by From Software, what souls-like games even are, and the background to what inspired these games in the first place. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.fromsoftware.jp/ww/company_history.html" rel="noopener noreferrer" target="_blank">History of From Software Timeline</a></p><p><a href="https://www.ign.com/articles/2015/03/16/the-history-of-from-software" rel="noopener noreferrer" target="_blank">History of From Software - IGN</a></p><p><a href="https://www.theguardian.com/games/article/2024/jun/21/hidetaka-miyazaki-fromsoftware-elden-ring-shadow-erdtree" rel="noopener noreferrer" target="_blank">Interview with Hidetaka Miyazaki - The Guardian</a></p><p><a href="https://dark-souls-1-daughters-of-ash.fandom.com/wiki/Dark_Souls_1:_Daughters_of_Ash_Wiki" rel="noopener noreferrer" target="_blank">Dark Souls - Daughters of Ash Mod</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/the-art-of-punishment-a-souls-like-journey]]></link><guid isPermaLink="false">dfe17328-8ac5-47ce-8e36-97ac9408e678</guid><itunes:image href="https://artwork.captivate.fm/a2bc9811-4288-4bd4-b2e0-c7af510da8d1/BRmifJS0rg9RlgOgePw26Dzj.jpg"/><pubDate>Wed, 12 Feb 2025 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/69740ed1-049b-4cb5-84ff-b6f4cb55ca4d/41-Souls-like.mp3" length="88742686" type="audio/mpeg"/><itunes:duration>46:13</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>41</itunes:episode><podcast:episode>41</podcast:episode></item><item><title>The VR Evolution</title><itunes:title>The VR Evolution</itunes:title><description><![CDATA[<p>We discuss virtually everything there is to know about VR. From its conception in 1930s Sci-fi short stories, to the grizzly head-mounted contraptions that look like torture devices.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://virtualspeech.com/blog/history-of-vr" rel="noopener noreferrer" target="_blank">Timeline from VirtualSpeech</a></p><p><a href="https://www.vrs.org.uk/virtual-reality/history.html" rel="noopener noreferrer" target="_blank">Timeline from Virtual Reality Society</a></p>]]></description><content:encoded><![CDATA[<p>We discuss virtually everything there is to know about VR. From its conception in 1930s Sci-fi short stories, to the grizzly head-mounted contraptions that look like torture devices.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://virtualspeech.com/blog/history-of-vr" rel="noopener noreferrer" target="_blank">Timeline from VirtualSpeech</a></p><p><a href="https://www.vrs.org.uk/virtual-reality/history.html" rel="noopener noreferrer" target="_blank">Timeline from Virtual Reality Society</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/the-vr-evolution]]></link><guid isPermaLink="false">9c10c272-b618-4f91-8297-357a6acf9afd</guid><itunes:image href="https://artwork.captivate.fm/324e466e-9b02-438a-9214-e4b73fe90d58/_l8nKeqSBDIXhG4ur9JSnOX3.jpg"/><pubDate>Wed, 29 Jan 2025 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/f39a5ff5-062f-4a21-89e3-d7b1f24671e1/40-VR.mp3" length="77139302" type="audio/mpeg"/><itunes:duration>40:10</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>40</itunes:episode><podcast:episode>40</podcast:episode></item><item><title>Rush Hour: The Game Jam Story</title><itunes:title>Rush Hour: The Game Jam Story</itunes:title><description><![CDATA[<p>These people make video games in less than 24 hours. Yes you read that right. So let's cut to the chase, listen and find out how this crazy chaotic caffeine crunch of an event has sparked indie classics like Hollow Knight and Inscryption.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.youtube.com/watch?v=hRITKKY2grs" rel="noopener noreferrer" target="_blank">History of Game Jams - Chariot Rider</a></p><p><a href="https://ifcomp.org/history" rel="noopener noreferrer" target="_blank">IFComp</a></p><p><a href="https://speedhack.allegro.cc/entrants" rel="noopener noreferrer" target="_blank">Speedhack Entrants</a></p><p><a href="https://www.oocities.org/trentgamblin/sizehack/index.html" rel="noopener noreferrer" target="_blank">Sizehack</a></p><p><a href="https://indiegamejam.com/igj0/" rel="noopener noreferrer" target="_blank">Indie Game Jam</a></p>]]></description><content:encoded><![CDATA[<p>These people make video games in less than 24 hours. Yes you read that right. So let's cut to the chase, listen and find out how this crazy chaotic caffeine crunch of an event has sparked indie classics like Hollow Knight and Inscryption.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.youtube.com/watch?v=hRITKKY2grs" rel="noopener noreferrer" target="_blank">History of Game Jams - Chariot Rider</a></p><p><a href="https://ifcomp.org/history" rel="noopener noreferrer" target="_blank">IFComp</a></p><p><a href="https://speedhack.allegro.cc/entrants" rel="noopener noreferrer" target="_blank">Speedhack Entrants</a></p><p><a href="https://www.oocities.org/trentgamblin/sizehack/index.html" rel="noopener noreferrer" target="_blank">Sizehack</a></p><p><a href="https://indiegamejam.com/igj0/" rel="noopener noreferrer" target="_blank">Indie Game Jam</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/rush-hour-the-game-jam-story]]></link><guid isPermaLink="false">62f5bddc-958c-4909-97b3-fa3c3749c412</guid><itunes:image href="https://artwork.captivate.fm/74f88b85-2615-49b5-9582-dee44395943a/5QBPCimSyvyneThW3zEPCTWi.jpg"/><pubDate>Wed, 15 Jan 2025 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/aec89d9e-1d86-4202-9571-834a9a9ceade/39-Game-Jam.mp3" length="89598666" type="audio/mpeg"/><itunes:duration>46:40</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>39</itunes:episode><podcast:episode>39</podcast:episode></item><item><title>Fresh Starts: Game Reboots and Revivals</title><itunes:title>Fresh Starts: Game Reboots and Revivals</itunes:title><description><![CDATA[<p>Welcome to 2025 Player One! To celebrate new beginnings we investigate the interesting history behind remakes, remasters and reboots, join us and find out what makes us nostalgic for old games</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://en.wikipedia.org/wiki/List_of_video_game_remakes_and_remastered_ports" rel="noopener noreferrer" target="_blank">List of Video Game Remakes - Wikipedia</a></p>]]></description><content:encoded><![CDATA[<p>Welcome to 2025 Player One! To celebrate new beginnings we investigate the interesting history behind remakes, remasters and reboots, join us and find out what makes us nostalgic for old games</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://en.wikipedia.org/wiki/List_of_video_game_remakes_and_remastered_ports" rel="noopener noreferrer" target="_blank">List of Video Game Remakes - Wikipedia</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/fresh-starts-game-reboots-and-revivals]]></link><guid isPermaLink="false">7a9cce60-580a-4643-8586-532564ba9c9b</guid><itunes:image href="https://artwork.captivate.fm/dcee7aa7-8817-43f5-bee7-8db5aa854b82/mnmEohV-HpC14mEGZtgl-4el.jpg"/><pubDate>Wed, 01 Jan 2025 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/e1ee73e2-2a4a-46bf-a051-a2c8bb52d783/38-Reboots-Revivals.mp3" length="51983174" type="audio/mpeg"/><itunes:duration>27:04</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>38</itunes:episode><podcast:episode>38</podcast:episode></item><item><title>What Happened?! 2024 Edition</title><itunes:title>What Happened?! 2024 Edition</itunes:title><description><![CDATA[<p>In our 2024 edition of What Happened? we re-invite our last year's special guest Bradders, to recap at some of the most exciting things that happened in all-things video game related.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>In our 2024 edition of What Happened? we re-invite our last year's special guest Bradders, to recap at some of the most exciting things that happened in all-things video game related.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/what-happened-2024-edition]]></link><guid isPermaLink="false">a50d13a9-b121-4f20-8351-b7243064b27b</guid><itunes:image href="https://artwork.captivate.fm/f837103f-1f05-418e-88ba-ea3bf6ceb21d/pbtix0b9UtomJTdZGXbjm1Hc.jpg"/><pubDate>Wed, 18 Dec 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/6aab4de6-599d-49c3-a5a0-c69659473b0f/37-What-Happened-2024.mp3" length="66582489" type="audio/mpeg"/><itunes:duration>34:41</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>37</itunes:episode><podcast:episode>37</podcast:episode></item><item><title>Iconic Holiday Drops</title><itunes:title>Iconic Holiday Drops</itunes:title><description><![CDATA[<p>Unwrap the stories behind the greatest holiday launches in gaming history! From consoles that defined a generation to blockbuster titles that made the season magical, we explore how gaming shaped the holidays—and how the holidays shaped gaming. Grab some cocoa and dive in!</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>Unwrap the stories behind the greatest holiday launches in gaming history! From consoles that defined a generation to blockbuster titles that made the season magical, we explore how gaming shaped the holidays—and how the holidays shaped gaming. Grab some cocoa and dive in!</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/iconic-holiday-drops]]></link><guid isPermaLink="false">b590aaa6-9c01-4d10-bf2f-a89e7a0c8aa0</guid><itunes:image href="https://artwork.captivate.fm/7bacc556-8641-4257-90c9-aebe68b6736a/VFQe7YIp3oIo_va1jllA-o9u.jpg"/><pubDate>Wed, 04 Dec 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/08771b48-b4cb-49b6-a821-4e1270563faf/036-Iconic-Holiday-Drops.mp3" length="61066263" type="audio/mpeg"/><itunes:duration>31:48</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>36</itunes:episode><podcast:episode>36</podcast:episode></item><item><title>Roll The Dice: D&amp;D Influence in Video Games</title><itunes:title>Roll The Dice: D&amp;D Influence in Video Games</itunes:title><description><![CDATA[<p>No other game has left such a lasting legacy on game mechanics. Before iconic games like Space Invaders or consoles like the Atari 2600 even existed, Dungeons &amp; Dragons was already shaping the future of gaming. Join us to find out how D&amp;D came to be, explore some of the earliest video games it inspired, and uncover its unmatched influence on video games.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://dungeonsdragons.fandom.com/wiki/Influence_of_Dungeons_%26_Dragons" rel="noopener noreferrer" target="_blank">Influence of D&amp;D in Video Games - Fandom</a></p><p><a href="https://crpgaddict.blogspot.com/2021/06/brief-everything-we-know-about-1970s.html" rel="noopener noreferrer" target="_blank">CPRG Addict</a></p>]]></description><content:encoded><![CDATA[<p>No other game has left such a lasting legacy on game mechanics. Before iconic games like Space Invaders or consoles like the Atari 2600 even existed, Dungeons &amp; Dragons was already shaping the future of gaming. Join us to find out how D&amp;D came to be, explore some of the earliest video games it inspired, and uncover its unmatched influence on video games.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://dungeonsdragons.fandom.com/wiki/Influence_of_Dungeons_%26_Dragons" rel="noopener noreferrer" target="_blank">Influence of D&amp;D in Video Games - Fandom</a></p><p><a href="https://crpgaddict.blogspot.com/2021/06/brief-everything-we-know-about-1970s.html" rel="noopener noreferrer" target="_blank">CPRG Addict</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/roll-the-dice-dd-influence-in-video-games]]></link><guid isPermaLink="false">b79cb1a7-6665-4a93-a426-318f247811ce</guid><itunes:image href="https://artwork.captivate.fm/6cf25b1a-7a6b-4480-b7f6-50508f4fcad4/x9P5GfrSrQY-InnIwaLqp_ED.jpg"/><pubDate>Wed, 20 Nov 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/43b286e5-a817-4d07-ba9a-e94a2d433735/035-D-D.mp3" length="72003420" type="audio/mpeg"/><itunes:duration>37:30</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>35</itunes:episode><podcast:episode>35</podcast:episode></item><item><title>Rewind &amp; Replay: History of Emulation</title><itunes:title>Rewind &amp; Replay: History of Emulation</itunes:title><description><![CDATA[<p>Video game emulation isn't just a quick nostalgia fix, it keeps games quite literally alive and serves to preserve them for future generations. Plus, we get to play old school games without having to buy a super expensive game console from four decades ago. Join us as we look at the early history of emulation, to the big boom in the 2000s. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://emulation.gametechwiki.com/index.php/History_of_emulation" rel="noopener noreferrer" target="_blank">History of Emulation - Gametech Wiki</a></p><p><a href="https://www.youtube.com/watch?v=3OqMcqRI-xA" rel="noopener noreferrer" target="_blank">Steve Jobs announcing Connectix Virtual Game Station at MacWorld 1999</a></p>]]></description><content:encoded><![CDATA[<p>Video game emulation isn't just a quick nostalgia fix, it keeps games quite literally alive and serves to preserve them for future generations. Plus, we get to play old school games without having to buy a super expensive game console from four decades ago. Join us as we look at the early history of emulation, to the big boom in the 2000s. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://emulation.gametechwiki.com/index.php/History_of_emulation" rel="noopener noreferrer" target="_blank">History of Emulation - Gametech Wiki</a></p><p><a href="https://www.youtube.com/watch?v=3OqMcqRI-xA" rel="noopener noreferrer" target="_blank">Steve Jobs announcing Connectix Virtual Game Station at MacWorld 1999</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/rewind-replay-history-of-emulation]]></link><guid isPermaLink="false">271c8e5e-816b-4ba1-8f35-eb81dc526f23</guid><itunes:image href="https://artwork.captivate.fm/a4523ea6-7cdb-46e7-b241-d140c092bd6b/-MLucmngD5c0FIVsxmvnib0l.jpg"/><pubDate>Wed, 06 Nov 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/ac5fc733-aedc-47e1-abb4-70500ce2fd8f/034-Rewind-Replay-Emulation-History.mp3" length="126358177" type="audio/mpeg"/><itunes:duration>01:05:49</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>34</itunes:episode><podcast:episode>34</podcast:episode></item><item><title>Game Lore: Pale Luna</title><itunes:title>Game Lore: Pale Luna</itunes:title><description><![CDATA[<p>Sometimes the line between the real-world, video games, and the macabre blur. In our first ever Game Lore episode, Gaming History Club tells the tale of Pale Luna.</p><p>Find out if Pale Luna truly exists, or if it's just another campfire story. Happy Halloween! </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://creepypasta.fandom.com/wiki/Pale_Luna" rel="noopener noreferrer" target="_blank">Creepy Pasta Wiki</a></p><p><a href="https://late-night-tom.itch.io/pale-luna-original" rel="noopener noreferrer" target="_blank">Downloadable Pale Luna from 'Late Night Tom'</a></p><p><a href="https://www.reddit.com/r/creepygaming/comments/krgqmc/anyone_got_any_theories_for_what_the_hell_pale/" rel="noopener noreferrer" target="_blank">Reddit Theories</a></p>]]></description><content:encoded><![CDATA[<p>Sometimes the line between the real-world, video games, and the macabre blur. In our first ever Game Lore episode, Gaming History Club tells the tale of Pale Luna.</p><p>Find out if Pale Luna truly exists, or if it's just another campfire story. Happy Halloween! </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://creepypasta.fandom.com/wiki/Pale_Luna" rel="noopener noreferrer" target="_blank">Creepy Pasta Wiki</a></p><p><a href="https://late-night-tom.itch.io/pale-luna-original" rel="noopener noreferrer" target="_blank">Downloadable Pale Luna from 'Late Night Tom'</a></p><p><a href="https://www.reddit.com/r/creepygaming/comments/krgqmc/anyone_got_any_theories_for_what_the_hell_pale/" rel="noopener noreferrer" target="_blank">Reddit Theories</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/game-lore-pale-luna]]></link><guid isPermaLink="false">cb5e32f3-a33f-4e21-a2f4-90a78a80add1</guid><itunes:image href="https://artwork.captivate.fm/8d7331db-626f-4964-b354-9884bb9ca933/AUxqzwR-KiH6_0_M5pVet-Me.jpeg"/><pubDate>Wed, 23 Oct 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/ff14d1d8-fc4a-419d-99f3-49fc51f6931f/033-Game-Lore-Pale-Luna.mp3" length="30536016" type="audio/mpeg"/><itunes:duration>15:54</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>33</itunes:episode><podcast:episode>33</podcast:episode></item><item><title>Click Click, Bang Bang: FPS History</title><itunes:title>Click Click, Bang Bang: FPS History</itunes:title><description><![CDATA[<p>It's time to kick butts and chew some gum, and we're all out of gum. Gaming History Club goes through the history of First Person Shooters, we headshot all milestone games, and yes, there will be Doom, but this flagship video game genre's origins go deeper, so take cover, and tune in. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://arstechnica.com/gaming/2016/02/headshot-a-visual-history-of-first-person-shooters/" rel="noopener noreferrer" target="_blank">Headshot: A visual history of First Person Shooters - ARS Technica</a></p><p><a href="https://uk.pcmag.com/games/142644/knee-deep-in-the-dead-the-history-of-first-person-shooters" rel="noopener noreferrer" target="_blank">Knee Deep in the Dead: The History of First-Person Shooters</a></p>]]></description><content:encoded><![CDATA[<p>It's time to kick butts and chew some gum, and we're all out of gum. Gaming History Club goes through the history of First Person Shooters, we headshot all milestone games, and yes, there will be Doom, but this flagship video game genre's origins go deeper, so take cover, and tune in. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://arstechnica.com/gaming/2016/02/headshot-a-visual-history-of-first-person-shooters/" rel="noopener noreferrer" target="_blank">Headshot: A visual history of First Person Shooters - ARS Technica</a></p><p><a href="https://uk.pcmag.com/games/142644/knee-deep-in-the-dead-the-history-of-first-person-shooters" rel="noopener noreferrer" target="_blank">Knee Deep in the Dead: The History of First-Person Shooters</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/click-click-bang-bang-fps-history]]></link><guid isPermaLink="false">071e4217-cc0f-4017-92ba-6abced02924c</guid><itunes:image href="https://artwork.captivate.fm/46f36c0f-b469-4dd3-9629-b53b5e2ae033/JWqhre6iLkOMb-BgezfB6Wwn.jpeg"/><pubDate>Wed, 09 Oct 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/0ccb7916-5395-439c-9897-025641887b61/032-Click-Click-Bang-Bang-History-of-FPS.mp3" length="115801364" type="audio/mpeg"/><itunes:duration>01:00:19</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>32</itunes:episode><podcast:episode>32</podcast:episode></item><item><title>The Sims Story: Plumbobs and Thingymabobs</title><itunes:title>The Sims Story: Plumbobs and Thingymabobs</itunes:title><description><![CDATA[<p>In this episode, we dive into the stimulating world of social simulation that is The Sims franchise! Join us as we find out what led Will Wright's vision to create a "virtual dollhouse" and how the games evolved to the present day, and what on earth those plumbobs are all about.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://www.berkeleyside.org/2011/10/17/will-wright-inspired-to-make-the-sims-after-iosing-a-home" rel="noopener noreferrer" target="_blank">Will Wright: Inspired to make The Sims after losing a home</a></p><p><a href="https://aminoapps.com/c/sims/page/item/simlish-dictionary/06mH_ZI0Lxz8gbBEdJlnJRvY7YBEm7" rel="noopener noreferrer" target="_blank">Simlish Dictionary</a></p><p><a href="https://www.tumblr.com/plumbobpost/170367576875/six-things-you-didnt-know-you-didnt-know-about" rel="noopener noreferrer" target="_blank">6 Things you didn't know about the Plumbob</a></p><p><a href="https://ir.ea.com/press-releases/press-release-details/2023/The-Sims-4-Becomes-the-Most-Widely-Played-Game-in-the-23-Year-History-of-the-Franchise-With-More-Than-70-Million-Players-Worldwide/default.aspx#:~:text=View%20All%20News-,The%20Sims™%204%20Becomes%20the%20Most%20Widely%20Played%20Game,Than%2070%20Million%20Players%20Worldwide&amp;text=REDWOOD%20CITY%2C%20Calif." rel="noopener noreferrer" target="_blank">The Sims 4 Becomes the Most Widely Played Game in the 23 Year History of the Franchise With More Than 70 Million Players Worldwide</a></p><p><a href="https://www.digitaltrends.com/gaming/the-sims-5-release-date-trailers-gameplay-dlc-news-rumors/" rel="noopener noreferrer" target="_blank">The Sims 5: everything we know so far</a></p>]]></description><content:encoded><![CDATA[<p>In this episode, we dive into the stimulating world of social simulation that is The Sims franchise! Join us as we find out what led Will Wright's vision to create a "virtual dollhouse" and how the games evolved to the present day, and what on earth those plumbobs are all about.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://www.berkeleyside.org/2011/10/17/will-wright-inspired-to-make-the-sims-after-iosing-a-home" rel="noopener noreferrer" target="_blank">Will Wright: Inspired to make The Sims after losing a home</a></p><p><a href="https://aminoapps.com/c/sims/page/item/simlish-dictionary/06mH_ZI0Lxz8gbBEdJlnJRvY7YBEm7" rel="noopener noreferrer" target="_blank">Simlish Dictionary</a></p><p><a href="https://www.tumblr.com/plumbobpost/170367576875/six-things-you-didnt-know-you-didnt-know-about" rel="noopener noreferrer" target="_blank">6 Things you didn't know about the Plumbob</a></p><p><a href="https://ir.ea.com/press-releases/press-release-details/2023/The-Sims-4-Becomes-the-Most-Widely-Played-Game-in-the-23-Year-History-of-the-Franchise-With-More-Than-70-Million-Players-Worldwide/default.aspx#:~:text=View%20All%20News-,The%20Sims™%204%20Becomes%20the%20Most%20Widely%20Played%20Game,Than%2070%20Million%20Players%20Worldwide&amp;text=REDWOOD%20CITY%2C%20Calif." rel="noopener noreferrer" target="_blank">The Sims 4 Becomes the Most Widely Played Game in the 23 Year History of the Franchise With More Than 70 Million Players Worldwide</a></p><p><a href="https://www.digitaltrends.com/gaming/the-sims-5-release-date-trailers-gameplay-dlc-news-rumors/" rel="noopener noreferrer" target="_blank">The Sims 5: everything we know so far</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/the-sims-story-plumbobs-and-thingymabobs]]></link><guid isPermaLink="false">6660c467-b4b7-49b7-9ca5-56f3b3b3bcc5</guid><itunes:image href="https://artwork.captivate.fm/df66c3b9-29a2-445a-a155-8689f757dc0d/IIIsfIFmJAwvXE-X-7XiILbb.jpg"/><pubDate>Wed, 25 Sep 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/54591cdf-2c18-4b8c-ba47-e645b549c47d/031-The-Sims.mp3" length="109095627" type="audio/mpeg"/><itunes:duration>56:49</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>31</itunes:episode><podcast:episode>31</podcast:episode></item><item><title>Evolution of Gaming Controllers (Part Two)</title><itunes:title>Evolution of Gaming Controllers (Part Two)</itunes:title><description><![CDATA[<p>In part two we continue our exciting ride through gaming controllers and find out how game console manufacturers figured out how to best allow us to move in 3D space, from the quirky renegade N64 Controller, timeless DualShock, to the state of current play.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://megamodz.com/blog/Evolution-Of-Gaming-Controller" rel="noopener noreferrer" target="_blank">Mega Modz: Evolution of Gaming Controller</a></p><p><a href="https://archive.org/details/nextgen-issue-014/page/n39/mode/2up" rel="noopener noreferrer" target="_blank">Genyo Takeda talks about the N64 Controller</a></p><p><a href="https://www.polygon.com/2018/3/10/17105218/the-duke-xbox-one-controller-remake" rel="noopener noreferrer" target="_blank">Seamus Blackley (Xbox Control Designer) had things thrown at him on stage</a></p><p><a href="https://www.ign.com/articles/2006/02/22/top-10-tuesday-worst-game-controllers" rel="noopener noreferrer" target="_blank">IGN's List of Worst Controllers Ever</a></p>]]></description><content:encoded><![CDATA[<p>In part two we continue our exciting ride through gaming controllers and find out how game console manufacturers figured out how to best allow us to move in 3D space, from the quirky renegade N64 Controller, timeless DualShock, to the state of current play.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://megamodz.com/blog/Evolution-Of-Gaming-Controller" rel="noopener noreferrer" target="_blank">Mega Modz: Evolution of Gaming Controller</a></p><p><a href="https://archive.org/details/nextgen-issue-014/page/n39/mode/2up" rel="noopener noreferrer" target="_blank">Genyo Takeda talks about the N64 Controller</a></p><p><a href="https://www.polygon.com/2018/3/10/17105218/the-duke-xbox-one-controller-remake" rel="noopener noreferrer" target="_blank">Seamus Blackley (Xbox Control Designer) had things thrown at him on stage</a></p><p><a href="https://www.ign.com/articles/2006/02/22/top-10-tuesday-worst-game-controllers" rel="noopener noreferrer" target="_blank">IGN's List of Worst Controllers Ever</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/evolution-of-gaming-controllers-part-two]]></link><guid isPermaLink="false">bf844c4f-c991-43a5-8023-dac3062d7284</guid><itunes:image href="https://artwork.captivate.fm/a05247e8-e36e-4bad-a307-945e4cadce83/baWAPQKLfqQjyQz2Jjw5vxVs.jpg"/><pubDate>Wed, 11 Sep 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/464c4619-6117-48cb-8f95-4af603e28eac/030-Evolution-of-Gaming-Controllers-Pt-2.mp3" length="122030628" type="audio/mpeg"/><itunes:duration>01:03:33</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>30</itunes:episode><podcast:episode>30</podcast:episode></item><item><title>Evolution of Gaming Controllers (Part One)</title><itunes:title>Evolution of Gaming Controllers (Part One)</itunes:title><description><![CDATA[<p>In part one we explore gaming controllers from the super innovative early days of the first home video game console prototype ("Brown Box") to the rise of iconic D-pads. It wasn't all good though, we also look at the TV remote like blunders that filled the 2D era of video games.