<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet href="https://feeds.captivate.fm/style.xsl" type="text/xsl"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:googleplay="http://www.google.com/schemas/play-podcasts/1.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:podcast="https://podcastindex.org/namespace/1.0"><channel><atom:link href="https://feeds.captivate.fm/vgf/" rel="self" type="application/rss+xml"/><title><![CDATA[Video Game Feelings]]></title><podcast:guid>d8da7a87-2afe-5b3f-a674-0552b3319529</podcast:guid><lastBuildDate>Mon, 05 May 2025 15:37:57 +0000</lastBuildDate><generator>Captivate.fm</generator><language><![CDATA[en]]></language><copyright><![CDATA[Copyright 2025 Area Code]]></copyright><managingEditor>Area Code</managingEditor><itunes:summary><![CDATA["This podcast is tender without being twee, the kind of soft and open that isn’t an aesthetic, just a genuine question. It’s a special vibe that gives me games discourse nostalgia..." - Sarah Elmaleh, Video Game Voice Actor and Director

"It reminds me of my most cherished conversations with other game makers." - Hayden Scott-Baron, Senior game designer at ustwo Games

Video Game Feelings is an interview podcast about the way video games make us feel, and the reasons we play them. Each week, host Richard Clark speaks to a video game insider to delve into their hearts and minds and discover the various ways video games make us feel. You'll love this series of conversations with video game developers, journalists, and personalities where we explore why open-world games can feel so lonely, why hype can ruin a video game experience, or what video games can teach us about grief.
Video game Feelings is an Area Code Production. Find out more at AreaCodeAudio.com.
Theme song by Bruce Holtman.]]></itunes:summary><image><url>https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg</url><title>Video Game Feelings</title><link><![CDATA[http://www.areacodenetwork.com]]></link></image><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><itunes:owner><itunes:name>Area Code</itunes:name></itunes:owner><itunes:author>Area Code</itunes:author><description>&quot;This podcast is tender without being twee, the kind of soft and open that isn’t an aesthetic, just a genuine question. It’s a special vibe that gives me games discourse nostalgia...&quot; - Sarah Elmaleh, Video Game Voice Actor and Director

&quot;It reminds me of my most cherished conversations with other game makers.&quot; - Hayden Scott-Baron, Senior game designer at ustwo Games

Video Game Feelings is an interview podcast about the way video games make us feel, and the reasons we play them. Each week, host Richard Clark speaks to a video game insider to delve into their hearts and minds and discover the various ways video games make us feel. You&apos;ll love this series of conversations with video game developers, journalists, and personalities where we explore why open-world games can feel so lonely, why hype can ruin a video game experience, or what video games can teach us about grief.
Video game Feelings is an Area Code Production. Find out more at AreaCodeAudio.com.
Theme song by Bruce Holtman.</description><link>http://www.areacodenetwork.com</link><atom:link href="https://pubsubhubbub.appspot.com" rel="hub"/><itunes:subtitle><![CDATA[An interview podcast about the way videogames make us feel, and the people who make them. ]]></itunes:subtitle><itunes:explicit>false</itunes:explicit><itunes:type>episodic</itunes:type><itunes:category text="Leisure"><itunes:category text="Video Games"/></itunes:category><itunes:category text="Leisure"><itunes:category text="Games"/></itunes:category><itunes:new-feed-url>https://feeds.captivate.fm/vgf/</itunes:new-feed-url><podcast:locked>no</podcast:locked><podcast:medium>podcast</podcast:medium><item><title>HEALING (with Beacon Pines Creative Director, Matt Meyer)</title><itunes:title>HEALING (with Beacon Pines Creative Director, Matt Meyer)</itunes:title><description><![CDATA[
        <p>Matt Meyer just wants those who play his game to feel something. </p><p><em>The music and sound clips you hear in this episode are from the game, Beacon Pines. Matt Meyer is the creative director.</em></p>
      ]]></description><content:encoded><![CDATA[
        <p>Matt Meyer just wants those who play his game to feel something. </p><p><em>The music and sound clips you hear in this episode are from the game, Beacon Pines. Matt Meyer is the creative director.</em></p>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">cb73fba8-b969-11ed-be56-27a7932fb6e3</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Fri, 03 Mar 2023 11:00:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/73d53097-f4c4-4c1e-9d2e-85dd43ef91e1.mp3" length="25406863" type="audio/mpeg"/><itunes:duration>42:14</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:summary>Matt Meyer just wants those who play his game to feel something. 
The music and sound clips you hear in this episode are from the game, Beacon Pines. Matt Meyer is the creative director.</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>BRAVERY (with Pentiment&apos;s Josh Sawyer)</title><itunes:title>BRAVERY (with Pentiment&apos;s Josh Sawyer)</itunes:title><description><![CDATA[
        <p>Josh Sawyer felt less pressure working on <a href="https://pentiment.obsidian.net/">Pentiment</a> than any game he's worked on in the last decade. Easily.</p><p><em>Josh Sawyer is the design director at Obsidian. He worked on Pillars of Eternity I &amp; II, Fallout: New Vegas, and Icewind Dale I &amp; II.</em></p>
      ]]></description><content:encoded><![CDATA[
        <p>Josh Sawyer felt less pressure working on <a href="https://pentiment.obsidian.net/">Pentiment</a> than any game he's worked on in the last decade. Easily.</p><p><em>Josh Sawyer is the design director at Obsidian. He worked on Pillars of Eternity I &amp; II, Fallout: New Vegas, and Icewind Dale I &amp; II.</em></p>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">8d2187e8-ae48-11ed-8095-ffcb4873e8e5</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Fri, 17 Feb 2023 11:00:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/1d0fdc3e-dddf-474e-b91a-c6cf144a575f.mp3" length="34580987" type="audio/mpeg"/><itunes:duration>57:31</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>3</itunes:season><itunes:episode>1</itunes:episode><itunes:season>3</itunes:season><podcast:episode>1</podcast:episode><podcast:season>3</podcast:season><itunes:summary>Josh Sawyer felt less pressure working on Pentiment than any game he&apos;s worked on in the last decade. Easily.
Josh Sawyer is the design director at Obsidian. He worked on Pillars of Eternity I &amp; II, Fallout: New Vegas, and Icewind Dale I &amp; II.</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>The Year in Feelings</title><itunes:title>The Year in Feelings</itunes:title><description><![CDATA[
        <p>To round out the year, we invited three friends to gather and discuss the games that made them feel most deeply. (plus, I share my top ten games of the year)</p><p>Featuring special guests: </p><ul>
<li>Allegra Frank, frequent guest on one of my fav podcasts, ICYMI, editor at The Daily Beast, formerly at Vox, Polygon and Slate.</li>
<li>Sarah Elmaleh, co-host on Eggplant, a podcast about videogames (not sex!),voice of high-profile video game villains (spheres, not cubes!), voice actor, director and advocate. </li>
<li>M Joshua Cauller, trailer-maker for Devolver and creator/maintainer of the highly personal game discussion community, Reading Gamebow. </li>
</ul><br/>
      ]]></description><content:encoded><![CDATA[
        <p>To round out the year, we invited three friends to gather and discuss the games that made them feel most deeply. (plus, I share my top ten games of the year)</p><p>Featuring special guests: </p><ul>
<li>Allegra Frank, frequent guest on one of my fav podcasts, ICYMI, editor at The Daily Beast, formerly at Vox, Polygon and Slate.</li>
<li>Sarah Elmaleh, co-host on Eggplant, a podcast about videogames (not sex!),voice of high-profile video game villains (spheres, not cubes!), voice actor, director and advocate. </li>
<li>M Joshua Cauller, trailer-maker for Devolver and creator/maintainer of the highly personal game discussion community, Reading Gamebow. </li>
</ul><br/>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">5117e660-8301-11ed-8d3a-fb1ed770128a</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Fri, 23 Dec 2022 20:34:38 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/35b40209-021d-4053-8157-6f95ee776218.mp3" length="40412635" type="audio/mpeg"/><itunes:duration>01:06:52</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>2</itunes:season><itunes:episode>8</itunes:episode><itunes:season>2</itunes:season><podcast:episode>8</podcast:episode><podcast:season>2</podcast:season><itunes:summary>To round out the year, we invited three friends to gather and discuss the games that made them feel most deeply. (plus, I share my top ten games of the year)
Featuring special guests: 

Allegra Frank, frequent guest on one of my fav podcasts, ICYMI, editor at The Daily Beast, formerly at Vox, Polygon and Slate.

Sarah Elmaleh, co-host on Eggplant, a podcast about videogames (not sex!),voice of high-profile video game villains (spheres, not cubes!), voice actor, director and advocate. 