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://megamodz.com/blog/Evolution-Of-Gaming-Controller" rel="noopener noreferrer" target="_blank">Mega Modz: Evolution of Gaming Controller</a></p><p><a href="https://www.youtube.com/watch?v=-I73oK9q-jk" rel="noopener noreferrer" target="_blank">This Man Invented the World's First Video Game Console</a></p><p><a href="https://www.ign.com/articles/2006/02/22/top-10-tuesday-worst-game-controllers" rel="noopener noreferrer" target="_blank">IGN's List of Worst Controllers Ever</a></p>]]></description><content:encoded><![CDATA[<p>In part one we explore gaming controllers from the super innovative early days of the first home video game console prototype ("Brown Box") to the rise of iconic D-pads. It wasn't all good though, we also look at the TV remote like blunders that filled the 2D era of video games.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://megamodz.com/blog/Evolution-Of-Gaming-Controller" rel="noopener noreferrer" target="_blank">Mega Modz: Evolution of Gaming Controller</a></p><p><a href="https://www.youtube.com/watch?v=-I73oK9q-jk" rel="noopener noreferrer" target="_blank">This Man Invented the World's First Video Game Console</a></p><p><a href="https://www.ign.com/articles/2006/02/22/top-10-tuesday-worst-game-controllers" rel="noopener noreferrer" target="_blank">IGN's List of Worst Controllers Ever</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/evolution-of-gaming-controllers-part-one]]></link><guid isPermaLink="false">352df678-a8d7-4c51-b6af-ae285a731cd1</guid><itunes:image href="https://artwork.captivate.fm/d0b2529b-6efb-4acb-a3b0-0b6e1182072d/qFBltB5UC32sT25xqp6SWOEA.jpeg"/><pubDate>Wed, 28 Aug 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/db57f0f0-581d-44b9-991e-39e6a9e7fc79/029-Evolution-of-Gaming-Controllers.mp3" length="87982000" type="audio/mpeg"/><itunes:duration>45:49</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>29</itunes:episode><podcast:episode>29</podcast:episode></item><item><title>Beyond the Fun: Gaming’s Positive Impact</title><itunes:title>Beyond the Fun: Gaming’s Positive Impact</itunes:title><description><![CDATA[<p>Celebrate Gaming History Club's 1-year anniversary with us! 🎉 In this special episode, we're diving into the surprising benefits of playing video games. From boosting your brainpower to levelling up your social skills, discover why gaming is more than just fun—it's good for you too!</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://www.nih.gov/news-events/news-releases/video-gaming-may-be-associated-better-cognitive-performance-children" rel="noopener noreferrer" target="_blank">Video Gaming may be associated with better cognitive performance in children - National Institutes of Health</a></p><p><a href="https://www.sparx.org.nz" rel="noopener noreferrer" target="_blank">SPARX</a></p><p><a href="https://www.kerbalspaceprogram.com" rel="noopener noreferrer" target="_blank">Kerbal Space Program</a></p>]]></description><content:encoded><![CDATA[<p>Celebrate Gaming History Club's 1-year anniversary with us! 🎉 In this special episode, we're diving into the surprising benefits of playing video games. From boosting your brainpower to levelling up your social skills, discover why gaming is more than just fun—it's good for you too!</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://www.nih.gov/news-events/news-releases/video-gaming-may-be-associated-better-cognitive-performance-children" rel="noopener noreferrer" target="_blank">Video Gaming may be associated with better cognitive performance in children - National Institutes of Health</a></p><p><a href="https://www.sparx.org.nz" rel="noopener noreferrer" target="_blank">SPARX</a></p><p><a href="https://www.kerbalspaceprogram.com" rel="noopener noreferrer" target="_blank">Kerbal Space Program</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/benefits-of-video-games]]></link><guid isPermaLink="false">2273d67e-e172-4184-9afc-a77878da5512</guid><itunes:image href="https://artwork.captivate.fm/822efb8c-f3ff-4abc-b3e7-84fa040e9677/n-z6H6ogcJcTX2gqObn9K-on.jpg"/><pubDate>Wed, 14 Aug 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/b824b6ed-2422-45c1-9d6c-48e6ba8f3052/028-Benefits-of-Video-Games.mp3" length="56358371" type="audio/mpeg"/><itunes:duration>29:21</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>28</itunes:episode><podcast:episode>28</podcast:episode></item><item><title>Time to reflect on digital mirrors</title><itunes:title>Time to reflect on digital mirrors</itunes:title><description><![CDATA[<p>In this episode we explore the different techniques developers use to create realistic and immersive reflections in video games. We'll break down the various methods, including twin mirrors, planar reflections, cube maps, screen space reflections (SSR), and the cutting-edge ray tracing technology. Discover how each type works, their unique advantages, and the challenges they present.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://www.linkedin.com/pulse/history-game-graphics-mirror-reflections-blacksteinn#:~:text=Planar%20reflections,view%20%2D%20a%20classic%20optimization%20approach." rel="noopener noreferrer" target="_blank">History of Game Graphics</a></p><p><a href="https://80.lv/articles/insights-how-reflections-in-games-are-made" rel="noopener noreferrer" target="_blank">How Reflections in Games Are Made</a></p><p><a href="https://80.lv/articles/how-do-mirrors-in-video-games-work/" rel="noopener noreferrer" target="_blank">How do Mirrors in Games Work?</a></p>]]></description><content:encoded><![CDATA[<p>In this episode we explore the different techniques developers use to create realistic and immersive reflections in video games. We'll break down the various methods, including twin mirrors, planar reflections, cube maps, screen space reflections (SSR), and the cutting-edge ray tracing technology. Discover how each type works, their unique advantages, and the challenges they present.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://www.linkedin.com/pulse/history-game-graphics-mirror-reflections-blacksteinn#:~:text=Planar%20reflections,view%20%2D%20a%20classic%20optimization%20approach." rel="noopener noreferrer" target="_blank">History of Game Graphics</a></p><p><a href="https://80.lv/articles/insights-how-reflections-in-games-are-made" rel="noopener noreferrer" target="_blank">How Reflections in Games Are Made</a></p><p><a href="https://80.lv/articles/how-do-mirrors-in-video-games-work/" rel="noopener noreferrer" target="_blank">How do Mirrors in Games Work?</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/ray-tracing]]></link><guid isPermaLink="false">f8e80479-4ca3-459c-9b18-b02a5822db64</guid><itunes:image href="https://artwork.captivate.fm/320ac878-db63-43a2-8791-124b4e4d93e2/atKzj1xELFgOOCqKvZruOeNN.jpg"/><pubDate>Wed, 31 Jul 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/3ea0993f-554d-413d-9ed0-a97b91c63aa4/Episode-27-Reflections.mp3" length="44231703" type="audio/mpeg"/><itunes:duration>23:02</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>27</itunes:episode><podcast:episode>27</podcast:episode></item><item><title>Chit-Chat: Top Cryptic Puzzles</title><itunes:title>Chit-Chat: Top Cryptic Puzzles</itunes:title><description><![CDATA[<p>In this chit-chat episode, we take a more laid back approach, have some fun, and discuss some of the most infuriating, cryptic riddles and puzzles in video games, picked personally by Gaming History Club. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>In this chit-chat episode, we take a more laid back approach, have some fun, and discuss some of the most infuriating, cryptic riddles and puzzles in video games, picked personally by Gaming History Club. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/chit-chat-top-cryptic-puzzles]]></link><guid isPermaLink="false">07a54902-1892-477d-b2d3-f5e4d4f8a7a5</guid><itunes:image href="https://artwork.captivate.fm/3eca3378-1eaa-4448-8987-5ea5f0d644c4/4wRWLFPlKf2z4XcM2aSB6rim.jpg"/><pubDate>Wed, 17 Jul 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/f2550842-0210-47ce-a6d0-d68a214ab7e9/Episode-26-Cryptic-Puzzles.mp3" length="54408173" type="audio/mpeg"/><itunes:duration>28:20</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>26</itunes:episode><podcast:episode>26</podcast:episode></item><item><title>Insert Coin to Continue: History of Microtransactions</title><itunes:title>Insert Coin to Continue: History of Microtransactions</itunes:title><description><![CDATA[<p>Gaming History Club discusses how in-game purchases have transformed the industry, the different types of microtransactions, and their impact on player 1.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://www.techopedia.com/definition/27039/free-to-play-f2p" rel="noopener noreferrer" target="_blank">What is Free-to-Play? Techopedia</a></p><p><a href="https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9006671/" rel="noopener noreferrer" target="_blank">The role of microtransactions in Internet Gaming Disorder and Gambling Disorder</a></p><p><a href="https://www.pcgamesn.com/first-game-with-microtransactions" rel="noopener noreferrer" target="_blank">Achaea: Dreams of Divine Lands</a></p>]]></description><content:encoded><![CDATA[<p>Gaming History Club discusses how in-game purchases have transformed the industry, the different types of microtransactions, and their impact on player 1.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://www.techopedia.com/definition/27039/free-to-play-f2p" rel="noopener noreferrer" target="_blank">What is Free-to-Play? Techopedia</a></p><p><a href="https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9006671/" rel="noopener noreferrer" target="_blank">The role of microtransactions in Internet Gaming Disorder and Gambling Disorder</a></p><p><a href="https://www.pcgamesn.com/first-game-with-microtransactions" rel="noopener noreferrer" target="_blank">Achaea: Dreams of Divine Lands</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/microtransactions]]></link><guid isPermaLink="false">8968f62d-906f-4549-bc88-56886919b278</guid><itunes:image href="https://artwork.captivate.fm/ec133583-5ecb-4478-893c-cb1877e6bd32/gajUQRhB6U2oUvSMZCaZqcjp.jpg"/><pubDate>Wed, 03 Jul 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/bf0995bf-89dd-42ff-8db8-72208ccabfa5/Episode-25-Microtransactions.mp3" length="68436556" type="audio/mpeg"/><itunes:duration>35:39</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>25</itunes:episode><podcast:episode>25</podcast:episode></item><item><title>The Mind of the Machine: AI in Video Games</title><itunes:title>The Mind of the Machine: AI in Video Games</itunes:title><description><![CDATA[<p>In this episode, we explore the history of artificial intelligence in video games, from its early days to its pivotal role in modern gaming. Discover how AI powers NPC behaviour, creating immersive and dynamic experiences, and how procedural generation techniques are revolutionising game design.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://play.aidungeon.com" rel="noopener noreferrer" target="_blank">Play AI Dungeon</a></p><p><a href="https://www.tableau.com/data-insights/ai/history#:~:text=Birth%20of%20AI%3A%201950%2D1956&amp;text=Alan%20Turing%20published%20his%20work,and%20came%20into%20popular%20use." rel="noopener noreferrer" target="_blank">AI History Brief</a></p><p><a href="https://www.engati.com/blog/ai-in-gaming" rel="noopener noreferrer" target="_blank">Innovations in AI Gaming</a></p>]]></description><content:encoded><![CDATA[<p>In this episode, we explore the history of artificial intelligence in video games, from its early days to its pivotal role in modern gaming. Discover how AI powers NPC behaviour, creating immersive and dynamic experiences, and how procedural generation techniques are revolutionising game design.