M Joshua Cauller, trailer-maker for Devolver and creator/maintainer of the highly personal game discussion community, Reading Gamebow. </itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>FOCUS (with Spawn On Me&apos;s Kahlief Adams)</title><itunes:title>FOCUS (with Spawn On Me&apos;s Kahlief Adams)</itunes:title><description><![CDATA[
        <p>Kahlief Adams is moving past angst. </p><p>Kahlief Adams is the host and Founder of <a href="https://campsite.bio/spawnonme">Spawn on Me</a> and <a href="https://thespawnies.com/">The Spawnies</a>. </p><p><br></p><p>On this episode we processed:</p><ul>
<li>How God of War: Ragnarok made Kahlief happy he didn't have children</li>
<li>How to address the non-inclusionary layers in the video game industry</li>
<li>How to have empathy for complaining</li>
<li>Getting old</li>
<li>Why Final Fantasy feels exclusionary. </li>
</ul><br/><p><br></p><p><em>Video Game Feelings is an Area Code Audio production. Hosted and produced by </em><a href="https://twitter.com/TheRichardClark"><em>Richard Clark</em></a><em>. Mixed and Edited by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.</em></p>
      ]]></description><content:encoded><![CDATA[
        <p>Kahlief Adams is moving past angst. </p><p>Kahlief Adams is the host and Founder of <a href="https://campsite.bio/spawnonme">Spawn on Me</a> and <a href="https://thespawnies.com/">The Spawnies</a>. </p><p><br></p><p>On this episode we processed:</p><ul>
<li>How God of War: Ragnarok made Kahlief happy he didn't have children</li>
<li>How to address the non-inclusionary layers in the video game industry</li>
<li>How to have empathy for complaining</li>
<li>Getting old</li>
<li>Why Final Fantasy feels exclusionary. </li>
</ul><br/><p><br></p><p><em>Video Game Feelings is an Area Code Audio production. Hosted and produced by </em><a href="https://twitter.com/TheRichardClark"><em>Richard Clark</em></a><em>. Mixed and Edited by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.</em></p>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">ffedc350-77d3-11ed-88aa-8700e92d56fa</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Fri, 09 Dec 2022 15:13:09 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/ccf26939-ba1c-42b0-9316-30c7221213c2.mp3" length="42091977" type="audio/mpeg"/><itunes:duration>49:46</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>2</itunes:season><itunes:episode>7</itunes:episode><itunes:season>2</itunes:season><podcast:episode>7</podcast:episode><podcast:season>2</podcast:season><itunes:summary>Kahlief Adams is moving past angst. 
Kahlief Adams is the host and Founder of Spawn on Me and The Spawnies. 

On this episode we processed:

How God of War: Ragnarok made Kahlief happy he didn&apos;t have children

How to address the non-inclusionary layers in the video game industry

How to have empathy for complaining

Getting old

Why Final Fantasy feels exclusionary. 


Video Game Feelings is an Area Code Audio production. Hosted and produced by Richard Clark. Mixed and Edited by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>DISCOVERY (with Just the Zoo of Us&apos; Ellen Weatherford)</title><itunes:title>DISCOVERY (with Just the Zoo of Us&apos; Ellen Weatherford)</itunes:title><description><![CDATA[
        <p>Ellen Weatherford loves the feeling of finding a bird she's seen before doing something weird. </p><p>Ellen Weatherford is the host of <a href="https://www.justthezooofus.com/">Just the Zoo of Us</a> and <a href="https://spellboundandgagged.buzzsprout.com/">Spellbound and Gagged</a>. </p><p><br></p><p><em>Video Game Feelings is an Area Code Audio production. Hosted and produced by </em><a href="https://twitter.com/TheRichardClark"><em>Richard Clark</em></a><em>. Mixed and Edited by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.</em></p>
      ]]></description><content:encoded><![CDATA[
        <p>Ellen Weatherford loves the feeling of finding a bird she's seen before doing something weird. </p><p>Ellen Weatherford is the host of <a href="https://www.justthezooofus.com/">Just the Zoo of Us</a> and <a href="https://spellboundandgagged.buzzsprout.com/">Spellbound and Gagged</a>. </p><p><br></p><p><em>Video Game Feelings is an Area Code Audio production. Hosted and produced by </em><a href="https://twitter.com/TheRichardClark"><em>Richard Clark</em></a><em>. Mixed and Edited by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.</em></p>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">9ed3f3f2-725e-11ed-946e-23f56aed1017</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Fri, 02 Dec 2022 16:28:55 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/8f1cff07-66bd-4029-9ae8-b99a3924edc4.mp3" length="59648630" type="audio/mpeg"/><itunes:duration>01:01:50</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>2</itunes:season><itunes:episode>6</itunes:episode><itunes:season>2</itunes:season><podcast:episode>6</podcast:episode><podcast:season>2</podcast:season><itunes:summary>Ellen Weatherford loves the feeling of finding a bird she&apos;s seen before doing something weird. 
Ellen Weatherford is the host of Just the Zoo of Us and Spellbound and Gagged. 

Video Game Feelings is an Area Code Audio production. Hosted and produced by Richard Clark. Mixed and Edited by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>HARD (with Salt and Sacrifice&apos;s James Silva)</title><itunes:title>HARD (with Salt and Sacrifice&apos;s James Silva)</itunes:title><description><![CDATA[
        <p>James Silva makes his games difficult, because creation is difficult. </p><p>James Silva is the developer behind <a href="https://ska-studios.com/games/"><em>Salt and Sacrifice</em>, <em>Salt and Sanctuary</em>, <em>Charlie Murder</em>, <em>The Dishwasher</em></a>, and <a href="https://store.steampowered.com/app/1800730/I_MAED_A_GAM3_W1TH_Z0MB1ES_1N_IT1/"><em>I MAED A GAM3 W1TH Z0MB1ES 1N IT!!!1</em>.</a> </p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://en.wikipedia.org/wiki/Xbox_Live_Indie_Games#:~:text=Xbox%20Live%20Indie%20Games%20(XBLIG,Marketplace%20for%20the%20Xbox%20360.">XBox Live Indie Games</a> was maybe more special to the developer than to the gamer</li>
<li>
<a href="https://fallout.bethesda.net/en/">Fallout 76</a> is an alone in a crowd kind of situation</li>
<li>
<a href="https://www.mobygames.com/game/nes/contra_/cover-art/gameCoverId,32879/">Contra Box Art</a> does a little bit of the up-resing for you</li>
</ul><br/><p><br></p><p>Video Game Feelings is an Area Code Audio production. Hosted and produced by <a href="https://twitter.com/TheRichardClark">Richard Clark</a>. Mixed and Edited by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.</p>
      ]]></description><content:encoded><![CDATA[
        <p>James Silva makes his games difficult, because creation is difficult. </p><p>James Silva is the developer behind <a href="https://ska-studios.com/games/"><em>Salt and Sacrifice</em>, <em>Salt and Sanctuary</em>, <em>Charlie Murder</em>, <em>The Dishwasher</em></a>, and <a href="https://store.steampowered.com/app/1800730/I_MAED_A_GAM3_W1TH_Z0MB1ES_1N_IT1/"><em>I MAED A GAM3 W1TH Z0MB1ES 1N IT!!!1</em>.</a> </p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://en.wikipedia.org/wiki/Xbox_Live_Indie_Games#:~:text=Xbox%20Live%20Indie%20Games%20(XBLIG,Marketplace%20for%20the%20Xbox%20360.">XBox Live Indie Games</a> was maybe more special to the developer than to the gamer</li>
<li>
<a href="https://fallout.bethesda.net/en/">Fallout 76</a> is an alone in a crowd kind of situation</li>
<li>
<a href="https://www.mobygames.com/game/nes/contra_/cover-art/gameCoverId,32879/">Contra Box Art</a> does a little bit of the up-resing for you</li>
</ul><br/><p><br></p><p>Video Game Feelings is an Area Code Audio production. Hosted and produced by <a href="https://twitter.com/TheRichardClark">Richard Clark</a>. Mixed and Edited by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.</p>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">61860b08-66dc-11ed-ba07-0bb4d12f1b89</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Fri, 18 Nov 2022 10:00:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/7ceee392-114b-4d7c-b248-e74c9e01f628.mp3" length="91056257" type="audio/mpeg"/><itunes:duration>54:02</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>2</itunes:season><itunes:episode>5</itunes:episode><itunes:season>2</itunes:season><podcast:episode>5</podcast:episode><podcast:season>2</podcast:season><itunes:summary>James Silva makes his games difficult, because creation is difficult. 
James Silva is the developer behind Salt and Sacrifice, Salt and Sanctuary, Charlie Murder, The Dishwasher, and I MAED A GAM3 W1TH Z0MB1ES 1N IT!!!1. 
Here&apos;s some stuff we talked about:

Our Feelings


XBox Live Indie Games was maybe more special to the developer than to the gamer


Fallout 76 is an alone in a crowd kind of situation


Contra Box Art does a little bit of the up-resing for you


Video Game Feelings is an Area Code Audio production. Hosted and produced by Richard Clark. Mixed and Edited by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>GUT PUNCH (with Spec Ops: The Line and Wolverine&apos;s Walt Williams)</title><itunes:title>GUT PUNCH (with Spec Ops: The Line and Wolverine&apos;s Walt Williams)</itunes:title><description><![CDATA[
        <p>Walt Williams doesn't want his video game to hate him. He just wants to be entertained.</p><p>Walt Williams is a video game writer who has worked on Star Wars Battlefront, Bioshock, Civilization, Borderlands, Mafia, The Darkness, and Spec Ops: The Line. His book, <a href="https://www.amazon.com/Significant-Zero-Heroes-Villains-Fight/dp/1501129961/">Significant Zero</a>, explores the hardships and insanity of AAA game development. </p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://www.pcgamer.com/10-years-later-the-mass-effect-3-ending-controversy-still-haunts-gaming-culture/">The Mass Effect 3 ending debacle</a> made Walt question his narrative approach in Spec Ops: The Line.</li>
<li>
<a href="https://www.nintendo.com/store/products/kirby-star-allies-switch/">Kirby All Star Allies</a> is blowing Walt's daughter's mind.</li>
<li>
<a href="https://quarrygame.2k.com/">The Quarry</a> is scratching a very specific horror movie itch Walt hasn't scratched since childhood.</li>
<li>Start at <a href="https://yakuza.sega.com/yakuza0/">Yakuza Zero</a> if you want to punch people in the face to make them better people. </li>
<li>
<a href="https://www.playstation.com/en-us/games/the-last-of-us-part-i/">The Last of Us: Part One</a>'s ending resonated quite a bit with Walt</li>
<li>Depending on who you ask, Walt was kind of a monster in <a href="https://www.skybound.com/telltales-the-walking-dead-season-1">The Walking Dead Season One</a>. </li>
</ul><br/><p><br></p><p>Video Game Feelings is an Area Code Audio production. Hosted and produced by <a href="https://twitter.com/TheRichardClark">Richard Clark</a>. Associate produced by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.</p>
      ]]></description><content:encoded><![CDATA[
        <p>Walt Williams doesn't want his video game to hate him. He just wants to be entertained.</p><p>Walt Williams is a video game writer who has worked on Star Wars Battlefront, Bioshock, Civilization, Borderlands, Mafia, The Darkness, and Spec Ops: The Line. His book, <a href="https://www.amazon.com/Significant-Zero-Heroes-Villains-Fight/dp/1501129961/">Significant Zero</a>, explores the hardships and insanity of AAA game development. </p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://www.pcgamer.com/10-years-later-the-mass-effect-3-ending-controversy-still-haunts-gaming-culture/">The Mass Effect 3 ending debacle</a> made Walt question his narrative approach in Spec Ops: The Line.</li>
<li>
<a href="https://www.nintendo.com/store/products/kirby-star-allies-switch/">Kirby All Star Allies</a> is blowing Walt's daughter's mind.</li>
<li>
<a href="https://quarrygame.2k.com/">The Quarry</a> is scratching a very specific horror movie itch Walt hasn't scratched since childhood.</li>
<li>Start at <a href="https://yakuza.sega.com/yakuza0/">Yakuza Zero</a> if you want to punch people in the face to make them better people. </li>
<li>
<a href="https://www.playstation.com/en-us/games/the-last-of-us-part-i/">The Last of Us: Part One</a>'s ending resonated quite a bit with Walt</li>
<li>Depending on who you ask, Walt was kind of a monster in <a href="https://www.skybound.com/telltales-the-walking-dead-season-1">The Walking Dead Season One</a>. </li>
</ul><br/><p><br></p><p>Video Game Feelings is an Area Code Audio production. Hosted and produced by <a href="https://twitter.com/TheRichardClark">Richard Clark</a>. Associate produced by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.</p>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">d49c9b76-6168-11ed-a66c-7fd2d943abc6</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Fri, 11 Nov 2022 10:00:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/d6732b31-5f07-466c-b97b-0f5711b076f7.mp3" length="99265109" type="audio/mpeg"/><itunes:duration>01:08:44</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>2</itunes:season><itunes:episode>4</itunes:episode><itunes:season>2</itunes:season><podcast:episode>4</podcast:episode><podcast:season>2</podcast:season><itunes:summary>Walt Williams doesn&apos;t want his video game to hate him. He just wants to be entertained.
Walt Williams is a video game writer who has worked on Star Wars Battlefront, Bioshock, Civilization, Borderlands, Mafia, The Darkness, and Spec Ops: The Line. His book, Significant Zero, explores the hardships and insanity of AAA game development. 
Here&apos;s some stuff we talked about:

Our Feelings


The Mass Effect 3 ending debacle made Walt question his narrative approach in Spec Ops: The Line.


Kirby All Star Allies is blowing Walt&apos;s daughter&apos;s mind.


The Quarry is scratching a very specific horror movie itch Walt hasn&apos;t scratched since childhood.

Start at Yakuza Zero if you want to punch people in the face to make them better people. 


The Last of Us: Part One&apos;s ending resonated quite a bit with Walt

Depending on who you ask, Walt was kind of a monster in The Walking Dead Season One. 


Video Game Feelings is an Area Code Audio production. Hosted and produced by Richard Clark. Associate produced by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>SAFE (with rapper and hip-hop producer, Yons)</title><itunes:title>SAFE (with rapper and hip-hop producer, Yons)</itunes:title><description><![CDATA[
        <p>Yons is playing Borderlands with his son, and living out the example his big brother gave him.</p><p>Yons is a musician, music teacher, and producer. You can check him out on his <a href="https://yonsofficial.com/">website</a>, or listen to his music on <a href="https://open.spotify.com/artist/3i9IHiumTZ0mEWjqfOO08p?si=sjOZ14JkS2mvEeIyttaXqw">Spotify</a>. </p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://www.2k.com/en-US/game/borderlands-2/">Borderlands 2</a> is how Yons bonds with his son. </li>
<li>
<a href="https://www.rockstargames.com/reddeadredemption2/">Red Dead Redemption 2</a> may have been a little <em>too </em>cinematic?</li>
<li>Yons has never played the "original-intent" version of <a href="https://elderscrolls.bethesda.net/en/skyrim">Skyrim</a>.</li>
<li>
<a href="https://www.sega.com/games/sonic-hedgehog2">Sonic 2</a> was Yons' safe place with his brother. </li>
<li>Spotify does have a whole Nerdcore Mix, and idk, it's kinda embarassing mostly. </li>
<li>I think the guy I was thinking of performing at Penny Arcade Expo was <a href="https://open.spotify.com/artist/0tRxVqFSJrai3XTMOiEHVn?si=rUdrs3q7QRW7ujSGIOxcVQ">MC Frontalot</a>. </li>
</ul><br/><p><br></p><p>Video Game Feelings is an Area Code Audio production. Hosted and produced by <a href="https://twitter.com/TheRichardClark">Richard Clark</a>. Associate produced by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.</p>
      ]]></description><content:encoded><![CDATA[
        <p>Yons is playing Borderlands with his son, and living out the example his big brother gave him.</p><p>Yons is a musician, music teacher, and producer. You can check him out on his <a href="https://yonsofficial.com/">website</a>, or listen to his music on <a href="https://open.spotify.com/artist/3i9IHiumTZ0mEWjqfOO08p?si=sjOZ14JkS2mvEeIyttaXqw">Spotify</a>. </p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://www.2k.com/en-US/game/borderlands-2/">Borderlands 2</a> is how Yons bonds with his son. </li>
<li>
<a href="https://www.rockstargames.com/reddeadredemption2/">Red Dead Redemption 2</a> may have been a little <em>too </em>cinematic?</li>
<li>Yons has never played the "original-intent" version of <a href="https://elderscrolls.bethesda.net/en/skyrim">Skyrim</a>.</li>
<li>
<a href="https://www.sega.com/games/sonic-hedgehog2">Sonic 2</a> was Yons' safe place with his brother. </li>
<li>Spotify does have a whole Nerdcore Mix, and idk, it's kinda embarassing mostly. </li>
<li>I think the guy I was thinking of performing at Penny Arcade Expo was <a href="https://open.spotify.com/artist/0tRxVqFSJrai3XTMOiEHVn?si=rUdrs3q7QRW7ujSGIOxcVQ">MC Frontalot</a>. </li>
</ul><br/><p><br></p><p>Video Game Feelings is an Area Code Audio production. Hosted and produced by <a href="https://twitter.com/TheRichardClark">Richard Clark</a>. Associate produced by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.</p>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">532a5804-5bef-11ed-99dd-57be62a0ae9a</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Fri, 04 Nov 2022 09:00:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/3e63d7a2-fc50-4132-a585-ab3f93a9723f.mp3" length="70057929" type="audio/mpeg"/><itunes:duration>48:27</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>2</itunes:season><itunes:episode>3</itunes:episode><itunes:season>2</itunes:season><podcast:episode>3</podcast:episode><podcast:season>2</podcast:season><itunes:summary>Yons is playing Borderlands with his son, and living out the example his big brother gave him.
Yons is a musician, music teacher, and producer. You can check him out on his website, or listen to his music on Spotify. 
Here&apos;s some stuff we talked about:

Our Feelings


Borderlands 2 is how Yons bonds with his son. 


Red Dead Redemption 2 may have been a little too cinematic?

Yons has never played the &quot;original-intent&quot; version of Skyrim.


Sonic 2 was Yons&apos; safe place with his brother. 

Spotify does have a whole Nerdcore Mix, and idk, it&apos;s kinda embarassing mostly. 

I think the guy I was thinking of performing at Penny Arcade Expo was MC Frontalot. 


Video Game Feelings is an Area Code Audio production. Hosted and produced by Richard Clark. Associate produced by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>INDISPOSED (with Richard Clark and his favorite &quot;Sick Games&quot;)</title><itunes:title>INDISPOSED (with Richard Clark and his favorite &quot;Sick Games&quot;)</itunes:title><description><![CDATA[
        <p>Video Game Feelings host, Richard Clark, is feeling sick. So there won't be an actual episode of VGF this week. </p><p>But here are three games that made him feel better:</p><ul>
<li>Dreamlight Valley</li>
<li>Persona 5: Royal</li>
<li>Marvel Snap</li>
</ul><br/>
      ]]></description><content:encoded><![CDATA[
        <p>Video Game Feelings host, Richard Clark, is feeling sick. So there won't be an actual episode of VGF this week. </p><p>But here are three games that made him feel better:</p><ul>
<li>Dreamlight Valley</li>
<li>Persona 5: Royal</li>
<li>Marvel Snap</li>
</ul><br/>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">ab2088dc-5666-11ed-bc35-0b110179e176</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Fri, 28 Oct 2022 02:16:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/4b2e012d-8b96-48ca-8d9c-68897ad87709.mp3" length="6868974" type="audio/mpeg"/><itunes:duration>06:51</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>bonus</itunes:episodeType><itunes:season>2</itunes:season><itunes:season>2</itunes:season><podcast:season>2</podcast:season><itunes:summary>Video Game Feelings host, Richard Clark, is feeling sick. So there won&apos;t be an actual episode of VGF this week. 
But here are three games that made him feel better:

Dreamlight Valley

Persona 5: Royal

Marvel Snap</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>GRIEF (with Polygon And Triple Click&apos;s Maddy Myers)</title><itunes:title>GRIEF (with Polygon And Triple Click&apos;s Maddy Myers)</itunes:title><description><![CDATA[
        <p>Maddy Myers is grieving the loss of her real-life friend while running silly video game errands and stabbing dudes. </p><p>Maddy Myers is the deputy editor at <a href="https://www.polygon.com/">Polygon</a> and the co-host of <a href="https://maximumfun.org/podcasts/triple-click/">Triple Click </a>and <a href="https://soundcloud.com/themutantages">The Mutant Ages</a>. </p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://www.ubisoft.com/en-us/game/assassins-creed/origins">Assassin's Creed Origins</a> is a video game about grief. </li>
<li>Maddy's not trying to call out <a href="https://www.playstation.com/en-us/games/the-last-of-us-part-i/">The Last of Us</a>, but let's be honest, video games writing is bad. </li>
<li><a href="https://maximumfun.org/episodes/depresh-mode/the-beautiful-world-of-mentally-nutritious-video-games/">Maddy Myers' on Depresh Mode</a></li>
<li>Turns out the reason I don't play video games sometimes is called <a href="https://www.webmd.com/depression/what-is-anhedonia">anhedonia</a>, the inability to feel pleasure. It's a common symptom of depression.</li>
<li>
<a href="https://www.imdb.com/title/tt10802170/">The Rehearsal</a> is a very video gamey show in a certain way</li>
<li>Maddy thinks maybe <a href="https://halfmermaid.co/">Immortality</a> might be offensive, but she doesn't know what it means. </li>
<li>Some games that make you feel ashamed: <a href="https://2k.com/en-US/game/spec-ops-the-line/">Spec Ops: The Line</a> (interview with <a href="https://twitter.com/waltdwilliams">Walt Williams</a> coming soon!), <a href="https://www.hotlinemiami.com/">Hotline Miami</a>, <a href="https://en.wikipedia.org/wiki/BioShock">Bioshock</a>, <a href="https://papersplea.se/">Papers Please</a>
</li>
</ul><br/><p><br></p><p>Video Game Feelings is an Area Code Audio production. Hosted and produced by <a href="https://twitter.com/TheRichardClark">Richard Clark</a>. Associate produced by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.</p>
      ]]></description><content:encoded><![CDATA[
        <p>Maddy Myers is grieving the loss of her real-life friend while running silly video game errands and stabbing dudes. </p><p>Maddy Myers is the deputy editor at <a href="https://www.polygon.com/">Polygon</a> and the co-host of <a href="https://maximumfun.org/podcasts/triple-click/">Triple Click </a>and <a href="https://soundcloud.com/themutantages">The Mutant Ages</a>. </p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://www.ubisoft.com/en-us/game/assassins-creed/origins">Assassin's Creed Origins</a> is a video game about grief. </li>
<li>Maddy's not trying to call out <a href="https://www.playstation.com/en-us/games/the-last-of-us-part-i/">The Last of Us</a>, but let's be honest, video games writing is bad. </li>
<li><a href="https://maximumfun.org/episodes/depresh-mode/the-beautiful-world-of-mentally-nutritious-video-games/">Maddy Myers' on Depresh Mode</a></li>
<li>Turns out the reason I don't play video games sometimes is called <a href="https://www.webmd.com/depression/what-is-anhedonia">anhedonia</a>, the inability to feel pleasure. It's a common symptom of depression.</li>
<li>
<a href="https://www.imdb.com/title/tt10802170/">The Rehearsal</a> is a very video gamey show in a certain way</li>
<li>Maddy thinks maybe <a href="https://halfmermaid.co/">Immortality</a> might be offensive, but she doesn't know what it means. </li>
<li>Some games that make you feel ashamed: <a href="https://2k.com/en-US/game/spec-ops-the-line/">Spec Ops: The Line</a> (interview with <a href="https://twitter.com/waltdwilliams">Walt Williams</a> coming soon!), <a href="https://www.hotlinemiami.com/">Hotline Miami</a>, <a href="https://en.wikipedia.org/wiki/BioShock">Bioshock</a>, <a href="https://papersplea.se/">Papers Please</a>
</li>
</ul><br/><p><br></p><p>Video Game Feelings is an Area Code Audio production. Hosted and produced by <a href="https://twitter.com/TheRichardClark">Richard Clark</a>. Associate produced by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.</p>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">a72c5a1c-50d0-11ed-9bae-77b24e19a055</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Fri, 21 Oct 2022 09:00:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/a3c01eda-1c71-4339-a679-b533acf165b3.mp3" length="95191807" type="audio/mpeg"/><itunes:duration>01:05:54</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>2</itunes:season><itunes:episode>2</itunes:episode><itunes:season>2</itunes:season><podcast:episode>2</podcast:episode><podcast:season>2</podcast:season><itunes:summary>Maddy Myers is grieving the loss of her real-life friend while running silly video game errands and stabbing dudes. 
Maddy Myers is the deputy editor at Polygon and the co-host of Triple Click and The Mutant Ages. 
Here&apos;s some stuff we talked about:

Our Feelings


Assassin&apos;s Creed Origins is a video game about grief. 

Maddy&apos;s not trying to call out The Last of Us, but let&apos;s be honest, video games writing is bad. 

Maddy Myers&apos; on Depresh Mode

Turns out the reason I don&apos;t play video games sometimes is called anhedonia, the inability to feel pleasure. It&apos;s a common symptom of depression.


The Rehearsal is a very video gamey show in a certain way

Maddy thinks maybe Immortality might be offensive, but she doesn&apos;t know what it means. 

Some games that make you feel ashamed: Spec Ops: The Line (interview with Walt Williams coming soon!), Hotline Miami, Bioshock, Papers Please



Video Game Feelings is an Area Code Audio production. Hosted and produced by Richard Clark. Associate produced by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>LOST (with Buffering the Vampire Slayer&apos;s Jenny Owen Youngs)</title><itunes:title>LOST (with Buffering the Vampire Slayer&apos;s Jenny Owen Youngs)</itunes:title><description><![CDATA[
        <p>Jenny Owen Youngs is coping with life transitions by getting lost in a whole variety of worlds. </p><p>Jenny Owen Youngs' most recent EP is <a href="https://ffm.to/idtga">It's Dangerous to Go Alone</a>. She hosts the podcasts <a href="https://www.bufferingthevampireslayer.com/">Buffering the Vampire Slayer</a> and <a href="https://vmipod.com/">Veronica Mars Investigations</a>. </p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>"<a href="https://www.vulture.com/article/joss-whedon-allegations.html">That Josh Whedon stuff that went down</a>"</li>
<li><a href="https://feministfrequency.com/series/tropes-vs-women-in-video-games/">Tropes Vs. Women in Video Games</a></li>
<li>
<a href="https://en.wikipedia.org/wiki/Pac-Man">Pac-Man</a> is maybe the clearest metaphor for modern life as we know it</li>
<li>Jenny is deep in <a href="https://www.thewitcher.com/en/witcher3">The Witcher 3</a>
</li>
<li>When Jenny's brain won't shut up, <a href="https://elderscrolls.bethesda.net/en/skyrim">Skyrim</a> makes everything chill out	</li>
<li><a href="https://knowyourmeme.com/memes/but-our-princess-is-in-another-castle">"Our princess is in another castle!"</a></li>
<li><a href="https://www.imdb.com/title/tt0108255/?ref_=nv_sr_srsg_0">That Super Mario Bros. movie where Mario is from Brooklyn</a></li>
<li><a href="https://megaphone.link/USEGR3814345261%20">Xalavier Nelson's episode from last season</a></li>
<li><a href="https://www.youtube.com/watch?v=_Mi5sHwwsAQ">Dragonborn (ft. John Mark Nelson)</a></li>
<li>
<a href="https://zelda.fandom.com/wiki/Link">Link</a> is quite androgenous</li>
<li>
<a href="https://fallout.bethesda.net/en/games/fallout-4">Fallout 4</a> is darker and gunnier than Jenny would prefer</li>
</ul><br/><p><br></p><p>Video Game Feelings is an Area Code Audio production. Hosted and produced by <a href="https://twitter.com/TheRichardClark">Richard Clark</a>. Associate produced by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder. </p>
      ]]></description><content:encoded><![CDATA[
        <p>Jenny Owen Youngs is coping with life transitions by getting lost in a whole variety of worlds. </p><p>Jenny Owen Youngs' most recent EP is <a href="https://ffm.to/idtga">It's Dangerous to Go Alone</a>. She hosts the podcasts <a href="https://www.bufferingthevampireslayer.com/">Buffering the Vampire Slayer</a> and <a href="https://vmipod.com/">Veronica Mars Investigations</a>. </p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>"<a href="https://www.vulture.com/article/joss-whedon-allegations.html">That Josh Whedon stuff that went down</a>"</li>
<li><a href="https://feministfrequency.com/series/tropes-vs-women-in-video-games/">Tropes Vs. Women in Video Games</a></li>
<li>
<a href="https://en.wikipedia.org/wiki/Pac-Man">Pac-Man</a> is maybe the clearest metaphor for modern life as we know it</li>
<li>Jenny is deep in <a href="https://www.thewitcher.com/en/witcher3">The Witcher 3</a>
</li>
<li>When Jenny's brain won't shut up, <a href="https://elderscrolls.bethesda.net/en/skyrim">Skyrim</a> makes everything chill out	</li>
<li><a href="https://knowyourmeme.com/memes/but-our-princess-is-in-another-castle">"Our princess is in another castle!"</a></li>
<li><a href="https://www.imdb.com/title/tt0108255/?ref_=nv_sr_srsg_0">That Super Mario Bros. movie where Mario is from Brooklyn</a></li>
<li><a href="https://megaphone.link/USEGR3814345261%20">Xalavier Nelson's episode from last season</a></li>
<li><a href="https://www.youtube.com/watch?v=_Mi5sHwwsAQ">Dragonborn (ft. John Mark Nelson)</a></li>
<li>
<a href="https://zelda.fandom.com/wiki/Link">Link</a> is quite androgenous</li>
<li>
<a href="https://fallout.bethesda.net/en/games/fallout-4">Fallout 4</a> is darker and gunnier than Jenny would prefer</li>
</ul><br/><p><br></p><p>Video Game Feelings is an Area Code Audio production. Hosted and produced by <a href="https://twitter.com/TheRichardClark">Richard Clark</a>. Associate produced by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder. </p>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">c1ab4bd4-4b60-11ed-8503-c7262b42f84a</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Fri, 14 Oct 2022 11:00:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/94362b25-c294-45cd-840d-885bc46ec4c9.mp3" length="63944499" type="audio/mpeg"/><itunes:duration>44:12</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>2</itunes:season><itunes:episode>1</itunes:episode><itunes:season>2</itunes:season><podcast:episode>1</podcast:episode><podcast:season>2</podcast:season><itunes:summary>Jenny Owen Youngs is coping with life transitions by getting lost in a whole variety of worlds. 
Jenny Owen Youngs&apos; most recent EP is It&apos;s Dangerous to Go Alone. She hosts the podcasts Buffering the Vampire Slayer and Veronica Mars Investigations. 
Here&apos;s some stuff we talked about:

Our Feelings

&quot;That Josh Whedon stuff that went down&quot;

Tropes Vs. Women in Video Games


Pac-Man is maybe the clearest metaphor for modern life as we know it

Jenny is deep in The Witcher 3


When Jenny&apos;s brain won&apos;t shut up, Skyrim makes everything chill out	

&quot;Our princess is in another castle!&quot;

That Super Mario Bros. movie where Mario is from Brooklyn

Xalavier Nelson&apos;s episode from last season

Dragonborn (ft. John Mark Nelson)


Link is quite androgenous


Fallout 4 is darker and gunnier than Jenny would prefer


Video Game Feelings is an Area Code Audio production. Hosted and produced by Richard Clark. Associate produced by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>Coming October 14th: Season 2 of Video Game Feelings</title><itunes:title>Coming October 14th: Season 2 of Video Game Feelings</itunes:title><description><![CDATA[
        <p>Lost in Skyrim. Grief in Assassin's Creed. Bonding with your little brother in Sonic 2. Crying while playing Yakuza. </p><p><br></p><p>These are just some of the video game feelings we'll explore in the next season of Video Game Feelings!</p>
      ]]></description><content:encoded><![CDATA[
        <p>Lost in Skyrim. Grief in Assassin's Creed. Bonding with your little brother in Sonic 2. Crying while playing Yakuza. </p><p><br></p><p>These are just some of the video game feelings we'll explore in the next season of Video Game Feelings!</p>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">580f12b0-442a-11ed-9f90-7bcdf78e7dfd</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Fri, 07 Oct 2022 09:00:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/5c091a6e-e3a3-40b1-af74-d48eb10d971e.mp3" length="2523403" type="audio/mpeg"/><itunes:duration>01:33</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>trailer</itunes:episodeType><itunes:season>1</itunes:season><itunes:season>1</itunes:season><podcast:season>1</podcast:season><itunes:summary>Lost in Skyrim. Grief in Assassin&apos;s Creed. Bonding with your little brother in Sonic 2. Crying while playing Yakuza. 

These are just some of the video game feelings we&apos;ll explore in the next season of Video Game Feelings!</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>BONUS: Board Game Feelings with &quot;Games &amp; Feelings&quot; host, Eric Silver</title><itunes:title>BONUS: Board Game Feelings with &quot;Games &amp; Feelings&quot; host, Eric Silver</itunes:title><description><![CDATA[
        <p>Eric Silver welcomes you to the human experience. </p><p>Eric Silver is the host of <a href="https://www.gamesandfeelings.com/">Games &amp; Feelings</a> and <a href="https://www.jointhepartypod.com/">Join the Party</a>, and the head of creative at <a href="https://multitude.productions/">Multitude</a>, a podcast collective. </p><p><strong>Some </strong><a href="https://feelingswheel.com/"><strong>feelings</strong></a><strong> we explored:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>That feeling when you hit a dead end in <a href="https://hasbropulse.com/products/avalon-hill-betrayal-at-house-on-the-hill-2?&amp;kid=39700059628823845&amp;gclid=CjwKCAjw_b6WBhAQEiwAp4HyILYL2Dt7yezAbJ2bRwmEs_lsNyyq5p0FEb7y-0JWjuw51EJ9fvw-hBoCLLAQAvD_BwE&amp;gclsrc=aw.ds">Betrayal on the House of the Hill</a>
</li>
<li>That feeling when you're participating in a superhero story via <a href="https://greaterthangames.com/product/sentinels-of-the-multiverse-definitive-edition/">Sentinels of the Multiverse</a>
</li>
<li>That feeling when you're collectively experiencing powerlessness playing <a href="https://boardgamegeek.com/boardgame/37046/ghost-stories">Ghost Stories</a>.</li>
</ul><br/><p><br></p>
      ]]></description><content:encoded><![CDATA[
        <p>Eric Silver welcomes you to the human experience. </p><p>Eric Silver is the host of <a href="https://www.gamesandfeelings.com/">Games &amp; Feelings</a> and <a href="https://www.jointhepartypod.com/">Join the Party</a>, and the head of creative at <a href="https://multitude.productions/">Multitude</a>, a podcast collective. </p><p><strong>Some </strong><a href="https://feelingswheel.com/"><strong>feelings</strong></a><strong> we explored:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>That feeling when you hit a dead end in <a href="https://hasbropulse.com/products/avalon-hill-betrayal-at-house-on-the-hill-2?&amp;kid=39700059628823845&amp;gclid=CjwKCAjw_b6WBhAQEiwAp4HyILYL2Dt7yezAbJ2bRwmEs_lsNyyq5p0FEb7y-0JWjuw51EJ9fvw-hBoCLLAQAvD_BwE&amp;gclsrc=aw.ds">Betrayal on the House of the Hill</a>
</li>
<li>That feeling when you're participating in a superhero story via <a href="https://greaterthangames.com/product/sentinels-of-the-multiverse-definitive-edition/">Sentinels of the Multiverse</a>
</li>
<li>That feeling when you're collectively experiencing powerlessness playing <a href="https://boardgamegeek.com/boardgame/37046/ghost-stories">Ghost Stories</a>.</li>
</ul><br/><p><br></p>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">75536daa-03c3-11ed-9bb4-ff035f070558</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Thu, 14 Jul 2022 22:22:09 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/fe882827-d875-490f-837c-13507d1b24e8.mp3" length="66663224" type="audio/mpeg"/><itunes:duration>46:06</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>bonus</itunes:episodeType><itunes:season>1</itunes:season><itunes:season>1</itunes:season><podcast:season>1</podcast:season><itunes:summary>Eric Silver welcomes you to the human experience. 
Eric Silver is the host of Games &amp; Feelings and Join the Party, and the head of creative at Multitude, a podcast collective. 
Some feelings we explored:

Our Feelings

That feeling when you hit a dead end in Betrayal on the House of the Hill


That feeling when you&apos;re participating in a superhero story via Sentinels of the Multiverse


That feeling when you&apos;re collectively experiencing powerlessness playing Ghost Stories.</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>STRANGENESS (with Hypnospace Outlaw&apos;s Jay Tholen)</title><itunes:title>STRANGENESS (with Hypnospace Outlaw&apos;s Jay Tholen)</itunes:title><description><![CDATA[
        <p><a href="https://forms.gle/yhTgyo7E9zsU3QbA7">Please take a moment to fill out our listener survey!</a></p><p>Jay Tholen is not very comfortable with success.</p><p>Jay Tholen is the creator of <a href="https://www.devolverdigital.com/games/dropsy">Dropsy</a>, <a href="https://www.hypnospace.net/">HypnoSpace Outlaw</a>, and the upcoming <a href="https://store.steampowered.com/app/1931040/Dreamsettler/">Dreamsettler</a>. </p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://en.wikipedia.org/wiki/Doom_(1993_video_game)">Doom</a> makes Jay feel relaxed.</li>
<li>
<a href="https://en.wikipedia.org/wiki/Doom_(2016_video_game)">Doom (2016)</a> makes Jay feel out of control.</li>
<li><a href="https://www.youtube.com/watch?v=wCaHTE0brL0">The Giant Bomb "SpeedTree" video. </a></li>
</ul><br/>
      ]]></description><content:encoded><![CDATA[
        <p><a href="https://forms.gle/yhTgyo7E9zsU3QbA7">Please take a moment to fill out our listener survey!</a></p><p>Jay Tholen is not very comfortable with success.</p><p>Jay Tholen is the creator of <a href="https://www.devolverdigital.com/games/dropsy">Dropsy</a>, <a href="https://www.hypnospace.net/">HypnoSpace Outlaw</a>, and the upcoming <a href="https://store.steampowered.com/app/1931040/Dreamsettler/">Dreamsettler</a>. </p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://en.wikipedia.org/wiki/Doom_(1993_video_game)">Doom</a> makes Jay feel relaxed.</li>
<li>
<a href="https://en.wikipedia.org/wiki/Doom_(2016_video_game)">Doom (2016)</a> makes Jay feel out of control.</li>
<li><a href="https://www.youtube.com/watch?v=wCaHTE0brL0">The Giant Bomb "SpeedTree" video. </a></li>
</ul><br/>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">2f2e74ac-e1e3-11ec-8866-d3319713617f</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Thu, 02 Jun 2022 05:00:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/932137d0-c4c8-4af5-bc45-2584e6fc2662.mp3" length="76720493" type="audio/mpeg"/><itunes:duration>53:09</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>1</itunes:season><itunes:episode>8</itunes:episode><itunes:season>1</itunes:season><podcast:episode>8</podcast:episode><podcast:season>1</podcast:season><itunes:summary>Please take a moment to fill out our listener survey!
Jay Tholen is not very comfortable with success.
Jay Tholen is the creator of Dropsy, HypnoSpace Outlaw, and the upcoming Dreamsettler. 
Here&apos;s some stuff we talked about:

Our Feelings


Doom makes Jay feel relaxed.


Doom (2016) makes Jay feel out of control.

The Giant Bomb &quot;SpeedTree&quot; video.</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>EMPATHY (with That Dragon Cancer&apos;s Amy Green)</title><itunes:title>EMPATHY (with That Dragon Cancer&apos;s Amy Green)</itunes:title><description><![CDATA[
        <p>Amy Green doesn't regret making <em>That Dragon, Cancer</em>. But she doesn't want it to define her life.</p><p><a href="https://www.amynoelgreen.com/">Amy Green</a> is a writer and game designer behind <a href="http://www.thatdragoncancer.com/"><em>That Dragon, Cancer</em> </a>and <a href="https://areamanlives.com/"><em>Area Man Lives</em></a>.</p><p>Note: Toward the end of the interview we should have been using the term "unhoused," or "houseless." Apologies.</p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://apps.apple.com/us/app/phase-10-world-tour/id1463509237">Phase 10: World Tour</a> makes Amy feel empowered.</li>
<li>
<a href="https://store.steampowered.com/app/227080/Papo__Yo/">Papo and Yo</a> showed Amy that deeply serious, emotional games are possible.</li>
<li>Is <a href="https://papersplea.se/">Papers Please</a> too disempowering?</li>
<li>
<a href="https://www.epicgames.com/fortnite/en-US/home">Fortnite</a> entirely misses the point of what <a href="https://www.lionsgate.com/franchises/the-hunger-games">The Hunger Games</a> was trying to say.</li>
</ul><br/>
      ]]></description><content:encoded><![CDATA[
        <p>Amy Green doesn't regret making <em>That Dragon, Cancer</em>. But she doesn't want it to define her life.</p><p><a href="https://www.amynoelgreen.com/">Amy Green</a> is a writer and game designer behind <a href="http://www.thatdragoncancer.com/"><em>That Dragon, Cancer</em> </a>and <a href="https://areamanlives.com/"><em>Area Man Lives</em></a>.</p><p>Note: Toward the end of the interview we should have been using the term "unhoused," or "houseless." Apologies.</p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://apps.apple.com/us/app/phase-10-world-tour/id1463509237">Phase 10: World Tour</a> makes Amy feel empowered.</li>
<li>
<a href="https://store.steampowered.com/app/227080/Papo__Yo/">Papo and Yo</a> showed Amy that deeply serious, emotional games are possible.</li>
<li>Is <a href="https://papersplea.se/">Papers Please</a> too disempowering?</li>
<li>
<a href="https://www.epicgames.com/fortnite/en-US/home">Fortnite</a> entirely misses the point of what <a href="https://www.lionsgate.com/franchises/the-hunger-games">The Hunger Games</a> was trying to say.</li>
</ul><br/>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">94bdebf8-dc76-11ec-982a-3b6188b5564d</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Thu, 26 May 2022 05:00:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/8b79b3d7-97b7-4126-bf53-b9c55063defa.mp3" length="69133864" type="audio/mpeg"/><itunes:duration>47:53</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>1</itunes:season><itunes:episode>7</itunes:episode><itunes:season>1</itunes:season><podcast:episode>7</podcast:episode><podcast:season>1</podcast:season><itunes:summary>Amy Green doesn&apos;t regret making That Dragon, Cancer. But she doesn&apos;t want it to define her life.
Amy Green is a writer and game designer behind That Dragon, Cancer and Area Man Lives.
Note: Toward the end of the interview we should have been using the term &quot;unhoused,&quot; or &quot;houseless.&quot; Apologies.
Here&apos;s some stuff we talked about:

Our Feelings


Phase 10: World Tour makes Amy feel empowered.


Papo and Yo showed Amy that deeply serious, emotional games are possible.

Is Papers Please too disempowering?


Fortnite entirely misses the point of what The Hunger Games was trying to say.</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>PRECARITY (with Citizen Sleeper&apos;s Gareth Damian Martin)</title><itunes:title>PRECARITY (with Citizen Sleeper&apos;s Gareth Damian Martin)</itunes:title><description><![CDATA[
        <p>Gareth Damian Martin found their happy place.</p><p><a href="https://jumpovertheage.com/">Gareth Damian Martin</a> is the sole developer behind the recently released <a href="https://jumpovertheage.com/">Citizen Sleeper</a>.</p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://www.bungie.net/7/en/Destiny/NewLight">Destiny 2</a> had a weird amount of influence on Citizen Sleeper.</li>
<li>
<a href="https://www.twitch.tv/videos/1476267457">Watching Jack De Quidt play through and read along to Citizen Sleeper</a> opened Gareth's eyes to just how much they were writing about themselves.</li>
<li>
<a href="https://unknownworlds.com/subnautica/subnautica-below-zero/">Subnautica Below Zero</a>: You could just hang out there, really.</li>
<li>
<a href="https://roguelegacy2.com/">Rogue Legacy 2</a> overwhelmed Richard.</li>
</ul><br/>
      ]]></description><content:encoded><![CDATA[
        <p>Gareth Damian Martin found their happy place.</p><p><a href="https://jumpovertheage.com/">Gareth Damian Martin</a> is the sole developer behind the recently released <a href="https://jumpovertheage.com/">Citizen Sleeper</a>.</p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://www.bungie.net/7/en/Destiny/NewLight">Destiny 2</a> had a weird amount of influence on Citizen Sleeper.</li>
<li>
<a href="https://www.twitch.tv/videos/1476267457">Watching Jack De Quidt play through and read along to Citizen Sleeper</a> opened Gareth's eyes to just how much they were writing about themselves.</li>
<li>
<a href="https://unknownworlds.com/subnautica/subnautica-below-zero/">Subnautica Below Zero</a>: You could just hang out there, really.</li>
<li>
<a href="https://roguelegacy2.com/">Rogue Legacy 2</a> overwhelmed Richard.</li>
</ul><br/>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">1cb9beaa-d6e2-11ec-bf9c-ab398a9d9768</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Thu, 19 May 2022 15:26:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/b160735f-1b6f-43dc-98ee-f08970919247.mp3" length="76578276" type="audio/mpeg"/><itunes:duration>53:03</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>1</itunes:season><itunes:episode>6</itunes:episode><itunes:season>1</itunes:season><podcast:episode>6</podcast:episode><podcast:season>1</podcast:season><itunes:summary>Gareth Damian Martin found their happy place.
Gareth Damian Martin is the sole developer behind the recently released Citizen Sleeper.
Here&apos;s some stuff we talked about:

Our Feelings


Destiny 2 had a weird amount of influence on Citizen Sleeper.


Watching Jack De Quidt play through and read along to Citizen Sleeper opened Gareth&apos;s eyes to just how much they were writing about themselves.


Subnautica Below Zero: You could just hang out there, really.


Rogue Legacy 2 overwhelmed Richard.</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>FUN (with Triple Click&apos;s Kirk Hamilton)</title><itunes:title>FUN (with Triple Click&apos;s Kirk Hamilton)</itunes:title><description><![CDATA[
        <p>Kirk Hamilton is having fun with Destiny, until he's not.</p><p><a href="https://kirkhamilton.com/">Kirk Hamilton</a>, one-third of the videogame podcast <a href="http://tripleclickpodcast.com/">Triple Click</a>, and the host and producer of the music podcast, <a href="https://strongsongspodcast.com/">Strong Songs</a>. </p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://en.bandainamcoent.eu/elden-ring/elden-ring">Elden Ring</a> is full of little surprises.</li>
<li>
<a href="https://www.bungie.net/7/en/Destiny/NewLight">Destiny 2</a>: It's Complicated.</li>
</ul><br/>
      ]]></description><content:encoded><![CDATA[
        <p>Kirk Hamilton is having fun with Destiny, until he's not.</p><p><a href="https://kirkhamilton.com/">Kirk Hamilton</a>, one-third of the videogame podcast <a href="http://tripleclickpodcast.com/">Triple Click</a>, and the host and producer of the music podcast, <a href="https://strongsongspodcast.com/">Strong Songs</a>. </p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://en.bandainamcoent.eu/elden-ring/elden-ring">Elden Ring</a> is full of little surprises.</li>
<li>
<a href="https://www.bungie.net/7/en/Destiny/NewLight">Destiny 2</a>: It's Complicated.</li>
</ul><br/>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">32c82d36-d169-11ec-ab29-53720850f00c</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Thu, 12 May 2022 05:00:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/985d4997-9065-4dbf-a3b8-5106d5837d9d.mp3" length="70362251" type="audio/mpeg"/><itunes:duration>48:44</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>1</itunes:season><itunes:episode>5</itunes:episode><itunes:season>1</itunes:season><podcast:episode>5</podcast:episode><podcast:season>1</podcast:season><itunes:summary>Kirk Hamilton is having fun with Destiny, until he&apos;s not.
Kirk Hamilton, one-third of the videogame podcast Triple Click, and the host and producer of the music podcast, Strong Songs. 
Here&apos;s some stuff we talked about:

Our Feelings


Elden Ring is full of little surprises.