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://play.aidungeon.com" rel="noopener noreferrer" target="_blank">Play AI Dungeon</a></p><p><a href="https://www.tableau.com/data-insights/ai/history#:~:text=Birth%20of%20AI%3A%201950%2D1956&amp;text=Alan%20Turing%20published%20his%20work,and%20came%20into%20popular%20use." rel="noopener noreferrer" target="_blank">AI History Brief</a></p><p><a href="https://www.engati.com/blog/ai-in-gaming" rel="noopener noreferrer" target="_blank">Innovations in AI Gaming</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/the-mind-of-the-machine-ai-in-video-games]]></link><guid isPermaLink="false">16471c20-ff09-44c7-ad22-7b20772b57fa</guid><itunes:image href="https://artwork.captivate.fm/5063ebe2-8503-4e22-8665-3c9478fef493/w7kVVTYrB-ERaX6uEiBPNcce.jpg"/><pubDate>Wed, 19 Jun 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/2502981d-f206-4caf-a1dc-61179c5f1886/Episode-24-Mind-of-the-Machine-AI.mp3" length="71575429" type="audio/mpeg"/><itunes:duration>37:17</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>24</itunes:episode><podcast:episode>24</podcast:episode></item><item><title>Pixel Pride: Spotlight on LGBTQ+ In Gaming</title><itunes:title>Pixel Pride: Spotlight on LGBTQ+ In Gaming</itunes:title><description><![CDATA[<p>It's Pride Time!</p><p>Find out how representation of the LGBTQ+ community has changed since gaming's heteronormative beginnings, to becoming more inclusive. We look at some of the firsts, some of the ugliest, and definitely some of the best games that incorporated LGBTQ+ characters and storylines.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://lgbtqgamearchive.com/2015/08/23/caper-in-the-castro/" rel="noopener noreferrer" target="_blank">Caper in the Castro</a></p><p><a href="https://nintendo.fandom.com/wiki/Captain_Rainbow#Birdo" rel="noopener noreferrer" target="_blank">Captain Rainbow</a></p><p><a href="https://www.thegamer.com/oldest-games-queer-lgbtq-representation/" rel="noopener noreferrer" target="_blank">8 Oldest Games with Queer Representation</a></p><p><a href="https://glaad.org/glaad-gaming/2024/" rel="noopener noreferrer" target="_blank">GLAAD</a></p>]]></description><content:encoded><![CDATA[<p>It's Pride Time!</p><p>Find out how representation of the LGBTQ+ community has changed since gaming's heteronormative beginnings, to becoming more inclusive. We look at some of the firsts, some of the ugliest, and definitely some of the best games that incorporated LGBTQ+ characters and storylines.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://lgbtqgamearchive.com/2015/08/23/caper-in-the-castro/" rel="noopener noreferrer" target="_blank">Caper in the Castro</a></p><p><a href="https://nintendo.fandom.com/wiki/Captain_Rainbow#Birdo" rel="noopener noreferrer" target="_blank">Captain Rainbow</a></p><p><a href="https://www.thegamer.com/oldest-games-queer-lgbtq-representation/" rel="noopener noreferrer" target="_blank">8 Oldest Games with Queer Representation</a></p><p><a href="https://glaad.org/glaad-gaming/2024/" rel="noopener noreferrer" target="_blank">GLAAD</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/pixel-pride-spotlight-on-lgbtq-in-gaming]]></link><guid isPermaLink="false">9238182c-3220-4698-9079-af6a7f768359</guid><itunes:image href="https://artwork.captivate.fm/deb7904d-9c93-4983-b770-5367e1802098/FBg5uElgucVkw1JVP6gJ5pJZ.jpg"/><pubDate>Wed, 05 Jun 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/ad528186-bba8-404c-a43f-213c21edc6f9/Episode-23-Pixel-Pride-LGBTQ.mp3" length="53124203" type="audio/mpeg"/><itunes:duration>27:40</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>23</itunes:episode><podcast:episode>23</podcast:episode></item><item><title>Skybound: Story of Microsoft Flight Simulator</title><itunes:title>Skybound: Story of Microsoft Flight Simulator</itunes:title><description><![CDATA[<p>Join us as we discover how Flight Simulator's humble beginnings have led it to the soaring heights of cutting-edge graphics and simulation, how a still small company from Redmond (Microsoft!) acquired the license and eventually bought the franchise, and how  once again the underground video games being played on the PLATO computer system at the University of Illinois' Urbana-Champaign campus inspired future game developers and helped to shape today's video game design, before video games were available to the general public. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://archive.org/details/AVersatileComputerGeneratedDynamicFlightDisplay/page/n11/mode/2up" rel="noopener noreferrer" target="_blank">A Versatile Computer Generated Dynamic Flight Display Master's thesis by&nbsp;Bruce Artwick</a></p><p><a href="https://s-macke.github.io/FSHistory/" rel="noopener noreferrer" target="_blank">Play Flight Simulator 1 through 4 on GitHub</a></p><p><a href="https://www.ivao.aero" rel="noopener noreferrer" target="_blank">International Virtual Aviation Organisation (IVAO)</a></p>]]></description><content:encoded><![CDATA[<p>Join us as we discover how Flight Simulator's humble beginnings have led it to the soaring heights of cutting-edge graphics and simulation, how a still small company from Redmond (Microsoft!) acquired the license and eventually bought the franchise, and how  once again the underground video games being played on the PLATO computer system at the University of Illinois' Urbana-Champaign campus inspired future game developers and helped to shape today's video game design, before video games were available to the general public. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://archive.org/details/AVersatileComputerGeneratedDynamicFlightDisplay/page/n11/mode/2up" rel="noopener noreferrer" target="_blank">A Versatile Computer Generated Dynamic Flight Display Master's thesis by&nbsp;Bruce Artwick</a></p><p><a href="https://s-macke.github.io/FSHistory/" rel="noopener noreferrer" target="_blank">Play Flight Simulator 1 through 4 on GitHub</a></p><p><a href="https://www.ivao.aero" rel="noopener noreferrer" target="_blank">International Virtual Aviation Organisation (IVAO)</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/skybound-story-of-microsoft-flight-simulator]]></link><guid isPermaLink="false">e2bb25c3-7649-4808-accd-c6795ba8e471</guid><itunes:image href="https://artwork.captivate.fm/822817ea-94ec-4bc0-a1a0-702d3626c70f/15FPUW4gQAxTqOHVRIoe2tga.jpg"/><pubDate>Wed, 22 May 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/c46381f5-3b75-4e66-bd58-e2703afc8f26/Episode-22-Skybound-Microsoft-Flight-Simulator.mp3" length="53884888" type="audio/mpeg"/><itunes:duration>28:04</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>22</itunes:episode><podcast:episode>22</podcast:episode></item><item><title>Byte by Byte: Evolution of Storage Mediums</title><itunes:title>Byte by Byte: Evolution of Storage Mediums</itunes:title><description><![CDATA[<p>Take a whirlwind tour through video game storage evolution! We'll zip from paper tape beginnings to ROM cartridges, where classic games sparked joy and, occasionally, required a bit of cartridge-blowing to work, how CDs and DVDs upped the ante with more storage and cinematic thrills. Join us as we marvel at how these mediums shaped gaming history and set the stage for today's digital downloads and cloud gaming wonders.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://www.clivemaxfield.com/diycalculator/popup-h-paper.shtml#:~:text=In%20a%20similar%20manner%20to,single%20data%20value%20or%20character." rel="noopener noreferrer" target="_blank">Paper Tapes</a></p><p><a href="https://www.thealmightyguru.com/Wiki/index.php?title=Video_game_storage_media" rel="noopener noreferrer" target="_blank">Video Game Storage Media</a></p>]]></description><content:encoded><![CDATA[<p>Take a whirlwind tour through video game storage evolution! We'll zip from paper tape beginnings to ROM cartridges, where classic games sparked joy and, occasionally, required a bit of cartridge-blowing to work, how CDs and DVDs upped the ante with more storage and cinematic thrills. Join us as we marvel at how these mediums shaped gaming history and set the stage for today's digital downloads and cloud gaming wonders.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://www.clivemaxfield.com/diycalculator/popup-h-paper.shtml#:~:text=In%20a%20similar%20manner%20to,single%20data%20value%20or%20character." rel="noopener noreferrer" target="_blank">Paper Tapes</a></p><p><a href="https://www.thealmightyguru.com/Wiki/index.php?title=Video_game_storage_media" rel="noopener noreferrer" target="_blank">Video Game Storage Media</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/physical-formats]]></link><guid isPermaLink="false">109b2e4d-7330-47e4-a04f-412452dd2db6</guid><itunes:image href="https://artwork.captivate.fm/f6b4bed1-b47b-4c57-a37e-4648ca5bbfeb/HDCNTv8Y5PpwPvW4l4yyHfyU.jpg"/><pubDate>Wed, 08 May 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/a8eea7ff-f9a2-4974-b5ea-6fe85e12b7eb/Episode-21-Storage-Mediums.mp3" length="65250871" type="audio/mpeg"/><itunes:duration>33:59</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>21</itunes:episode><podcast:episode>21</podcast:episode></item><item><title>Everywhere You Go: History of Game Boy</title><itunes:title>Everywhere You Go: History of Game Boy</itunes:title><description><![CDATA[<p>Discover how the Game Boy ruled portable gaming and etched its name into history as the first video game console used in outer space. From its groundbreaking debut in the late 1980s to its enduring legacy, we uncover how the Game Boy became a cherished video game icon for generations of gamers.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://www.ign.com/articles/2000/09/14/okada-on-the-game-boy-advance" rel="noopener noreferrer" target="_blank">Interview with Satoru Okada</a></p><p><a href="https://www.theverge.com/2023/6/30/23780549/gulf-war-game-boy-nintendo-nyc" rel="noopener noreferrer" target="_blank">The Game Boy that survived the Gulf War</a></p><p><a href="https://www.bonhams.com/auction/19144/lot/250/nintendo-game-boy-flown-in-space/" rel="noopener noreferrer" target="_blank">Game Boy flown in space</a></p><p><a href="https://mediachomp.com/game-boy-platform-shoes/" rel="noopener noreferrer" target="_blank">Game Boy Platform Shoes</a></p>]]></description><content:encoded><![CDATA[<p>Discover how the Game Boy ruled portable gaming and etched its name into history as the first video game console used in outer space. From its groundbreaking debut in the late 1980s to its enduring legacy, we uncover how the Game Boy became a cherished video game icon for generations of gamers.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://www.ign.com/articles/2000/09/14/okada-on-the-game-boy-advance" rel="noopener noreferrer" target="_blank">Interview with Satoru Okada</a></p><p><a href="https://www.theverge.com/2023/6/30/23780549/gulf-war-game-boy-nintendo-nyc" rel="noopener noreferrer" target="_blank">The Game Boy that survived the Gulf War</a></p><p><a href="https://www.bonhams.com/auction/19144/lot/250/nintendo-game-boy-flown-in-space/" rel="noopener noreferrer" target="_blank">Game Boy flown in space</a></p><p><a href="https://mediachomp.com/game-boy-platform-shoes/" rel="noopener noreferrer" target="_blank">Game Boy Platform Shoes</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/gameboy-special]]></link><guid isPermaLink="false">a7ea5f3a-c27f-487b-bc03-056e8c1c0d15</guid><itunes:image href="https://artwork.captivate.fm/034eb4d8-17b2-40a1-b2c3-38e2d11eeba2/hjo9hOMQGON2YKPVv1BAT90S.jpg"/><pubDate>Wed, 24 Apr 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/92a57941-a7e4-4a3c-9b4e-9aba179aa71d/Episode-20-Game-Boy.mp3" length="61684007" type="audio/mpeg"/><itunes:duration>32:07</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>20</itunes:episode><podcast:episode>20</podcast:episode></item><item><title>Ctrl + Alt + Defeat: E-Sports Dominations</title><itunes:title>Ctrl + Alt + Defeat: E-Sports Dominations</itunes:title><description><![CDATA[<p>Join us as we fight through the history of competitive video gaming and E-Sports in this episode. From early champions to the dazzling arenas of today, we explore the evolution of gaming tournaments, including legendary events like the Intergalactic Spacewar Olympics. Discover the rise of professional players, iconic moments, and the cultural impact of this thrilling global sports (or is it?) phenomenon. Tune in as we uncover the secrets behind the screens and celebrate the pioneers who turned pixels into a legitimate, respected career.