Destiny 2: It&apos;s Complicated.</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>TERROR (with Space Warlord Organ Trading Simulator&apos;s Xalavier Nelson)</title><itunes:title>TERROR (with Space Warlord Organ Trading Simulator&apos;s Xalavier Nelson)</itunes:title><description><![CDATA[
        <p>Xalavier Nelson is terrified that his dad won't like his game.</p><p><a href="https://twitter.com/WritNelson">Xalavier Nelson Jr</a>. is a game developer and head of <a href="https://www.youtube.com/c/StrangeScaffold?">Strange Scaffold</a>, the studio responsible for games like <a href="https://store.steampowered.com/app/1507780/Space_Warlord_Organ_Trading_Simulator/?curator_clanid=41064705">Space Warlord Organ Trading Simulator</a>, <a href="https://store.steampowered.com/app/1246250/An_Airport_for_Aliens_Currently_Run_by_Dogs/?curator_clanid=41064705">An Airport for Aliens Currently Run by Dogs</a>, and the upcoming <a href="https://store.steampowered.com/app/1546310/El_Paso_Elsewhere/">El Paso, Elsewhere</a>. </p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>If you want to reconnect with your Dad, play <a href="https://en.bandainamcoent.eu/elden-ring/elden-ring">Elden Ring</a>
</li>
<li>
<a href="https://store.steampowered.com/app/323380/The_Magic_Circle/">The Magic Circle</a> made Xalavier a different person</li>
<li>
<a href="https://theevilwithin2.bethesda.net/en">Evil Within 2</a> made Xalavier feel <em>inquisitive</em>
</li>
</ul><br/>
      ]]></description><content:encoded><![CDATA[
        <p>Xalavier Nelson is terrified that his dad won't like his game.</p><p><a href="https://twitter.com/WritNelson">Xalavier Nelson Jr</a>. is a game developer and head of <a href="https://www.youtube.com/c/StrangeScaffold?">Strange Scaffold</a>, the studio responsible for games like <a href="https://store.steampowered.com/app/1507780/Space_Warlord_Organ_Trading_Simulator/?curator_clanid=41064705">Space Warlord Organ Trading Simulator</a>, <a href="https://store.steampowered.com/app/1246250/An_Airport_for_Aliens_Currently_Run_by_Dogs/?curator_clanid=41064705">An Airport for Aliens Currently Run by Dogs</a>, and the upcoming <a href="https://store.steampowered.com/app/1546310/El_Paso_Elsewhere/">El Paso, Elsewhere</a>. </p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>If you want to reconnect with your Dad, play <a href="https://en.bandainamcoent.eu/elden-ring/elden-ring">Elden Ring</a>
</li>
<li>
<a href="https://store.steampowered.com/app/323380/The_Magic_Circle/">The Magic Circle</a> made Xalavier a different person</li>
<li>
<a href="https://theevilwithin2.bethesda.net/en">Evil Within 2</a> made Xalavier feel <em>inquisitive</em>
</li>
</ul><br/>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">6dc5f3f8-cbc6-11ec-8ec4-a78b522c6e12</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Thu, 05 May 2022 05:00:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/ffc3539a-f191-40bf-8ef4-2e5d608716f5.mp3" length="85847587" type="audio/mpeg"/><itunes:duration>59:29</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>1</itunes:season><itunes:episode>4</itunes:episode><itunes:season>1</itunes:season><podcast:episode>4</podcast:episode><podcast:season>1</podcast:season><itunes:summary>Xalavier Nelson is terrified that his dad won&apos;t like his game.
Xalavier Nelson Jr. is a game developer and head of Strange Scaffold, the studio responsible for games like Space Warlord Organ Trading Simulator, An Airport for Aliens Currently Run by Dogs, and the upcoming El Paso, Elsewhere. 
Here&apos;s some stuff we talked about:

Our Feelings

If you want to reconnect with your Dad, play Elden Ring



The Magic Circle made Xalavier a different person


Evil Within 2 made Xalavier feel inquisitive</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>HYPE (with Devolver Digital&apos;s M. Joshua Cauller) </title><itunes:title>HYPE (with Devolver Digital&apos;s M. Joshua Cauller) </itunes:title><description><![CDATA[
        <p>M. Joshua Cauller is always searching for that new highest level of tension.</p><p>Joshua crafts trailers for <a href="https://www.devolverdigital.com/">Devolver Digital</a>. You can see his work at the <a href="https://www.youtube.com/c/DevolverDigital">Devolver YouTube channel</a>.</p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://www.sifugame.com/">Sifu</a> makes Joshua feel plugged in, jacked in, hyped up, and frustrated.</li>
<li>
<a href="https://gamefaqs.gamespot.com/a/box/8/5/4/14854_back.jpg">The back of a Super Mario 3 box</a>. It was all about the screen grabs.</li>
<li>
<a href="https://sites.create-cdn.net/siteimages/19/3/4/193478/18/0/0/18005113/468x700.jpg?1580928126">Contra</a> actually got the cover right.</li>
<li>Did I make a huge mistake buying <a href="https://dl2.dyinglightgame.com/">Dying Light 2</a>?</li>
<li>
<a href="http://www.kertgartner.com/">Kert Gartner </a>was who Joshua wanted to be when he grew up</li>
<li>
<a href="http://www.thatdragoncancer.com/">That Dragon, Cancer</a> is not actually about cancer.</li>
<li>Talking about <a href="https://www.inscryption.com/">Inscription</a> ruins the game.</li>
<li>I was really hard on <a href="https://abzugame.com/">Abzu</a> back in the day. :-(</li>
<li>
<a href="https://www.remedygames.com/games/control/">Control</a> has a pretty badass moment called the Ash Tray Maze.</li>
</ul><br/>
      ]]></description><content:encoded><![CDATA[
        <p>M. Joshua Cauller is always searching for that new highest level of tension.</p><p>Joshua crafts trailers for <a href="https://www.devolverdigital.com/">Devolver Digital</a>. You can see his work at the <a href="https://www.youtube.com/c/DevolverDigital">Devolver YouTube channel</a>.</p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://www.sifugame.com/">Sifu</a> makes Joshua feel plugged in, jacked in, hyped up, and frustrated.</li>
<li>
<a href="https://gamefaqs.gamespot.com/a/box/8/5/4/14854_back.jpg">The back of a Super Mario 3 box</a>. It was all about the screen grabs.</li>
<li>
<a href="https://sites.create-cdn.net/siteimages/19/3/4/193478/18/0/0/18005113/468x700.jpg?1580928126">Contra</a> actually got the cover right.</li>
<li>Did I make a huge mistake buying <a href="https://dl2.dyinglightgame.com/">Dying Light 2</a>?</li>
<li>
<a href="http://www.kertgartner.com/">Kert Gartner </a>was who Joshua wanted to be when he grew up</li>
<li>
<a href="http://www.thatdragoncancer.com/">That Dragon, Cancer</a> is not actually about cancer.</li>
<li>Talking about <a href="https://www.inscryption.com/">Inscription</a> ruins the game.</li>
<li>I was really hard on <a href="https://abzugame.com/">Abzu</a> back in the day. :-(</li>
<li>
<a href="https://www.remedygames.com/games/control/">Control</a> has a pretty badass moment called the Ash Tray Maze.</li>
</ul><br/>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">43457dc4-c66c-11ec-9181-67666abfcc86</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Thu, 28 Apr 2022 05:00:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/62e6bc68-6a39-4370-b020-b075865f0be1.mp3" length="68850457" type="audio/mpeg"/><itunes:duration>47:41</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>1</itunes:season><itunes:episode>3</itunes:episode><itunes:season>1</itunes:season><podcast:episode>3</podcast:episode><podcast:season>1</podcast:season><itunes:summary>M. Joshua Cauller is always searching for that new highest level of tension.
Joshua crafts trailers for Devolver Digital. You can see his work at the Devolver YouTube channel.
Here&apos;s some stuff we talked about:

Our Feelings


Sifu makes Joshua feel plugged in, jacked in, hyped up, and frustrated.


The back of a Super Mario 3 box. It was all about the screen grabs.


Contra actually got the cover right.

Did I make a huge mistake buying Dying Light 2?


Kert Gartner was who Joshua wanted to be when he grew up


That Dragon, Cancer is not actually about cancer.

Talking about Inscription ruins the game.