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://www.wheels.org/spacewar/stone/rolling_stone.html" rel="noopener noreferrer" target="_blank">Spacewar by Steward Brand for Rolling Stone - December 1972</a></p><p><a href="https://www.youtube.com/watch?v=JzS96auqau0&amp;pp=ygULZGFpZ28gcGFycnk%3D" rel="noopener noreferrer" target="_blank">EVO Moment #37 / Daigo parry</a></p><p><a href="https://influencermarketinghub.com/biggest-esports-games/" rel="noopener noreferrer" target="_blank">The biggest E-Sports Games everybody should know</a></p><p><a href="https://web.archive.org/web/20170918211929/https://johancruyffinstitute.com/en/blog-en/esports-sport-or-business/" rel="noopener noreferrer" target="_blank">E-Sports - Sport or Business?</a></p>]]></description><content:encoded><![CDATA[<p>Join us as we fight through the history of competitive video gaming and E-Sports in this episode. From early champions to the dazzling arenas of today, we explore the evolution of gaming tournaments, including legendary events like the Intergalactic Spacewar Olympics. Discover the rise of professional players, iconic moments, and the cultural impact of this thrilling global sports (or is it?) phenomenon. Tune in as we uncover the secrets behind the screens and celebrate the pioneers who turned pixels into a legitimate, respected career.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://www.wheels.org/spacewar/stone/rolling_stone.html" rel="noopener noreferrer" target="_blank">Spacewar by Steward Brand for Rolling Stone - December 1972</a></p><p><a href="https://www.youtube.com/watch?v=JzS96auqau0&amp;pp=ygULZGFpZ28gcGFycnk%3D" rel="noopener noreferrer" target="_blank">EVO Moment #37 / Daigo parry</a></p><p><a href="https://influencermarketinghub.com/biggest-esports-games/" rel="noopener noreferrer" target="_blank">The biggest E-Sports Games everybody should know</a></p><p><a href="https://web.archive.org/web/20170918211929/https://johancruyffinstitute.com/en/blog-en/esports-sport-or-business/" rel="noopener noreferrer" target="_blank">E-Sports - Sport or Business?</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/e-sports]]></link><guid isPermaLink="false">aedbbcdf-d1a0-489b-ae0f-f2889f3ba3d0</guid><itunes:image href="https://artwork.captivate.fm/b17d7a2e-aab0-49ef-bf7f-2f439ca7f0cb/B5Gg69ipAtITwrNFhRca24e2.jpg"/><pubDate>Wed, 10 Apr 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/768ee22f-2b1d-4ecb-b2f3-43ae00074670/Episode-19-E-Sports.mp3" length="90692047" type="audio/mpeg"/><itunes:duration>47:14</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>19</itunes:episode><podcast:episode>19</podcast:episode></item><item><title>Objection!: Legally Gaming</title><itunes:title>Objection!: Legally Gaming</itunes:title><description><![CDATA[<p>Uncover the legal maze within the gaming world! From copyright clashes to virtual property rights, we explore how law shapes games. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://digitalcommons.law.uga.edu/cgi/viewcontent.cgi?article=1035&amp;context=jipl#:~:text=The%201973%20suit%2C%20likely%20the,%2C%20Allied%20Leisure%20Industries%2C%20Inc." rel="noopener noreferrer" target="_blank">The First Video Game Lawsuit</a></p><p><a href="https://bannerwitcoff.com/the-history-of-video-game-ip-a-challenging-level-of-law/" rel="noopener noreferrer" target="_blank">History of Video Game IP</a></p><p><a href="https://thinksetmag.com/insights/digital-detective-pong" rel="noopener noreferrer" target="_blank">Patent Trolls</a></p>]]></description><content:encoded><![CDATA[<p>Uncover the legal maze within the gaming world! From copyright clashes to virtual property rights, we explore how law shapes games. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources: </p><p><a href="https://digitalcommons.law.uga.edu/cgi/viewcontent.cgi?article=1035&amp;context=jipl#:~:text=The%201973%20suit%2C%20likely%20the,%2C%20Allied%20Leisure%20Industries%2C%20Inc." rel="noopener noreferrer" target="_blank">The First Video Game Lawsuit</a></p><p><a href="https://bannerwitcoff.com/the-history-of-video-game-ip-a-challenging-level-of-law/" rel="noopener noreferrer" target="_blank">History of Video Game IP</a></p><p><a href="https://thinksetmag.com/insights/digital-detective-pong" rel="noopener noreferrer" target="_blank">Patent Trolls</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/objection-law-and-video-games]]></link><guid isPermaLink="false">018ccdb3-81cc-409b-9a31-a4ae092b53b3</guid><itunes:image href="https://artwork.captivate.fm/a0fc4f14-ba1f-4df6-a574-97e690f98b5e/rRWqlG4JyDO1tfTeRl5qg9Fk.jpg"/><pubDate>Wed, 27 Mar 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/1969602a-9175-44bd-b3c7-a1283568a12e/Episode-19-Objection.mp3" length="61303664" type="audio/mpeg"/><itunes:duration>31:56</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>18</itunes:episode><podcast:episode>18</podcast:episode></item><item><title>We Think Differently!: Video Games &amp; Neurodiversity</title><itunes:title>We Think Differently!: Video Games &amp; Neurodiversity</itunes:title><description><![CDATA[<p>Join Gaming History Club as we celebrate the diverse abilities of neurodiverse individuals in the gaming community and gaming's power to create a sense of belonging.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.academia.edu/94550438/Share_the_Experience_Dont_Take_It_Toward_Attunement_With_Neurodiversity_in_Videogames" rel="noopener noreferrer" target="_blank">Share the Experience, Don't Take It: Toward Attunement With Neurodiversity in Videogames by Lisanne Meinen</a></p><p><a href="https://stimpunks.org/gaming/#h-reframing-screens" rel="noopener noreferrer" target="_blank">Stimpunks - Neurodiversity, Disability, and Gaming</a></p><p><a href="https://safeinourworld.org/stories/adhd-gaming-how-neurodiverse-gamers-are-connecting-creating-positive-spaces/" rel="noopener noreferrer" target="_blank">How Neurodiverse gamers are connecting &amp; creating positive spaces</a></p><p><a href="https://www.endeavorrx.com/getting-a-prescription/" rel="noopener noreferrer" target="_blank">EndeavorRX (The first prescribed video game)</a></p><p><a href="https://www.rcpsych.ac.uk/news-and-features/blogs/detail/cultural-blog/2016/11/18/living-with-autism-in-max-an-autistic-journey" rel="noopener noreferrer" target="_blank">Living with Autism in Max, an Autistic Journey</a></p><p><a href="https://reframingautism.org.au/more-than-a-game-an-autistic-perspective-on-the-power-of-video-gaming/#:~:text=It%20gives%20us%20an%20escape,resonates%20strongly%20with%20Autistic%20individuals." rel="noopener noreferrer" target="_blank">"More than a game": An Autistic Perspective on the power of video gaming</a></p><p><a href="https://www.happybrain.com.au/blog/the-understated-benefits-of-video-games" rel="noopener noreferrer" target="_blank">The understated benefits of video games for neurodiverse people</a></p>]]></description><content:encoded><![CDATA[<p>Join Gaming History Club as we celebrate the diverse abilities of neurodiverse individuals in the gaming community and gaming's power to create a sense of belonging.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.academia.edu/94550438/Share_the_Experience_Dont_Take_It_Toward_Attunement_With_Neurodiversity_in_Videogames" rel="noopener noreferrer" target="_blank">Share the Experience, Don't Take It: Toward Attunement With Neurodiversity in Videogames by Lisanne Meinen</a></p><p><a href="https://stimpunks.org/gaming/#h-reframing-screens" rel="noopener noreferrer" target="_blank">Stimpunks - Neurodiversity, Disability, and Gaming</a></p><p><a href="https://safeinourworld.org/stories/adhd-gaming-how-neurodiverse-gamers-are-connecting-creating-positive-spaces/" rel="noopener noreferrer" target="_blank">How Neurodiverse gamers are connecting &amp; creating positive spaces</a></p><p><a href="https://www.endeavorrx.com/getting-a-prescription/" rel="noopener noreferrer" target="_blank">EndeavorRX (The first prescribed video game)</a></p><p><a href="https://www.rcpsych.ac.uk/news-and-features/blogs/detail/cultural-blog/2016/11/18/living-with-autism-in-max-an-autistic-journey" rel="noopener noreferrer" target="_blank">Living with Autism in Max, an Autistic Journey</a></p><p><a href="https://reframingautism.org.au/more-than-a-game-an-autistic-perspective-on-the-power-of-video-gaming/#:~:text=It%20gives%20us%20an%20escape,resonates%20strongly%20with%20Autistic%20individuals." rel="noopener noreferrer" target="_blank">"More than a game": An Autistic Perspective on the power of video gaming</a></p><p><a href="https://www.happybrain.com.au/blog/the-understated-benefits-of-video-games" rel="noopener noreferrer" target="_blank">The understated benefits of video games for neurodiverse people</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/neurodiversity-in-gaming]]></link><guid isPermaLink="false">55edc864-88d3-40c8-83ce-fd8a48de2960</guid><itunes:image href="https://artwork.captivate.fm/dadf2470-7ee9-442f-b6a0-b87616763a7d/uaAy9NTv2VrUx8OJaQJ_OuBd.jpg"/><pubDate>Wed, 13 Mar 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/081ae9eb-5a38-4779-b3fe-a51c1f62d1f1/Episode-17-We-think-differently-Neurodiversity.mp3" length="39951801" type="audio/mpeg"/><itunes:duration>20:48</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>17</itunes:episode><podcast:episode>17</podcast:episode></item><item><title>Epic E3 Escapades</title><itunes:title>Epic E3 Escapades</itunes:title><description><![CDATA[<p>E3 was the hottest event in video games for more than two decades, find out how E3 was born, what made it special even when the vast majority of video gamers only saw it through the eyes of their favourite magazines and websites, and why it was laid to rest.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.theverge.com/2023/6/23/22568841/e3-los-angeles-attendees-hotel-nights-economic-impact" rel="noopener noreferrer" target="_blank">The Verge - Economic Impact of E3</a></p><p><a href="https://www.polygon.com/features/2019/6/7/18653968/e3-history-1995-sega-saturn-nintendo-64-playstation-launch" rel="noopener noreferrer" target="_blank">The Story of the First E3 - Polygon</a></p><p><a href="https://www.gamezero.com/team-0/articles/industry/e3_1995/e3_1995.html" rel="noopener noreferrer" target="_blank">The First E3 - Coverage by GameZero</a></p>]]></description><content:encoded><![CDATA[<p>E3 was the hottest event in video games for more than two decades, find out how E3 was born, what made it special even when the vast majority of video gamers only saw it through the eyes of their favourite magazines and websites, and why it was laid to rest.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.theverge.com/2023/6/23/22568841/e3-los-angeles-attendees-hotel-nights-economic-impact" rel="noopener noreferrer" target="_blank">The Verge - Economic Impact of E3</a></p><p><a href="https://www.polygon.com/features/2019/6/7/18653968/e3-history-1995-sega-saturn-nintendo-64-playstation-launch" rel="noopener noreferrer" target="_blank">The Story of the First E3 - Polygon</a></p><p><a href="https://www.gamezero.com/team-0/articles/industry/e3_1995/e3_1995.html" rel="noopener noreferrer" target="_blank">The First E3 - Coverage by GameZero</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/e3-electronic-entertainment-expo]]></link><guid isPermaLink="false">a3c60733-00ea-4a58-85c5-9bad12092ac3</guid><itunes:image href="https://artwork.captivate.fm/2a0fcf90-5956-4ad6-9a86-475035c03d65/izNMLqc639hAo4OOFWrRPisj.jpg"/><pubDate>Wed, 28 Feb 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/34396ca1-7d92-4df7-b7d2-e0807766d325/Episode-16-Epic-E3-Escapades.mp3" length="66439547" type="audio/mpeg"/><itunes:duration>34:36</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>16</itunes:episode><podcast:episode>16</podcast:episode></item><item><title>Valentine&apos;s Special: Player 2 Press Start</title><itunes:title>Valentine&apos;s Special: Player 2 Press Start</itunes:title><description><![CDATA[<p>Join us as we play through the history of Co-Op Games! </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.youtube.com/@ClassicCo-op/videos" rel="noopener noreferrer" target="_blank">Co-Op Classics YouTube</a></p><p><a href="https://www.vg247.com/what-was-the-first-co-op-game-depends-on-how-you-define-it" rel="noopener noreferrer" target="_blank">FireTruck</a></p><p><a href="https://www.ign.com/articles/2012/03/08/seven-facts-you-never-knew-about-gauntlet#" rel="noopener noreferrer" target="_blank">Gauntlet</a></p><p><a href="https://InterviewwithHowardDelman" rel="noopener noreferrer" target="_blank">Interview with Howard Delman</a></p>]]></description><content:encoded><![CDATA[<p>Join us as we play through the history of Co-Op Games! </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.youtube.com/@ClassicCo-op/videos" rel="noopener noreferrer" target="_blank">Co-Op Classics YouTube</a></p><p><a href="https://www.vg247.com/what-was-the-first-co-op-game-depends-on-how-you-define-it" rel="noopener noreferrer" target="_blank">FireTruck</a></p><p><a href="https://www.ign.com/articles/2012/03/08/seven-facts-you-never-knew-about-gauntlet#" rel="noopener noreferrer" target="_blank">Gauntlet</a></p><p><a href="https://InterviewwithHowardDelman" rel="noopener noreferrer" target="_blank">Interview with Howard Delman</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/valentine-special-its-dangerous-to-go-alone]]></link><guid isPermaLink="false">b6893727-83e1-4e78-ab10-9f46834c0a11</guid><itunes:image href="https://artwork.captivate.fm/4df43705-7cf8-4d98-9671-2428df9687d6/pv99sMIu7gaMPBy1s_pmaACq.jpg"/><pubDate>Wed, 14 Feb 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/d819357b-bafb-4dd0-ba3c-c937950ba2ed/Episode-15-Valentine-s-Special-Player-2-Press-Start.mp3" length="60970969" type="audio/mpeg"/><itunes:duration>31:45</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>15</itunes:episode><podcast:episode>15</podcast:episode></item><item><title>Step into the Rhythm</title><itunes:title>Step into the Rhythm</itunes:title><description><![CDATA[<p>Discover the funky rich history of rhythm games, and dance with us to this ecstatic genre that has brought wildly colourful unique artistic flair to the gaming world.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.youtube.com/watch?v=9fDrvv0OLUc" rel="noopener noreferrer" target="_blank">PSY-S Teenage</a></p><p><a href="https://www.youtube.com/watch?v=Ji9YL4Py5Qo" rel="noopener noreferrer" target="_blank">Billy Matsumoto Plays DDR While Juggling Torches</a></p><p><a href="https://www.guinnessworldrecords.com/news/2020/3/meet-the-teacher-who-used-dance-gaming-to-build-a-healthier-lifestyle-613413" rel="noopener noreferrer" target="_blank">Carrie Swidecki</a></p><p><a href="https://splice.com/blog/history-rhythm-games/" rel="noopener noreferrer" target="_blank">Splice - History of Rhythm Games</a></p><p><a href="https://money.cnn.com/2009/09/03/smallbusiness/harmonix_rock_band_startup_story/?postversion=2009090304" rel="noopener noreferrer" target="_blank">Interview with Harmonix</a></p>]]></description><content:encoded><![CDATA[<p>Discover the funky rich history of rhythm games, and dance with us to this ecstatic genre that has brought wildly colourful unique artistic flair to the gaming world.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.youtube.com/watch?v=9fDrvv0OLUc" rel="noopener noreferrer" target="_blank">PSY-S Teenage</a></p><p><a href="https://www.youtube.com/watch?v=Ji9YL4Py5Qo" rel="noopener noreferrer" target="_blank">Billy Matsumoto Plays DDR While Juggling Torches</a></p><p><a href="https://www.guinnessworldrecords.com/news/2020/3/meet-the-teacher-who-used-dance-gaming-to-build-a-healthier-lifestyle-613413" rel="noopener noreferrer" target="_blank">Carrie Swidecki</a></p><p><a href="https://splice.com/blog/history-rhythm-games/" rel="noopener noreferrer" target="_blank">Splice - History of Rhythm Games</a></p><p><a href="https://money.cnn.com/2009/09/03/smallbusiness/harmonix_rock_band_startup_story/?postversion=2009090304" rel="noopener noreferrer" target="_blank">Interview with Harmonix</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/step-into-the-rhythm]]></link><guid isPermaLink="false">2ca32cc4-22af-4c35-af73-cc046a1ad3b9</guid><itunes:image href="https://artwork.captivate.fm/0a1f903f-d539-40f0-a76c-933204b478cd/Qh23H6NjbaM_gtzEf9LEdFmo.jpg"/><pubDate>Wed, 31 Jan 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/4df9a5b0-d680-47ee-b4b7-dba91dd74e4c/Episode-14-Step-into-the-Rhythm.mp3" length="75760037" type="audio/mpeg"/><itunes:duration>39:27</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>14</itunes:episode><podcast:episode>14</podcast:episode></item><item><title>Fatality: Violence in Video Games</title><itunes:title>Fatality: Violence in Video Games</itunes:title><description><![CDATA[<p><strong>Trigger Warning</strong> - Use of words describing violence</p><p>Discover the controversies, the pixelated bloodshed, and the hilarious debates that shaped the virtual battlegrounds we know today.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://upload.wikimedia.org/wikipedia/commons/7/75/Video_game_rating_systems_map.svg" rel="noopener noreferrer" target="_blank">Map of Video Game Content Rating Systems</a></p><p><a href="https://gamehistory.org/media-vs-death-race/" rel="noopener noreferrer" target="_blank">History of Death Race</a></p><p><a href="https://www.vox.com/2014/12/15/7326605/comic-book-censorship" rel="noopener noreferrer" target="_blank">Comic Censorship</a></p><p><a href="https://gizmodo.com/how-one-perfect-shot-saved-pinball-from-being-illegal-1154267979" rel="noopener noreferrer" target="_blank">Pinball Ban</a></p>]]></description><content:encoded><![CDATA[<p><strong>Trigger Warning</strong> - Use of words describing violence</p><p>Discover the controversies, the pixelated bloodshed, and the hilarious debates that shaped the virtual battlegrounds we know today.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://upload.wikimedia.org/wikipedia/commons/7/75/Video_game_rating_systems_map.svg" rel="noopener noreferrer" target="_blank">Map of Video Game Content Rating Systems</a></p><p><a href="https://gamehistory.org/media-vs-death-race/" rel="noopener noreferrer" target="_blank">History of Death Race</a></p><p><a href="https://www.vox.com/2014/12/15/7326605/comic-book-censorship" rel="noopener noreferrer" target="_blank">Comic Censorship</a></p><p><a href="https://gizmodo.com/how-one-perfect-shot-saved-pinball-from-being-illegal-1154267979" rel="noopener noreferrer" target="_blank">Pinball Ban</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/fatality-gore-in-video-games]]></link><guid isPermaLink="false">fd70253f-0625-4767-81f6-1411b145ab19</guid><itunes:image href="https://artwork.captivate.fm/c4c22f2c-8e6e-47cb-9bbf-bd3cf7be27c9/TOc3QECaAIcT0mGVfnrmLwgX.jpg"/><pubDate>Wed, 17 Jan 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/1dd0f306-50ad-493e-9d42-94b8a8a6bd8f/Episode-13-Fatality-Violence-in-Gaming.mp3" length="87126019" type="audio/mpeg"/><itunes:duration>45:23</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>13</itunes:episode><podcast:episode>13</podcast:episode></item><item><title>The Birth of Home Console</title><itunes:title>The Birth of Home Console</itunes:title><description><![CDATA[<p>In this episode we uncover Ralph H Baer's journey to creating the world's first home video game console: The Magnavox Odyssey. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.immigrantentrepreneurship.org/entries/ralph-baer/" rel="noopener noreferrer" target="_blank">Immigrant Entrepreneurship - Ralph H. Baer</a></p>]]></description><content:encoded><![CDATA[<p>In this episode we uncover Ralph H Baer's journey to creating the world's first home video game console: The Magnavox Odyssey. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.immigrantentrepreneurship.org/entries/ralph-baer/" rel="noopener noreferrer" target="_blank">Immigrant Entrepreneurship - Ralph H. Baer</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/too-cold-outside-history-of-home-console]]></link><guid isPermaLink="false">b2774c88-350a-4629-a997-72de05482aec</guid><itunes:image href="https://artwork.captivate.fm/5165946b-6285-421e-922b-e2744fda086e/scB7Nt_foIv3B2AqNjMIQakK.jpg"/><pubDate>Wed, 03 Jan 2024 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/37dc876b-79a7-4685-8b77-d8be773c6a0d/Episode-12-Too-Cold-Outside-History-of-Home-Consoles.mp3" length="70529696" type="audio/mpeg"/><itunes:duration>36:44</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>12</itunes:episode><podcast:episode>12</podcast:episode></item><item><title>What Happened?! 2023 Edition</title><itunes:title>What Happened?! 2023 Edition</itunes:title><description><![CDATA[<p>Tune in to this special episode of Gaming History Club where JP, Gaby and a special guest: Bradders recap the good, the bad and the weird of what happened in gaming in 2023! </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://doi.org/10.1186/1743-0003-9-5" rel="noopener noreferrer" target="_blank">Journal of NeuroEngineering and Rehabilitation</a></p>]]></description><content:encoded><![CDATA[<p>Tune in to this special episode of Gaming History Club where JP, Gaby and a special guest: Bradders recap the good, the bad and the weird of what happened in gaming in 2023! </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://doi.org/10.1186/1743-0003-9-5" rel="noopener noreferrer" target="_blank">Journal of NeuroEngineering and Rehabilitation</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/what-happened-2023]]></link><guid isPermaLink="false">b4a2e79d-ad8f-47bc-8d43-09fccfe36c8c</guid><itunes:image href="https://artwork.captivate.fm/bdef87c2-65a3-4428-bc76-cf56448d46cc/ueiEf3ESqLyTwf15d22idGna.jpg"/><pubDate>Wed, 20 Dec 2023 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/1a3c2183-e66f-4d8a-9ee0-ca63ef3c1c4d/Episode-11-What-Happened.mp3" length="110807588" type="audio/mpeg"/><itunes:duration>57:43</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>11</itunes:episode><podcast:episode>11</podcast:episode></item><item><title>Play for all: Accessibility in Video Games</title><itunes:title>Play for all: Accessibility in Video Games</itunes:title><description><![CDATA[<p>To celebrate and support the International Day of Persons with Disabilities, we investigate the story behind accessibility in video games.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://gameaccessibilityguidelines.com/full-list/" rel="noopener noreferrer" target="_blank">Game Accessibility Guidelines</a></p><p><a href="https://access-ability.uk/2023/01/05/1094/" rel="noopener noreferrer" target="_blank">Video Games need Accessibility Standards</a></p><p><a href="https://www.specialeffect.org.uk" rel="noopener noreferrer" target="_blank">Special Effect</a></p><p><a href="https://www.scope.org.uk/campaigns/research-policy/accessibility-in-gaming/#Barriers-faced-by-disabled-gamers" rel="noopener noreferrer" target="_blank">SCOPE report</a></p><p><a href="https://ablegamers.org/the-benefits-of-playing-video-games-for-people-with-disabilities/" rel="noopener noreferrer" target="_blank">How people with disabilities benefit from playing video games</a></p><p><a href="https://caniplaythat.com/2023/09/28/the-legend-of-zelda-tears-of-the-kingdom-accessibility-review/" rel="noopener noreferrer" target="_blank">Can I Play That? - Zelda Tears of the Kingdom Review</a></p>]]></description><content:encoded><![CDATA[<p>To celebrate and support the International Day of Persons with Disabilities, we investigate the story behind accessibility in video games.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://gameaccessibilityguidelines.com/full-list/" rel="noopener noreferrer" target="_blank">Game Accessibility Guidelines</a></p><p><a href="https://access-ability.uk/2023/01/05/1094/" rel="noopener noreferrer" target="_blank">Video Games need Accessibility Standards</a></p><p><a href="https://www.specialeffect.org.uk" rel="noopener noreferrer" target="_blank">Special Effect</a></p><p><a href="https://www.scope.org.uk/campaigns/research-policy/accessibility-in-gaming/#Barriers-faced-by-disabled-gamers" rel="noopener noreferrer" target="_blank">SCOPE report</a></p><p><a href="https://ablegamers.org/the-benefits-of-playing-video-games-for-people-with-disabilities/" rel="noopener noreferrer" target="_blank">How people with disabilities benefit from playing video games</a></p><p><a href="https://caniplaythat.com/2023/09/28/the-legend-of-zelda-tears-of-the-kingdom-accessibility-review/" rel="noopener noreferrer" target="_blank">Can I Play That? - Zelda Tears of the Kingdom Review</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/accessibility-in-video-games]]></link><guid isPermaLink="false">b20e91e2-5157-47cb-a6cb-b691bfed0f82</guid><itunes:image href="https://artwork.captivate.fm/f01dd43f-288b-402f-832a-c964240ec051/SDiQvxtm-0WRfnroxeXmvLPr.jpg"/><pubDate>Wed, 06 Dec 2023 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/e826e377-d1b9-413f-a844-9ceb6f3f7f4d/Episode-10-Accessibility.mp3" length="73525627" type="audio/mpeg"/><itunes:duration>38:18</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>10</itunes:episode><podcast:episode>10</podcast:episode></item><item><title>2D to 3D: A New Dimension</title><itunes:title>2D to 3D: A New Dimension</itunes:title><description><![CDATA[<p>Join us as we find out how young aspiring gaming developers created the very first "3D" Games. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://ultimategamingparadise.com/features/series/history-of-the-game-engine/history-of-the-game-engine-part-3-the-rise-of-3d-graphics/" rel="noopener noreferrer" target="_blank">Rise of 3D Graphics</a></p><p><a href="https://www.techradar.com/news/gaming/the-evolution-of-3d-games-700995/2" rel="noopener noreferrer" target="_blank">Evolution of 3D Games</a></p><p><a href="https://web.archive.org/web/20010410145350/https://www.geocities.com/jim_bowery/spasim.html" rel="noopener noreferrer" target="_blank">Spasim</a></p>]]></description><content:encoded><![CDATA[<p>Join us as we find out how young aspiring gaming developers created the very first "3D" Games. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://ultimategamingparadise.com/features/series/history-of-the-game-engine/history-of-the-game-engine-part-3-the-rise-of-3d-graphics/" rel="noopener noreferrer" target="_blank">Rise of 3D Graphics</a></p><p><a href="https://www.techradar.com/news/gaming/the-evolution-of-3d-games-700995/2" rel="noopener noreferrer" target="_blank">Evolution of 3D Games</a></p><p><a href="https://web.archive.org/web/20010410145350/https://www.geocities.com/jim_bowery/spasim.html" rel="noopener noreferrer" target="_blank">Spasim</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/a-new-dimension-2d-to-3d]]></link><guid isPermaLink="false">ad83467c-23b9-4632-9046-c772389def76</guid><itunes:image href="https://artwork.captivate.fm/25f279bc-37dc-4a6b-8bac-30460511249e/62UY7S6pvdObhS3zjKYexpa9.jpg"/><pubDate>Wed, 22 Nov 2023 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/1d0babcc-b723-4a98-914b-3aa00f37ef19/Episode-10-A-New-Dimension.mp3" length="66487194" type="audio/mpeg"/><itunes:duration>34:38</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>9</itunes:episode><podcast:episode>9</podcast:episode></item><item><title>Who Plays Video Games?</title><itunes:title>Who Plays Video Games?</itunes:title><description><![CDATA[<p>Discover the new normal as we myth-bust old video game stereotypes and find the reasons behind gaming becoming a part of more than 3 billion people's lives.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://toplayishuman.com/2016/04/26/do-you-identify-as-a-gamer/" rel="noopener noreferrer" target="_blank">Do you identify as a Gamer? - Adrienne Shaw</a></p><p><a href="https://dataprot.net/statistics/gamer-demographics/" rel="noopener noreferrer" target="_blank">Dataprot.net</a></p><p><a href="https://explodingtopics.com/blog/number-of-gamers#gamer-demographics" rel="noopener noreferrer" target="_blank">Exploding Topics</a></p><p><a href="https://www.researchgate.net/publication/221217533_A_Brief_Social_History_of_Game_Play" rel="noopener noreferrer" target="_blank">Dmitri Williams Essay</a></p>]]></description><content:encoded><![CDATA[<p>Discover the new normal as we myth-bust old video game stereotypes and find the reasons behind gaming becoming a part of more than 3 billion people's lives.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://gaminghistory.club/" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://toplayishuman.com/2016/04/26/do-you-identify-as-a-gamer/" rel="noopener noreferrer" target="_blank">Do you identify as a Gamer? - Adrienne Shaw</a></p><p><a href="https://dataprot.net/statistics/gamer-demographics/" rel="noopener noreferrer" target="_blank">Dataprot.net</a></p><p><a href="https://explodingtopics.com/blog/number-of-gamers#gamer-demographics" rel="noopener noreferrer" target="_blank">Exploding Topics</a></p><p><a href="https://www.researchgate.net/publication/221217533_A_Brief_Social_History_of_Game_Play" rel="noopener noreferrer" target="_blank">Dmitri Williams Essay</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/who-plays-video-games]]></link><guid isPermaLink="false">32693920-aa84-40c5-8078-917c74b5d229</guid><itunes:image href="https://artwork.captivate.fm/fae293d0-6c5f-4257-9db7-c308012d8285/XbOqMFFXfjgSImdOs-FWlh4k.jpg"/><pubDate>Wed, 08 Nov 2023 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/6d2ff872-da6b-4810-83e9-346231393697/Episode-8-Who-Plays-VGs.mp3" length="72859400" type="audio/mpeg"/><itunes:duration>37:57</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>8</itunes:episode><podcast:episode>8</podcast:episode></item><item><title>Chit-Chat: Realistic Cities</title><itunes:title>Chit-Chat: Realistic Cities</itunes:title><description><![CDATA[<p>Join us on a virtual tour of the most astonishingly realistic cities in the world of gaming. In this episode of Gaming History Club we dig into our 5 top picks of most realistic cities in video games (in our humble opinion).</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://GamingHistory.Club" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.Instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.galactic-hunter.com/post/video-games-sky" rel="noopener noreferrer" target="_blank">Video Game Skies - Galactic Hunter</a></p><p><a href="https://www.eurogamer.net/night-and-the-city" rel="noopener noreferrer" target="_blank">Night &amp; The City / LA Noire</a></p><p><a href="https://www.youtube.com/watch?v=4aw9uyj9MAE" rel="noopener noreferrer" target="_blank">Spider-Man</a></p><p><a href="https://www.theverge.com/2014/10/31/7132587/assassins-creed-unity-paris" rel="noopener noreferrer" target="_blank">Assassin's Creed Unity</a></p><p><a href="https://togetherintransit.nl/division-2-washington-dc-comparison-to-real-life" rel="noopener noreferrer" target="_blank">The Division 2</a></p>]]></description><content:encoded><![CDATA[<p>Join us on a virtual tour of the most astonishingly realistic cities in the world of gaming. In this episode of Gaming History Club we dig into our 5 top picks of most realistic cities in video games (in our humble opinion).</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://GamingHistory.Club" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.Instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.galactic-hunter.com/post/video-games-sky" rel="noopener noreferrer" target="_blank">Video Game Skies - Galactic Hunter</a></p><p><a href="https://www.eurogamer.net/night-and-the-city" rel="noopener noreferrer" target="_blank">Night &amp; The City / LA Noire</a></p><p><a href="https://www.youtube.com/watch?v=4aw9uyj9MAE" rel="noopener noreferrer" target="_blank">Spider-Man</a></p><p><a href="https://www.theverge.com/2014/10/31/7132587/assassins-creed-unity-paris" rel="noopener noreferrer" target="_blank">Assassin's Creed Unity</a></p><p><a href="https://togetherintransit.nl/division-2-washington-dc-comparison-to-real-life" rel="noopener noreferrer" target="_blank">The Division 2</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/pixelated-realism-the-most-believable-cities]]></link><guid isPermaLink="false">41aaab94-3d26-48be-bdf7-46b3fc03c9b6</guid><itunes:image href="https://artwork.captivate.fm/7f8b3ab1-97ca-4cbc-846a-d787d08da95b/h3w_DiWYx7Keg6JtZc2qdC7j.jpg"/><pubDate>Wed, 25 Oct 2023 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/587b554c-caf5-4934-acd1-7742e0454caa/Episode-7-Realistic-Locations-in-Games.mp3" length="51412242" type="audio/mpeg"/><itunes:duration>26:47</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>7</itunes:episode><podcast:episode>7</podcast:episode></item><item><title>Up Up - Down Down: Journey of Cheat Codes</title><itunes:title>Up Up - Down Down: Journey of Cheat Codes</itunes:title><description><![CDATA[<p>Join us on this episode of Gaming History Club as we bunny hop through the history of cheating in games. We uncover why cheat codes were left in games, crack open some easter eggs and ponder when it's okay to cheat.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://GamingHistory.Club" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.Instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.engadget.com/2019-06-15-a-brief-history-of-cheating-at-video-games.html" rel="noopener noreferrer" target="_blank">Engadget</a></p><p><a href="https://levelskip.com/community/A-History-of-Video-Game-Cheats" rel="noopener noreferrer" target="_blank">LevelSkip</a></p>]]></description><content:encoded><![CDATA[<p>Join us on this episode of Gaming History Club as we bunny hop through the history of cheating in games. We uncover why cheat codes were left in games, crack open some easter eggs and ponder when it's okay to cheat.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://GamingHistory.Club" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.Instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.engadget.com/2019-06-15-a-brief-history-of-cheating-at-video-games.html" rel="noopener noreferrer" target="_blank">Engadget</a></p><p><a href="https://levelskip.com/community/A-History-of-Video-Game-Cheats" rel="noopener noreferrer" target="_blank">LevelSkip</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/up-up-down-down-journey-of-cheat-codes]]></link><guid isPermaLink="false">b9384eb1-7f06-4902-95b4-b73e5534d7e1</guid><itunes:image href="https://artwork.captivate.fm/83a7aef2-9fef-4e1a-b5c7-ab1f59083cf1/3O1YfTibIxjKoj1aupW6NLhv.jpg"/><pubDate>Wed, 11 Oct 2023 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/3e2666b1-bd5f-4cbb-97d1-898351b5fdc5/Episode-6-Cheating.mp3" length="61826949" type="audio/mpeg"/><itunes:duration>32:12</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>6</itunes:episode><podcast:episode>6</podcast:episode></item><item><title>Special: Roots of Nintendo</title><itunes:title>Special: Roots of Nintendo</itunes:title><description><![CDATA[<p>In this episode of Gaming History Club, we discover the long history of Nintendo. From the humble beginnings of hanafuda cards to the home video consoles that shaped our childhood, we'll dive into the company's evolution, celebrating the power-ups and facing the boss battles of their remarkable legacy. So grab your power gloves and warp pipes because it's-a Nintendo history lesson you don't want to miss! </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://GamingHistory.Club" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.Instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://games.porg.es/articles/cards/japan/hanafuda/art/" rel="noopener noreferrer" target="_blank">Hanafuda Cards</a></p><p><a href="https://kotaku.com/nintendo-probably-doesnt-mean-what-you-think-it-does-5649625" rel="noopener noreferrer" target="_blank">Nintendo Etymology</a></p><p><a href="https://history-computer.com/nintendo-history/" rel="noopener noreferrer" target="_blank">Nintendo History</a></p>]]></description><content:encoded><![CDATA[<p>In this episode of Gaming History Club, we discover the long history of Nintendo. From the humble beginnings of hanafuda cards to the home video consoles that shaped our childhood, we'll dive into the company's evolution, celebrating the power-ups and facing the boss battles of their remarkable legacy. So grab your power gloves and warp pipes because it's-a Nintendo history lesson you don't want to miss! </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://GamingHistory.Club" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.Instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://games.porg.es/articles/cards/japan/hanafuda/art/" rel="noopener noreferrer" target="_blank">Hanafuda Cards</a></p><p><a href="https://kotaku.com/nintendo-probably-doesnt-mean-what-you-think-it-does-5649625" rel="noopener noreferrer" target="_blank">Nintendo Etymology</a></p><p><a href="https://history-computer.com/nintendo-history/" rel="noopener noreferrer" target="_blank">Nintendo History</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/special-roots-of-nintendo]]></link><guid isPermaLink="false">e4999b07-314e-4ab2-9e18-23a3af8c817f</guid><itunes:image href="https://artwork.captivate.fm/0137e3c8-2b74-4890-be61-dd5e97d7683c/SnZqPAsnFQMkeY8vqb2TEZLZ.jpg"/><pubDate>Wed, 27 Sep 2023 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/48073fda-5650-4751-a5e5-3c56be88edbb/Roots-of-Nintendo-Special.mp3" length="55026753" type="audio/mpeg"/><itunes:duration>28:39</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>5</itunes:episode><podcast:episode>5</podcast:episode></item><item><title>Don&apos;t Speed!: Racing Games History</title><itunes:title>Don&apos;t Speed!: Racing Games History</itunes:title><description><![CDATA[<p>Join us in this high-octane episode of Gaming History Club as we rev up the engines and take you on a thrilling journey through the history of racing video games. From yacht racing to the hyper-realistic simulations, discover how these games have evolved over the years, pushing the boundaries of speed and excitement. Buckle up and get ready for a nostalgia-filled ride through the twists and turns of gaming's fastest genre!