I was really hard on Abzu back in the day. :-(


Control has a pretty badass moment called the Ash Tray Maze.</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>NOSTALGIA (with Slate.com&apos;s Allegra Frank)</title><itunes:title>NOSTALGIA (with Slate.com&apos;s Allegra Frank)</itunes:title><description><![CDATA[
        <p>Allegra Frank really misses her sister.</p><p>Allegra is a former editor for <a href="https://www.polygon.com/">Polygon</a>, a writer, a podcaster, and senior editor at <a href="https://slate.com/">Slate</a>, where she covers music, culture, and the internet. She also has a lot of fun over at <a href="https://www.awylatt.com/">Aw, Would You Look at the Time</a>.</p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="http://www.unwinnable.com/">Unwinnable</a> and <a href="https://killscreen.com/previously/">Kill Screen</a>, which Allegra read more than Polygon back in the day, no offense.</li>
<li>
<a href="https://www.nintendo.com/store/products/kirby-and-the-forgotten-land-switch/">Kirby and the Forgotten Land</a> reminds Allegra of time with her sister</li>
<li>
<a href="https://www.zelda.com/breath-of-the-wild/">Breathe of the Wild</a>: a SIZZLING hot take</li>
<li>
<a href="https://en.bandainamcoent.eu/elden-ring/elden-ring">Elden Ring</a> doesn't give a shit about you</li>
<li>
<a href="http://spelltower.com/">Spelltower</a> never gets old</li>
<li>
<a href="https://en.wikipedia.org/wiki/Peggle_2">Peggle 2</a> is like, "You're doing great, honey"</li>
<li>
<a href="https://animal-crossing.com/">Animal Crossing </a>has a quicker payoff than <a href="https://www.stardewvalley.net/">Stardew Valley</a>
</li>
<li>
<a href="https://www.yahoo.com/now/love-blind-nick-danielle-ready-183332579.html?guccounter=1&amp;guce_referrer=aHR0cHM6Ly93d3cuZ29vZ2xlLmNvbS8&amp;guce_referrer_sig=AQAAALfKM3Lp97H5d106GWVBUhgI3xJi1M0HORrZf5uXlLj2eHR9lSSQ9zOfzPwf2ZU_-wXq-1tQfejPfX79pX4D_7kcCL1R2GmA3EnrWz2U4Ognjs_-LMMatGpxvj3YAx1JCmoK4O8QmHrFRNv1_NOxdadbOFCLUb74FldIjgi62dtQ">That one couple on Love is Blind</a> needs to figure out their whole <a href="https://en.wikipedia.org/wiki/Rock_Band_(video_game)">Rock Band</a> situation</li>
<li>
<a href="https://en.wikipedia.org/wiki/Elite_Beat_Agents">Elite Beat Agents</a> will give you a boost if you need it</li>
</ul><br/>
      ]]></description><content:encoded><![CDATA[
        <p>Allegra Frank really misses her sister.</p><p>Allegra is a former editor for <a href="https://www.polygon.com/">Polygon</a>, a writer, a podcaster, and senior editor at <a href="https://slate.com/">Slate</a>, where she covers music, culture, and the internet. She also has a lot of fun over at <a href="https://www.awylatt.com/">Aw, Would You Look at the Time</a>.</p><p><strong>Here's some stuff we talked about:</strong></p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="http://www.unwinnable.com/">Unwinnable</a> and <a href="https://killscreen.com/previously/">Kill Screen</a>, which Allegra read more than Polygon back in the day, no offense.</li>
<li>
<a href="https://www.nintendo.com/store/products/kirby-and-the-forgotten-land-switch/">Kirby and the Forgotten Land</a> reminds Allegra of time with her sister</li>
<li>
<a href="https://www.zelda.com/breath-of-the-wild/">Breathe of the Wild</a>: a SIZZLING hot take</li>
<li>
<a href="https://en.bandainamcoent.eu/elden-ring/elden-ring">Elden Ring</a> doesn't give a shit about you</li>
<li>
<a href="http://spelltower.com/">Spelltower</a> never gets old</li>
<li>
<a href="https://en.wikipedia.org/wiki/Peggle_2">Peggle 2</a> is like, "You're doing great, honey"</li>
<li>
<a href="https://animal-crossing.com/">Animal Crossing </a>has a quicker payoff than <a href="https://www.stardewvalley.net/">Stardew Valley</a>
</li>
<li>
<a href="https://www.yahoo.com/now/love-blind-nick-danielle-ready-183332579.html?guccounter=1&amp;guce_referrer=aHR0cHM6Ly93d3cuZ29vZ2xlLmNvbS8&amp;guce_referrer_sig=AQAAALfKM3Lp97H5d106GWVBUhgI3xJi1M0HORrZf5uXlLj2eHR9lSSQ9zOfzPwf2ZU_-wXq-1tQfejPfX79pX4D_7kcCL1R2GmA3EnrWz2U4Ognjs_-LMMatGpxvj3YAx1JCmoK4O8QmHrFRNv1_NOxdadbOFCLUb74FldIjgi62dtQ">That one couple on Love is Blind</a> needs to figure out their whole <a href="https://en.wikipedia.org/wiki/Rock_Band_(video_game)">Rock Band</a> situation</li>
<li>
<a href="https://en.wikipedia.org/wiki/Elite_Beat_Agents">Elite Beat Agents</a> will give you a boost if you need it</li>
</ul><br/>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">c3a8bd56-c0cb-11ec-b67f-b362a97ce112</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Thu, 21 Apr 2022 05:00:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/6398d51c-811b-42aa-b180-f79843b09161.mp3" length="62869988" type="audio/mpeg"/><itunes:duration>43:32</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>1</itunes:season><itunes:episode>2</itunes:episode><itunes:season>1</itunes:season><podcast:episode>2</podcast:episode><podcast:season>1</podcast:season><itunes:summary>Allegra Frank really misses her sister.
Allegra is a former editor for Polygon, a writer, a podcaster, and senior editor at Slate, where she covers music, culture, and the internet. She also has a lot of fun over at Aw, Would You Look at the Time.
Here&apos;s some stuff we talked about:

Our Feelings


Unwinnable and Kill Screen, which Allegra read more than Polygon back in the day, no offense.


Kirby and the Forgotten Land reminds Allegra of time with her sister


Breathe of the Wild: a SIZZLING hot take


Elden Ring doesn&apos;t give a shit about you


Spelltower never gets old


Peggle 2 is like, &quot;You&apos;re doing great, honey&quot;


Animal Crossing has a quicker payoff than Stardew Valley



That one couple on Love is Blind needs to figure out their whole Rock Band situation


Elite Beat Agents will give you a boost if you need it</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>ANGER (with Fortnite and Halo: Infinite&apos;s Sarah Elmaleh)</title><itunes:title>ANGER (with Fortnite and Halo: Infinite&apos;s Sarah Elmaleh)</itunes:title><description><![CDATA[
        <p><a href="https://twitter.com/selmaleh">Sarah Elmaleh</a> is giving voice to her frustration. </p><p>She's a voice director and actor whose work has been featured in a number of videogames, including in Fortnite (as Cube Queen) and Halo: Infinite (as the Despondant Pyre). She's currently working on voice direction and consulting for <a href="https://thewreckgame.com/">The Wreck</a>.</p><p>Here's some stuff we talked about:</p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://eggplant.show/">Eggplant: The Secret Lives of Games</a> is a podcast you simply must listen to, especially now that Sarah's on it</li>
<li>
<a href="https://www.mariowiki.com/Super_Mario_World">Super Mario World</a> as a place for creativity</li>
<li>
<a href="https://en.wikipedia.org/wiki/Horizon_Forbidden_West">Horizon: Forbidden West</a>, and the line between heroism and incompetence</li>
<li>
<a href="https://www.youtube.com/watch?v=6uX6ye66NK0">Applying the 5 Domains of Play</a> </li>
<li>
<a href="https://en.wikipedia.org/wiki/Monkey_Island">Monkey Island</a> was silly and fun enough to stand out</li>
<li>
<a href="https://en.wikipedia.org/wiki/Uncharted">Uncharted</a> was designed by the nicest man in the games industry</li>
<li>
<a href="https://superhexagon.com/">Super Hexagon</a> will tell you how you're feeling, whether you like it or not</li>
</ul><br/>
      ]]></description><content:encoded><![CDATA[
        <p><a href="https://twitter.com/selmaleh">Sarah Elmaleh</a> is giving voice to her frustration. </p><p>She's a voice director and actor whose work has been featured in a number of videogames, including in Fortnite (as Cube Queen) and Halo: Infinite (as the Despondant Pyre). She's currently working on voice direction and consulting for <a href="https://thewreckgame.com/">The Wreck</a>.</p><p>Here's some stuff we talked about:</p><ul>
<li><a href="https://feelingswheel.com/">Our Feelings</a></li>
<li>
<a href="https://eggplant.show/">Eggplant: The Secret Lives of Games</a> is a podcast you simply must listen to, especially now that Sarah's on it</li>
<li>
<a href="https://www.mariowiki.com/Super_Mario_World">Super Mario World</a> as a place for creativity</li>
<li>
<a href="https://en.wikipedia.org/wiki/Horizon_Forbidden_West">Horizon: Forbidden West</a>, and the line between heroism and incompetence</li>
<li>
<a href="https://www.youtube.com/watch?v=6uX6ye66NK0">Applying the 5 Domains of Play</a> </li>
<li>
<a href="https://en.wikipedia.org/wiki/Monkey_Island">Monkey Island</a> was silly and fun enough to stand out</li>
<li>
<a href="https://en.wikipedia.org/wiki/Uncharted">Uncharted</a> was designed by the nicest man in the games industry</li>
<li>
<a href="https://superhexagon.com/">Super Hexagon</a> will tell you how you're feeling, whether you like it or not</li>
</ul><br/>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">b770da30-bb5a-11ec-8bd7-773381e22496</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Thu, 14 Apr 2022 05:00:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/9aa7c4ae-a318-4c27-932e-8bd03ba11d3f.mp3" length="83043566" type="audio/mpeg"/><itunes:duration>57:32</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>full</itunes:episodeType><itunes:season>1</itunes:season><itunes:episode>1</itunes:episode><itunes:season>1</itunes:season><podcast:episode>1</podcast:episode><podcast:season>1</podcast:season><itunes:summary>Sarah Elmaleh is giving voice to her frustration. 
She&apos;s a voice director and actor whose work has been featured in a number of videogames, including in Fortnite (as Cube Queen) and Halo: Infinite (as the Despondant Pyre). She&apos;s currently working on voice direction and consulting for The Wreck.
Here&apos;s some stuff we talked about:

Our Feelings


Eggplant: The Secret Lives of Games is a podcast you simply must listen to, especially now that Sarah&apos;s on it


Super Mario World as a place for creativity


Horizon: Forbidden West, and the line between heroism and incompetence


Applying the 5 Domains of Play 


Monkey Island was silly and fun enough to stand out


Uncharted was designed by the nicest man in the games industry


Super Hexagon will tell you how you&apos;re feeling, whether you like it or not</itunes:summary><itunes:author>Area Code</itunes:author></item><item><title>Introducing: Video Game Feelings</title><itunes:title>Introducing: Video Game Feelings</itunes:title><description><![CDATA[
        <p>First episode coming April 14th! </p><p>Introducing a new kind of video game podcast, focused on honest, vulnerable conversations about video games and the ways they make us feel.</p>
      ]]></description><content:encoded><![CDATA[
        <p>First episode coming April 14th! </p><p>Introducing a new kind of video game podcast, focused on honest, vulnerable conversations about video games and the ways they make us feel.</p>
      ]]></content:encoded><link><![CDATA[http://www.areacodenetwork.com]]></link><guid isPermaLink="false">427650da-b050-11ec-b9f4-fb355d80d470</guid><itunes:image href="https://artwork.captivate.fm/c964acbd-4ec9-451b-af39-6715d6a727e3/videogamefeelings-podcastartwork-fnl-2999.jpg"/><dc:creator><![CDATA[Area Code]]></dc:creator><pubDate>Wed, 30 Mar 2022 17:38:00 -0400</pubDate><enclosure url="https://episodes.captivate.fm/episode/43fb4598-6ede-490a-9b86-2a38140c56a4.mp3" length="6140791" type="audio/mpeg"/><itunes:duration>04:08</itunes:duration><itunes:explicit>false</itunes:explicit><itunes:episodeType>trailer</itunes:episodeType><itunes:summary>First episode coming April 14th! 
Introducing a new kind of video game podcast, focused on honest, vulnerable conversations about video games and the ways they make us feel.</itunes:summary><itunes:author>Area Code</itunes:author></item></channel></rss>