</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://GamingHistory.Club" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.Instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.ign.com/articles/2015/03/27/a-visual-history-of-racing-games" rel="noopener noreferrer" target="_blank">IGN</a></p><p><a href="https://www.overtake.gg/articles-columns/feature/retro-racing-the-origins-of-racing-games/" rel="noopener noreferrer" target="_blank">Overtake</a></p>]]></description><content:encoded><![CDATA[<p>Join us in this high-octane episode of Gaming History Club as we rev up the engines and take you on a thrilling journey through the history of racing video games. From yacht racing to the hyper-realistic simulations, discover how these games have evolved over the years, pushing the boundaries of speed and excitement. Buckle up and get ready for a nostalgia-filled ride through the twists and turns of gaming's fastest genre!</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://GamingHistory.Club" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.Instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://www.ign.com/articles/2015/03/27/a-visual-history-of-racing-games" rel="noopener noreferrer" target="_blank">IGN</a></p><p><a href="https://www.overtake.gg/articles-columns/feature/retro-racing-the-origins-of-racing-games/" rel="noopener noreferrer" target="_blank">Overtake</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/dont-speed-racing-games-history]]></link><guid isPermaLink="false">5c6880ba-a4bd-4d7e-ac4f-151d440d7b49</guid><itunes:image href="https://artwork.captivate.fm/53180efd-e078-4183-b768-c3c77b59ff34/cMvHaNWncbrn15ZhXoA-byXZ.jpg"/><pubDate>Wed, 13 Sep 2023 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/27b2ec7c-f5fc-4aab-b325-3cdbab0b4927/Don-t-Speed.mp3" length="56024840" type="audio/mpeg"/><itunes:duration>29:11</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>4</itunes:episode><podcast:episode>4</podcast:episode></item><item><title>Point, Click, Play!: The Full Story</title><itunes:title>Point, Click, Play!: The Full Story</itunes:title><description><![CDATA[<p>In this episode of Gaming History Club we embark on a nostalgic expedition, tracing the origins of the beloved point &amp; click genre and how it reshaped interactive storytelling. Starting from the early text-based adventures to the full motion video masterpieces of the '90s, we'll unravel the evolution of gameplay mechanics, artistry, and narrative innovation that defined a generation of gamers.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://GamingHistory.Club" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.Instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p><a href="https://www.youtube.com/watch?v=UNpt4WWO4yc&amp;list=LL&amp;index=1" rel="noopener noreferrer" target="_blank">Bonus Video: Obscure Point &amp; Click games by 90sGamer92</a></p><p>Sources:</p><p><a href="https://arstechnica.com/gaming/2011/01/history-of-graphic-adventures/" rel="noopener noreferrer" target="_blank">arstechnica</a></p><p><a href="https://adventuregamers.com/articles/view/an-overview-of-genre-history-by-the-art-of-point-and-click-adventure-games" rel="noopener noreferrer" target="_blank">AdventureGamers</a></p>]]></description><content:encoded><![CDATA[<p>In this episode of Gaming History Club we embark on a nostalgic expedition, tracing the origins of the beloved point &amp; click genre and how it reshaped interactive storytelling. Starting from the early text-based adventures to the full motion video masterpieces of the '90s, we'll unravel the evolution of gameplay mechanics, artistry, and narrative innovation that defined a generation of gamers.</p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://GamingHistory.Club" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.Instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p><a href="https://www.youtube.com/watch?v=UNpt4WWO4yc&amp;list=LL&amp;index=1" rel="noopener noreferrer" target="_blank">Bonus Video: Obscure Point &amp; Click games by 90sGamer92</a></p><p>Sources:</p><p><a href="https://arstechnica.com/gaming/2011/01/history-of-graphic-adventures/" rel="noopener noreferrer" target="_blank">arstechnica</a></p><p><a href="https://adventuregamers.com/articles/view/an-overview-of-genre-history-by-the-art-of-point-and-click-adventure-games" rel="noopener noreferrer" target="_blank">AdventureGamers</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/point-click-play-the-full-story]]></link><guid isPermaLink="false">db2779d7-4de9-46fe-aec6-a65320873dad</guid><itunes:image href="https://artwork.captivate.fm/e45139e9-3b0f-4e01-9915-7e6067fb3eb2/eq8_hZ_HojfbAeumsSBJknnR.jpg"/><pubDate>Wed, 30 Aug 2023 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/4378d670-2024-46b8-a441-f5a3fd000a1c/Click-Point-Play.mp3" length="129306462" type="audio/mpeg"/><itunes:duration>01:07:21</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>3</itunes:episode><podcast:episode>3</podcast:episode></item><item><title>Coin-Op Glory: Arcade&apos;s Golden Era</title><itunes:title>Coin-Op Glory: Arcade&apos;s Golden Era</itunes:title><description><![CDATA[<p>Join us for a thrilling ride back to the glorious era of neon lights, quarter battles, and pixelated excitement in our latest podcast episode. From Pac-Man's gobbling frenzy to Donkey Kong's barrel-jumping challenges. Get ready to reminisce about high scores and crowded arcades. JP &amp; Gaby geek out on the classics, share behind-the-screen stories, and reveal the secret sauce that made these games timeless treasures. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://GamingHistory.Club" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.Instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://thehistoryofhowweplay.wordpress.com/2018/12/29/a-breakout-story/" rel="noopener noreferrer" target="_blank">Breakout</a></p><p><a href="https://www.wired.com/2010/04/asteroids-record/" rel="noopener noreferrer" target="_blank">Asteroids World Record</a></p><p><a href="https://en.wikipedia.org/wiki/List_of_best-selling_video_games" rel="noopener noreferrer" target="_blank">Best Selling Video Games</a></p>]]></description><content:encoded><![CDATA[<p>Join us for a thrilling ride back to the glorious era of neon lights, quarter battles, and pixelated excitement in our latest podcast episode. From Pac-Man's gobbling frenzy to Donkey Kong's barrel-jumping challenges. Get ready to reminisce about high scores and crowded arcades. JP &amp; Gaby geek out on the classics, share behind-the-screen stories, and reveal the secret sauce that made these games timeless treasures. </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://GamingHistory.Club" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.Instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p><p>Sources:</p><p><a href="https://thehistoryofhowweplay.wordpress.com/2018/12/29/a-breakout-story/" rel="noopener noreferrer" target="_blank">Breakout</a></p><p><a href="https://www.wired.com/2010/04/asteroids-record/" rel="noopener noreferrer" target="_blank">Asteroids World Record</a></p><p><a href="https://en.wikipedia.org/wiki/List_of_best-selling_video_games" rel="noopener noreferrer" target="_blank">Best Selling Video Games</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/coin-op-glory-arcades-golden-era]]></link><guid isPermaLink="false">025feb64-cab1-4e7d-81ab-aaffee0e7935</guid><itunes:image href="https://artwork.captivate.fm/b319cc68-8383-4889-8722-c1d52d347b95/GAA7bjEpfJEwMXb50w8oKodQ.jpg"/><pubDate>Wed, 16 Aug 2023 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/59a44f85-71c6-47b0-bba6-34136f1e49c1/CoinOp-Glory-Arcade-s-Golden-Era.mp3" length="100247509" type="audio/mpeg"/><itunes:duration>41:46</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>2</itunes:episode><podcast:episode>2</podcast:episode></item><item><title>Birth of Arcade Video Games</title><itunes:title>Birth of Arcade Video Games</itunes:title><description><![CDATA[<p>Get ready for an exhilarating journey through the fascinating world where the creation of the atomic bomb intertwines with the birth of the very first video game arcade cabinet! </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://GamingHistory.Club" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.Instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>Get ready for an exhilarating journey through the fascinating world where the creation of the atomic bomb intertwines with the birth of the very first video game arcade cabinet! </p><p>Please like, subscribe, and we look forward to seeing you when new episodes are released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://GamingHistory.Club" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.Instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/birth-of-arcade]]></link><guid isPermaLink="false">faac0645-f355-4b1a-a0ca-b8f39575d4a9</guid><itunes:image href="https://artwork.captivate.fm/70f2e6ae-d0c1-4407-bf59-460b773905bf/L-BK7uET2Z9CMavFCdmMWJzZ.jpg"/><pubDate>Wed, 02 Aug 2023 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/d89e4dae-2119-471f-9168-761798b2f927/Episode-1-Arcade-Part-1.mp3" length="80461321" type="audio/mpeg"/><itunes:duration>33:32</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:episode>1</itunes:episode><podcast:episode>1</podcast:episode></item><item><title>Episode 0: Introduction</title><itunes:title>Episode 0: Introduction</itunes:title><description><![CDATA[<p>Get to know JP &amp; Gaby - why they chose to make the Gaming History Club Podcast their personal passion project? What you can expect from the podcast?</p><p>Please like, subscribe, and we look forward to seeing you for the release of our first episode on the 2nd of August 2023. New episodes will be released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://GamingHistory.Club" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.Instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></description><content:encoded><![CDATA[<p>Get to know JP &amp; Gaby - why they chose to make the Gaming History Club Podcast their personal passion project? What you can expect from the podcast?</p><p>Please like, subscribe, and we look forward to seeing you for the release of our first episode on the 2nd of August 2023. New episodes will be released every second Wednesday. </p><p>We welcome you to get in touch with us! </p><p>Visit us on: <a href="https://GamingHistory.Club" rel="noopener noreferrer" target="_blank">GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.Instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p><p>Theme tune created by <a href="https://www.facebook.com/tomas.docherty.777" rel="noopener noreferrer" target="_blank">Tom Docherty</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/episode-0-introduction]]></link><guid isPermaLink="false">13e6a31d-ee79-4c23-8b06-1fef4bc360dd</guid><itunes:image href="https://artwork.captivate.fm/75f6c8a0-52f6-4de4-a975-4fcdaa8cf7b9/xYGdlg2Vyy18W8UxuLEjFNLA.jpeg"/><pubDate>Fri, 28 Jul 2023 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/792d96f0-f28f-439b-ab3b-08fda920685a/Episode-0-Introduction.mp3" length="15413416" type="audio/mpeg"/><itunes:duration>08:02</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType></item><item><title>Trailer</title><itunes:title>Trailer</itunes:title><description><![CDATA[<p>Thank you for listening to our trailer!</p><p>Get in touch at <a href="www.GamingHistory.Club" rel="noopener noreferrer" target="_blank">www.GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p>]]></description><content:encoded><![CDATA[<p>Thank you for listening to our trailer!</p><p>Get in touch at <a href="www.GamingHistory.Club" rel="noopener noreferrer" target="_blank">www.GamingHistory.Club</a></p><p><a href="https://www.facebook.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Facebook</a></p><p><a href="https://www.instagram.com/GamingHistoryClub" rel="noopener noreferrer" target="_blank">Instagram</a></p>]]></content:encoded><link><![CDATA[https://gaminghistoryclub.captivate.fm/episode/trailer]]></link><guid isPermaLink="false">3f9c9fe2-be04-4d92-9ae3-46d47de93fad</guid><itunes:image href="https://artwork.captivate.fm/75f6c8a0-52f6-4de4-a975-4fcdaa8cf7b9/xYGdlg2Vyy18W8UxuLEjFNLA.jpeg"/><pubDate>Mon, 17 Jul 2023 08:00:00 +0000</pubDate><enclosure url="https://podcasts.captivate.fm/media/5db6659e-e4fe-494b-be65-43475a08bee0/GHC-Trailer-Gaby-JP.mp3" length="3415858" type="audio/mpeg"/><itunes:duration>01:25</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>trailer</itunes:episodeType></item></channel></rss>